Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OmZeepMan
Jormungandr
Level 128
God Stats
2W - 4L
1,423 SR
Queue Stats
187W - 210L
1,479 Elo+
Solo
Thoth
Thoth
WarMongerV1
Thoth
Level 128
God Stats
5W - 2L
1,777 SR
Queue Stats
195W - 177L
1,600 Elo+
Solo
Apollo
Apollo
elpulgoso0
Apollo
Level 148
God Stats
9W - 12L
1,413 SR
Queue Stats
894W - 951L
1,519 Elo+
Solo
Team Averages
Level 146
1,523 SR
1,520 Elo+

VS

Team Averages
Level 135
1,524 SR
1,551 Elo+
Nu Wa
Nu Wa
Bullfroge
Nu Wa
Level 123
God Stats
1W - 2L
1,187 SR
Queue Stats
196W - 190L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Jake-Crazy
Cthulhu
Level 145
God Stats
3W - 0L
1,818 SR
Queue Stats
69W - 61L
1,596 Elo+
Solo
Ganesha
Ganesha
Snitz23
Ganesha
Level 147
God Stats
3W - 0L
1,816 SR
Queue Stats
212W - 215L
1,499 Elo+
Solo
Bellona
Bellona
TheWandererBard
Bellona
Level 157
God Stats
6W - 11L
1,488 SR
Queue Stats
932W - 949L
1,582 Elo+
Solo
Ix Chel
Ix Chel
UGotNoHose
Ix Chel
Level 102
God Stats
1W - 1L
1,310 SR
Queue Stats
397W - 357L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
8 / 5 / 2
11,723
782
18,021
19,225
9,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
 
Fafnir
15
0 / 6 / 10
9,689
646
8,442
23,306
21,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
OmZeepMan
Jormungandr
19
1 / 2 / 10
10,761
717
12,072
14,434
13,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 5
9,907
660
21,034
13,517
5,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
elpulgoso0
Apollo
13
1 / 6 / 5
8,868
591
7,258
17,981
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bullfroge
Nu Wa
19
7 / 1 / 13
12,050
803
20,149
10,637
5,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Jake-Crazy
Cthulhu
18
4 / 2 / 18
11,796
786
20,652
21,515
27,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Snitz23
Ganesha
17
0 / 4 / 18
10,017
668
7,706
14,613
15,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 2 / 17
11,576
772
15,285
20,652
19,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
UGotNoHose
Ix Chel
19
9 / 3 / 10
12,237
816
21,953
14,535
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
12
Kills
23
23
Deaths
12
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
8
5
2
1.8
L
Fafnir
 
Fafnir
0
6
10
0.83
W
Nu Wa
Bullfroge
Nu Wa
7
1
13
13.5
W
Cthulhu
Jake-Crazy
Cthulhu
4
2
18
6.5
L
Jormungandr
OmZeepMan
Jormungandr
1
2
10
3
W
Ganesha
Snitz23
Ganesha
0
4
18
2.25
W
3
2
17
5.75
W
Ix Chel
UGotNoHose
Ix Chel
9
3
10
4.67
L
2
4
5
1.13
L
Apollo
elpulgoso0
Apollo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,827
Damage
85,745
88,463
Taken
81,952
58,458
Mitigated
75,175
30,228
Healing
41,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
18,021
3,273
7,893
6,853
19,225
9,083
132
14,482
4,743
42,259
0
L
Fafnir
 
Fafnir
8,442
2,070
1,203
3,978
23,306
21,742
0
20,311
2,995
14,635
0
W
Nu Wa
Bullfroge
Nu Wa
20,149
5,541
871
1,303
10,637
5,810
3,875
9,162
1,053
43,116
0
W
Cthulhu
Jake-Crazy
Cthulhu
20,652
378
7,479
6,243
21,515
27,224
248
13,883
6,853
39,928
0
L
Jormungandr
OmZeepMan
Jormungandr
12,072
1,171
870
2,720
14,434
13,398
56
12,225
2,209
37,764
0
W
Ganesha
Snitz23
Ganesha
7,706
440
2,111
1,628
14,613
15,602
896
11,312
2,596
14,680
0
W
15,285
676
512
3,537
20,652
19,241
1,332
11,670
8,437
0
23,301
W
Ix Chel
UGotNoHose
Ix Chel
21,953
2,722
11,993
5,961
14,535
7,298
1,559
10,781
3,444
52,408
0
L
21,034
402
1,116
672
13,517
5,103
422
10,076
3,441
35,682
0
L
Apollo
elpulgoso0
Apollo
7,258
3,729
1,813
3,110
17,981
9,132
1,260
13,366
4,615
0
18,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
57,676
181
Minions Killed
178
0
Camps Cleared
0
1,303,416
Distance Traveled
1,436,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,723
782
63
4
0
220,794
0
L
Fafnir
9,689
646
11
1
0
259,027
0
W
Nu Wa
12,050
803
62
4
0
292,149
0
W
Cthulhu
11,796
786
41
3
0
300,496
0
L
Jormungandr
10,761
717
47
3
0
290,446
0
W
Ganesha
10,017
668
0
0
0
261,730
0
W
Bellona
11,576
772
19
1
0
281,037
0
W
Ix Chel
12,237
816
56
4
0
301,306
0
L
Thoth
9,907
660
37
2
0
304,271
0
L
Apollo
8,868
591
23
2
0
228,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role