Player Matchup

The Morrigan
The Morrigan
Bokachu
The Morrigan
Level 28
God Stats
1W - 2L
1,468 SR
Queue Stats
92W - 101L
1,478 Elo+
Party 1
Charon
Charon
CrzyCatman
Charon
Level 97
God Stats
7W - 8L
1,273 SR
Queue Stats
512W - 516L
1,485 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SLAYERGORN
Kumbhakarna
Level 159
God Stats
3W - 7L
1,266 SR
Queue Stats
726W - 768L
1,398 Elo+
Party 1
Ix Chel
Ix Chel
bomboman121
Ix Chel
Level 125
God Stats
5W - 1L
1,929 SR
Queue Stats
228W - 214L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
missen
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 336L
1,450 Elo+
Party 3
Team Averages
Level 103
1,487 SR
1,468 Elo+

VS

Team Averages
Level 97
1,365 SR
1,454 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
fear_imaginary
Ra
Level 101
God Stats
1W - 2L
1,145 SR
Queue Stats
84W - 74L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
kellzyaba
Jing Wei
Level 107
God Stats
1W - 0L
1,470 SR
Queue Stats
113W - 102L
1,377 Elo+
Party 2
Thanatos
Thanatos
lorddemon113
Thanatos
Level 62
God Stats
3W - 5L
1,157 SR
Queue Stats
173W - 146L
1,445 Elo+
Solo
Cerberus
Cerberus
windhоver
Cerberus
Level 88
God Stats
9W - 2L
1,555 SR
Queue Stats
570W - 565L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bokachu
The Morrigan
13
1 / 3 / 3
7,134
713
11,934
7,214
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
CrzyCatman
Charon
14
0 / 4 / 6
7,834
783
7,790
13,244
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
SLAYERGORN
Kumbhakarna
13
1 / 1 / 3
7,546
755
3,288
16,913
9,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
bomboman121
Ix Chel
16
4 / 2 / 3
8,509
851
9,479
9,432
4,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
missen
Tsukuyomi
13
3 / 6 / 2
7,802
780
11,637
12,498
5,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 11
9,065
907
9,009
11,358
11,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 2 / 9
8,648
865
13,092
6,724
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
kellzyaba
Jing Wei
14
6 / 2 / 5
8,840
884
12,016
8,977
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lorddemon113
Thanatos
14
5 / 2 / 7
8,403
840
11,698
9,600
5,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
windhоver
Cerberus
15
4 / 2 / 11
9,119
912
8,633
17,690
20,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
9
Kills
16
16
Deaths
9
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
11
5.5
L
The Morrigan
Bokachu
The Morrigan
1
3
3
0.83
L
Charon
CrzyCatman
Charon
0
4
6
0.75
L
Kumbhakarna
SLAYERGORN
Kumbhakarna
1
1
3
2.5
L
Ix Chel
bomboman121
Ix Chel
4
2
3
2.75
W
1
2
9
2.75
W
Jing Wei
kellzyaba
Jing Wei
6
2
5
4.25
W
Thanatos
lorddemon113
Thanatos
5
2
7
4.25
L
Tsukuyomi
missen
Tsukuyomi
3
6
2
0.67
W
Cerberus
windhоver
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
54,448
59,301
Taken
54,349
34,390
Mitigated
45,438
24,988
Healing
30,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,009
243
4,528
3,252
11,358
11,218
0
6,821
4,537
19,507
0
L
The Morrigan
Bokachu
The Morrigan
11,934
953
1,168
1,346
7,214
3,094
0
4,171
3,043
17,213
0
L
Charon
CrzyCatman
Charon
7,790
1,049
641
2,149
13,244
12,538
0
5,266
7,740
15,997
0
L
Kumbhakarna
SLAYERGORN
Kumbhakarna
3,288
352
2,515
5,919
16,913
9,027
0
9,489
7,326
6,977
0
L
Ix Chel
bomboman121
Ix Chel
9,479
900
4,647
3,882
9,432
4,676
387
4,797
4,635
30,499
0
W
13,092
196
6,835
2,027
6,724
3,600
114
3,829
2,895
34,320
0
W
Jing Wei
kellzyaba
Jing Wei
12,016
9,792
1,038
690
8,977
4,866
1,802
5,400
3,577
0
30,354
W
Thanatos
lorddemon113
Thanatos
11,698
1,422
457
4,525
9,600
5,367
0
5,351
4,249
0
21,317
L
Tsukuyomi
missen
Tsukuyomi
11,637
2,132
588
2,133
12,498
5,055
0
6,675
5,823
0
16,882
W
Cerberus
windhоver
Cerberus
8,633
591
554
6,546
17,690
20,387
56
11,090
6,600
20,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
44,075
99
Minions Killed
130
0
Camps Cleared
0
1,025,798
Distance Traveled
1,069,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,065
907
0
0
0
216,877
0
L
The Morrigan
7,134
713
22
2
0
212,415
0
L
Charon
7,834
783
17
2
0
201,253
0
L
Kumbhakarna
7,546
755
10
1
0
167,463
0
L
Ix Chel
8,509
851
42
4
0
225,255
0
W
Ra
8,648
865
57
6
0
249,509
0
W
Jing Wei
8,840
884
30
3
0
205,596
0
W
Thanatos
8,403
840
15
2
0
206,652
0
L
Tsukuyomi
7,802
780
8
1
0
219,412
0
W
Cerberus
9,119
912
28
3
0
190,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role