Player Matchup

Geb
Geb
HallPass
Geb
Level 68
God Stats
91W - 95L
1,509 SR
Queue Stats
302W - 308L
1,502 Elo+
Party 2
Surtr
Surtr
KobeRawlins-
Surtr
Level 128
God Stats
7W - 10L
1,560 SR
Queue Stats
171W - 160L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
SniperGngSlimski
Sun Wukong
Level 69
God Stats
1W - 3L
1,184 SR
Queue Stats
16W - 26L
1,329 Elo+
Party 1
Discordia
Discordia
Spicy_MeatBall43
Discordia
Level 55
God Stats
49W - 42L
1,464 SR
Queue Stats
350W - 401L
1,397 Elo+
Solo
Medusa
Medusa
itslordvegeta
Medusa
Level 81
God Stats
12W - 13L
1,579 SR
Queue Stats
314W - 330L
1,436 Elo+
Party 2
Team Averages
Level 80
1,459 SR
1,436 Elo+

VS

Team Averages
Level 104
1,500 SR
1,457 Elo+
Skadi
Skadi
GhostLoad69
Skadi
Level 47
God Stats
5W - 3L
1,714 SR
Queue Stats
304W - 289L
1,433 Elo+
Solo
Chang'e
Chang'e
HomieHD
Chang'e
Level 117
God Stats
29W - 30L
1,482 SR
Queue Stats
111W - 106L
1,522 Elo+
Solo
Ymir
Ymir
KAKINOTANEa
Ymir
Level 118
God Stats
0W - 6L
1,276 SR
Queue Stats
437W - 450L
1,456 Elo+
Solo
Hun Batz
Hun Batz
Raif12kill
Hun Batz
Level 89
God Stats
7W - 3L
1,500 SR
Queue Stats
207W - 219L
1,425 Elo+
Solo
Achilles
Achilles
Sebbywoj
Achilles
Level 147
God Stats
0W - 1L
1,528 SR
Queue Stats
41W - 54L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,358
1,272
1,787
2,600
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,212
1,242
4,603
4,189
3,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
SniperGngSlimski
Sun Wukong
10
0 / 0 / 3
5,425
1,085
1,571
2,786
2,654
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
10
0 / 0 / 1
5,409
1,082
1,537
1,267
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 0
6,265
1,253
5,528
3,540
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

432

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,151
1,030
561
1,156
326
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
HomieHD
Chang'e
9
0 / 1 / 0
5,123
1,025
1,730
2,628
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
3,410
682
0
0
0
Hun Batz
Raif12kill
Hun Batz
11
0 / 1 / 1
5,784
1,157
3,957
6,541
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Sebbywoj
Achilles
10
1 / 2 / 0
5,913
1,183
5,585
7,052
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
4
2
L
Chang'e
HomieHD
Chang'e
0
1
0
0
L
0
0
0
0
W
2
0
2
3
L
Hun Batz
Raif12kill
Hun Batz
0
1
1
0.5
L
Achilles
Sebbywoj
Achilles
1
2
0
0.5
W
Sun Wukong
SniperGngSlimski
Sun Wukong
0
0
3
1.5
W
Discordia
0
0
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
11,833
14,382
Taken
17,377
10,149
Mitigated
12,088
2,110
Healing
1,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
561
173
0
0
1,156
326
0
0
1,120
0
3,003
W
1,787
320
0
726
2,600
2,402
0
412
2,016
6,491
0
L
Chang'e
HomieHD
Chang'e
1,730
46
40
235
2,628
945
0
316
2,182
3,337
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,603
1,764
0
690
4,189
3,309
0
478
3,548
434
13,688
L
Hun Batz
Raif12kill
Hun Batz
3,957
611
0
0
6,541
3,299
0
1,734
4,768
0
15,299
L
Achilles
Sebbywoj
Achilles
5,585
1,364
0
1,049
7,052
7,518
0
1,471
5,332
0
16,578
W
Sun Wukong
SniperGngSlimski
Sun Wukong
1,571
466
0
124
2,786
2,654
0
233
2,432
0
4,442
W
Discordia
1,537
81
0
0
1,267
459
0
303
964
9,617
0
W
5,528
2,318
0
570
3,540
1,325
0
304
3,192
0
14,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
25,381
73
Minions Killed
56
6
Camps Cleared
3
481,260
Distance Traveled
301,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,151
1,030
7
1
2
26,697
0
W
Geb
6,358
1,272
9
2
1
113,994
0
L
Chang'e
5,123
1,025
1
0
0
52,691
0
L
Ymir
3,410
682
0
0
0
0
0
W
Surtr
6,212
1,242
15
3
2
99,159
0
L
Hun Batz
5,784
1,157
26
5
0
108,826
0
L
Achilles
5,913
1,183
22
4
1
113,034
0
W
Sun Wukong
5,425
1,085
3
1
2
86,603
0
W
Discordia
5,409
1,082
28
6
1
84,428
0
W
Medusa
6,265
1,253
18
4
0
97,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role