Player Matchup

Cabrakan
Cabrakan
II ElZeus II
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,434 Elo+
Party 1
Chronos
Chronos
Jacny9028
Chronos
Level 127
God Stats
1W - 1L
1,270 SR
Queue Stats
55W - 58L
1,422 Elo+
Party 1
Zeus
Zeus
Mateo
Zeus
Level 121
God Stats
1W - 0L
1,672 SR
Queue Stats
35W - 29L
1,530 Elo+
Party 2
Bastet
Bastet
Swypi
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,556 Elo+
Party 2
Thanatos
Thanatos
Yonıs
Thanatos
Level 86
God Stats
2W - 2L
1,359 SR
Queue Stats
92W - 116L
1,387 Elo+
Solo
Team Averages
Level 100
1,460 SR
1,466 Elo+

VS

Team Averages
Level 129
1,478 SR
1,485 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bakcnaffek
Rama
Level 107
God Stats
0W - 3L
1,284 SR
Queue Stats
333W - 339L
1,479 Elo+
Solo
Ganesha
Ganesha
Beerinka
Ganesha
Level 125
God Stats
2W - 4L
1,492 SR
Queue Stats
149W - 151L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Extraball
Gilgamesh
Level 157
God Stats
1W - 1L
1,653 SR
Queue Stats
85W - 89L
1,466 Elo+
Solo
Cliodhna
Cliodhna
OlyaNaPrikole
Cliodhna
Level 109
God Stats
6W - 8L
1,463 SR
Queue Stats
461W - 452L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
II ElZeus II
Cabrakan
19
0 / 3 / 20
12,459
733
6,357
16,976
24,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Jacny9028
Chronos
20
8 / 1 / 14
13,791
811
19,405
10,724
6,252
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Mateo
Zeus
20
9 / 4 / 14
13,033
767
26,690
12,707
6,988
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Swypi
Bastet
20
9 / 6 / 14
13,047
767
23,358
18,612
10,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thanatos
Yonıs
Thanatos
16
5 / 6 / 7
10,836
637
9,752
15,946
8,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 7 / 5
10,250
603
11,306
22,481
28,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 7 / 12
9,971
587
13,625
15,568
6,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Beerinka
Ganesha
16
0 / 6 / 16
10,592
623
9,116
19,882
27,710
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Extraball
Gilgamesh
17
4 / 7 / 10
10,908
642
11,420
18,717
20,196
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
OlyaNaPrikole
Cliodhna
19
7 / 4 / 11
11,956
703
19,253
17,496
9,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
31
Kills
19
20
Deaths
31
69
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
7
5
1.21
L
2
7
12
1.14
L
Ganesha
Beerinka
Ganesha
0
6
16
1.33
L
Gilgamesh
Extraball
Gilgamesh
4
7
10
1.29
W
Cabrakan
II ElZeus II
Cabrakan
0
3
20
3.33
W
Chronos
Jacny9028
Chronos
8
1
14
15
W
Zeus
Mateo
Zeus
9
4
14
4
L
Cliodhna
OlyaNaPrikole
Cliodhna
7
4
11
3.13
W
Bastet
Swypi
Bastet
9
6
14
2.67
W
Thanatos
Yonıs
Thanatos
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,562
Damage
64,720
74,965
Taken
94,144
57,014
Mitigated
93,634
26,252
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,306
2,063
1,357
4,915
22,481
28,814
0
12,871
9,610
0
17,398
L
13,625
5,966
1,485
1,636
15,568
6,943
0
6,431
9,137
0
32,036
L
Ganesha
Beerinka
Ganesha
9,116
866
1,004
2,474
19,882
27,710
0
11,268
8,614
17,936
0
L
Gilgamesh
Extraball
Gilgamesh
11,420
1,691
1,800
2,325
18,717
20,196
0
12,267
6,450
0
24,677
W
Cabrakan
II ElZeus II
Cabrakan
6,357
1,054
550
2,901
16,976
24,755
541
3,019
13,546
11,885
0
W
Chronos
Jacny9028
Chronos
19,405
6,459
4,223
3,841
10,724
6,252
3,550
871
9,759
62,514
0
W
Zeus
Mateo
Zeus
26,690
3,128
897
1,380
12,707
6,988
1,996
1,483
10,879
48,702
0
L
Cliodhna
OlyaNaPrikole
Cliodhna
19,253
280
1,396
4,167
17,496
9,971
0
9,615
7,881
0
36,505
W
Bastet
Swypi
Bastet
23,358
6,494
2,247
3,903
18,612
10,489
1,508
1,766
16,683
0
37,270
W
Thanatos
Yonıs
Thanatos
9,752
2,218
374
5,936
15,946
8,530
0
1,977
13,689
0
16,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,166
Gold Earned
53,677
188
Minions Killed
148
0
Camps Cleared
0
1,541,916
Distance Traveled
1,407,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,250
603
23
1
0
271,005
0
L
Rama
9,971
587
45
3
0
236,065
0
L
Ganesha
10,592
623
0
0
0
267,701
0
L
Gilgamesh
10,908
642
41
2
0
274,042
0
W
Cabrakan
12,459
733
11
1
0
312,391
0
W
Chronos
13,791
811
96
6
0
317,842
0
W
Zeus
13,033
767
30
2
0
304,646
0
L
Cliodhna
11,956
703
39
2
0
358,833
0
W
Bastet
13,047
767
35
2
0
329,489
0
W
Thanatos
10,836
637
16
1
0
277,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role