Player Matchup

Surtr
Surtr
 
Surtr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Marathonninja
Zhong Kui
Level 145
God Stats
7W - 4L
1,462 SR
Queue Stats
153W - 152L
1,495 Elo+
Solo
Vulcan
Vulcan
MrPunisherx2
Vulcan
Level 23
God Stats
4W - 3L
1,840 SR
Queue Stats
23W - 29L
1,538 Elo+
Solo
Shiva
Shiva
PeaceLover
Shiva
Level 129
God Stats
1W - 2L
1,325 SR
Queue Stats
182W - 164L
1,545 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,516 Elo+

VS

Team Averages
Level 120
1,538 SR
1,499 Elo+
Chernobog
Chernobog
 
Chernobog
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GetVuct
Ganesha
Level 121
God Stats
11W - 11L
1,566 SR
Queue Stats
517W - 531L
1,491 Elo+
Solo
Hun Batz
Hun Batz
MEXlBOY
Hun Batz
Level 159
God Stats
8W - 6L
1,675 SR
Queue Stats
619W - 627L
1,524 Elo+
Party 2
Scylla
Scylla
Yggdrall1909
Scylla
Level 139
God Stats
7W - 7L
1,450 SR
Queue Stats
550W - 570L
1,556 Elo+
Party 2
Pele
Pele
menace30111
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 2 / 9
8,740
874
11,338
11,570
11,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
 
Nox
15
3 / 0 / 13
8,515
852
9,080
4,740
2,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Marathonninja
Zhong Kui
15
4 / 0 / 11
8,640
864
11,889
7,172
5,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
14
1 / 1 / 8
8,295
830
12,876
4,457
2,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
14
3 / 3 / 9
8,080
808
5,581
11,940
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 2 / 5
7,064
706
5,137
6,556
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
GetVuct
Ganesha
14
0 / 3 / 5
7,133
713
4,701
15,318
12,580
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
MEXlBOY
Hun Batz
14
3 / 2 / 3
8,300
830
9,119
14,763
12,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
3 / 3 / 3
7,913
791
9,050
6,361
2,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 3
6,718
672
5,519
11,481
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
17
Kills
6
6
Deaths
17
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
2
9
5.25
W
Nox
 
Nox
3
0
13
9.5
L
Chernobog
 
Chernobog
0
2
5
1.25
L
Ganesha
GetVuct
Ganesha
0
3
5
0.83
L
Hun Batz
MEXlBOY
Hun Batz
3
2
3
2.25
W
Zhong Kui
Marathonninja
Zhong Kui
4
0
11
9.5
W
Vulcan
1
1
8
5
W
Shiva
3
3
9
2.5
L
Scylla
3
3
3
1.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,764
Damage
33,526
39,879
Taken
54,479
29,750
Mitigated
35,122
16,421
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,338
2,559
840
1,626
11,570
11,145
238
3,687
7,883
1,339
17,066
W
Nox
 
Nox
9,080
692
754
491
4,740
2,114
663
1,384
3,356
17,560
0
L
Chernobog
 
Chernobog
5,137
2,769
186
1,011
6,556
3,032
0
3,976
2,542
0
28,188
L
Ganesha
GetVuct
Ganesha
4,701
0
540
3,867
15,318
12,580
0
9,301
5,884
15,322
0
L
Hun Batz
MEXlBOY
Hun Batz
9,119
135
1,401
5,755
14,763
12,193
0
9,505
5,081
0
18,736
W
Zhong Kui
Marathonninja
Zhong Kui
11,889
915
1,910
3,883
7,172
5,464
357
1,472
5,700
18,899
0
W
Vulcan
12,876
7,005
761
950
4,457
2,035
329
852
3,605
35,320
0
W
Shiva
5,581
501
2,481
2,725
11,940
8,992
0
6,356
5,584
0
12,985
L
Scylla
9,050
0
1,110
1,047
6,361
2,549
0
4,211
2,066
17,838
0
L
5,519
295
532
987
11,481
4,768
0
7,759
3,578
0
17,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
37,128
126
Minions Killed
145
0
Camps Cleared
0
1,080,012
Distance Traveled
1,014,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,740
874
15
2
0
238,109
0
W
Nox
8,515
852
27
3
0
194,755
0
L
Chernobog
7,064
706
45
5
0
195,390
0
L
Ganesha
7,133
713
0
0
0
173,169
0
L
Hun Batz
8,300
830
43
4
0
248,429
0
W
Zhong Kui
8,640
864
21
2
0
225,127
0
W
Vulcan
8,295
830
48
5
0
219,885
0
W
Shiva
8,080
808
15
2
0
202,136
0
L
Scylla
7,913
791
38
4
0
200,212
0
L
Pele
6,718
672
19
2
0
197,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role