Player Matchup

Skadi
Skadi
Bilily
Skadi
Level 62
God Stats
2W - 1L
1,458 SR
Queue Stats
7W - 6L
1,527 Elo+
Solo
Zeus
Zeus
DarksoulYio
Zeus
Level 243
God Stats
14W - 13L
1,538 SR
Queue Stats
33W - 41L
1,581 Elo+
Solo
Horus
Horus
FMJ573
Horus
Level 134
God Stats
10W - 5L
1,655 SR
Queue Stats
177W - 239L
1,509 Elo+
Solo
Persephone
Persephone
dibadgyal2
Persephone
Level 72
God Stats
8W - 9L
1,689 SR
Queue Stats
79W - 77L
1,442 Elo+
Party 1
Da Ji
Da Ji
jack-_-frost17
Da Ji
Level 85
God Stats
1W - 1L
1,261 SR
Queue Stats
63W - 96L
1,472 Elo+
Party 1
Team Averages
Level 119
1,520 SR
1,506 Elo+

VS

Team Averages
Level 67
1,573 SR
1,440 Elo+
Skadi
Skadi
 
Skadi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MYNFT
Ah Puch
Level 84
God Stats
16W - 8L
1,727 SR
Queue Stats
383W - 356L
1,508 Elo+
Solo
Poseidon
Poseidon
PEDRO-GOYTORTUA
Poseidon
Level 36
God Stats
1W - 4L
1,336 SR
Queue Stats
61W - 76L
1,263 Elo+
Solo
Cerberus
Cerberus
PorkChopXpressJB
Cerberus
Level 147
God Stats
0W - 2L
1,802 SR
Queue Stats
126W - 119L
1,520 Elo+
Solo
Cliodhna
Cliodhna
dragogodkiller
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bilily
Skadi
13
5 / 0 / 4
7,337
564
6,988
5,669
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 0 / 1
8,753
673
6,413
9,112
3,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
FMJ573
Horus
12
3 / 0 / 9
7,022
540
6,737
8,962
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
dibadgyal2
Persephone
13
5 / 0 / 7
8,150
627
9,096
4,852
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 3
8,360
643
7,293
10,280
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 5 / 0
5,851
450
4,565
9,909
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
MYNFT
Ah Puch
13
0 / 3 / 0
7,498
577
6,682
9,873
4,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
11
0 / 6 / 0
6,429
495
3,492
11,215
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
6,090
468
3,451
9,870
8,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
9
0 / 5 / 0
5,804
446
1,930
11,028
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
21
Kills
0
0
Deaths
21
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
0
0
W
Skadi
Bilily
Skadi
5
0
4
7
W
2
0
1
2.5
W
Horus
FMJ573
Horus
3
0
9
7.5
L
Ah Puch
MYNFT
Ah Puch
0
3
0
0
L
Poseidon
0
6
0
0
L
0
2
0
0
W
Persephone
dibadgyal2
Persephone
5
0
7
8.5
L
Cliodhna
0
5
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
20,120
38,875
Taken
51,895
19,744
Mitigated
23,296
16,148
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,565
1,343
0
220
9,909
2,792
418
2,579
7,022
0
34,616
W
Skadi
Bilily
Skadi
6,988
2,608
0
426
5,669
2,150
518
1,423
4,246
0
47,987
W
6,413
431
0
7,450
9,112
3,569
690
4,924
4,188
70,864
0
W
Horus
FMJ573
Horus
6,737
2,338
1,059
3,170
8,962
7,624
0
4,550
4,412
1,575
25,511
L
Ah Puch
MYNFT
Ah Puch
6,682
166
0
4,397
9,873
4,892
0
7,245
2,581
58,273
0
L
Poseidon
3,492
399
0
1,996
11,215
3,859
0
2,168
8,917
59,131
0
L
3,451
64
110
2,767
9,870
8,126
0
2,657
7,007
16,337
0
W
Persephone
dibadgyal2
Persephone
9,096
152
0
2,365
4,852
1,722
1,217
1,492
3,360
57,565
0
L
Cliodhna
1,930
289
0
1,812
11,028
3,627
112
1,572
9,414
0
30,880
W
7,293
970
0
1,678
10,280
4,679
0
1,236
9,044
0
78,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
31,672
434
Minions Killed
375
0
Camps Cleared
0
1,347,830
Distance Traveled
1,193,545
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,851
450
67
5
0
229,871
0
W
Skadi
7,337
564
75
6
0
256,255
0
W
Zeus
8,753
673
130
10
0
240,378
0
W
Horus
7,022
540
40
3
0
288,454
0
L
Ah Puch
7,498
577
123
9
0
223,183
2
L
Poseidon
6,429
495
91
7
0
235,029
0
L
Cerberus
6,090
468
31
2
0
254,942
3
W
Persephone
8,150
627
84
6
0
281,312
0
L
Cliodhna
5,804
446
63
5
0
250,520
0
W
Da Ji
8,360
643
105
8
0
281,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role