Player Matchup

Cerberus
Cerberus
FellloN
Cerberus
Level 79
God Stats
3W - 1L
1,858 SR
Queue Stats
186W - 193L
1,393 Elo+
Solo
Susano
Susano
Waptkev1
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,394 Elo+
Solo
Hou Yi
Hou Yi
ataque
Hou Yi
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 80L
1,447 Elo+
Solo
Nu Wa
Nu Wa
derveur
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,337 Elo+
Solo
Pele
Pele
llEMERSONll
Pele
Level 102
God Stats
0W - 2L
1,218 SR
Queue Stats
103W - 134L
1,410 Elo+
Solo
Team Averages
Level 71
1,515 SR
1,396 Elo+

VS

Team Averages
Level 91
1,462 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Haronwar_82
Ymir
Level 99
God Stats
1W - 2L
1,513 SR
Queue Stats
128W - 104L
1,458 Elo+
Solo
Charon
Charon
LundSenior
Charon
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
133W - 121L
1,492 Elo+
Solo
Cerberus
Cerberus
Super_Djoystik
Cerberus
Level 103
God Stats
1W - 7L
1,390 SR
Queue Stats
287W - 322L
1,444 Elo+
Solo
Thanatos
Thanatos
groopatot777
Thanatos
Level 86
God Stats
5W - 9L
1,406 SR
Queue Stats
452W - 459L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FellloN
Cerberus
10
1 / 3 / 5
5,641
940
3,208
7,116
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
Waptkev1
Susano
1
0 / 0 / 0
1,504
251
0
270
82
Hou Yi
ataque
Hou Yi
14
3 / 0 / 2
6,673
1,112
4,016
1,546
683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
derveur
Nu Wa
12
3 / 3 / 4
6,399
1,067
6,682
5,438
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 3
5,093
849
1,169
6,633
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 5
7,092
1,182
5,357
4,231
1,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 5
6,519
1,087
2,970
6,466
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
LundSenior
Charon
13
1 / 0 / 9
6,605
1,101
6,311
2,884
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
10
2 / 2 / 6
6,020
1,003
1,945
4,711
3,537
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
groopatot777
Thanatos
8
1 / 2 / 2
5,464
911
2,129
2,974
1,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
10
10
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
5
6.5
L
Cerberus
FellloN
Cerberus
1
3
5
1.17
W
2
2
5
2.25
W
Charon
LundSenior
Charon
1
0
9
5.5
W
Cerberus
2
2
6
2.5
L
Susano
Waptkev1
Susano
0
0
0
0
L
Hou Yi
ataque
Hou Yi
3
0
2
4
L
Nu Wa
derveur
Nu Wa
3
3
4
1.67
W
Thanatos
groopatot777
Thanatos
1
2
2
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
18,712
21,003
Taken
21,266
11,337
Mitigated
13,368
3,628
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,357
3,037
494
1,621
4,231
1,629
500
1,979
2,252
0
16,734
L
Cerberus
FellloN
Cerberus
3,208
458
0
1,543
7,116
6,238
0
2,896
3,893
6,357
0
W
2,970
332
637
1,097
6,466
5,038
225
3,500
2,966
10,015
0
W
Charon
LundSenior
Charon
6,311
1,251
482
328
2,884
2,109
493
1,384
1,500
11,824
780
W
Cerberus
1,945
100
0
492
4,711
3,537
53
1,907
2,804
6,318
0
L
Susano
Waptkev1
Susano
0
0
0
0
270
82
0
234
36
0
0
L
Hou Yi
ataque
Hou Yi
4,016
1,984
39
1,117
1,546
683
0
504
1,042
0
16,705
L
Nu Wa
derveur
Nu Wa
6,682
1,749
10
416
5,438
2,120
0
2,944
2,494
12,468
0
W
Thanatos
groopatot777
Thanatos
2,129
255
228
355
2,974
1,055
0
1,120
1,854
0
4,875
L
1,169
311
0
503
6,633
2,214
0
3,162
3,092
0
2,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
31,700
54
Minions Killed
73
0
Camps Cleared
0
447,479
Distance Traveled
572,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,092
1,182
33
6
0
137,546
0
L
Cerberus
5,641
940
13
2
0
104,353
0
W
Ymir
6,519
1,087
16
3
0
115,787
0
W
Charon
6,605
1,101
14
2
0
127,099
0
W
Cerberus
6,020
1,003
7
1
0
124,078
0
L
Susano
1,504
251
0
0
0
105
0
L
Hou Yi
6,673
1,112
23
4
0
131,508
0
L
Nu Wa
6,399
1,067
13
2
0
103,676
0
W
Thanatos
5,464
911
3
1
0
67,892
0
L
Pele
5,093
849
5
1
0
107,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role