Player Matchup

Hercules
Hercules
A1Drip
Hercules
Level 103
God Stats
26W - 29L
1,543 SR
Queue Stats
33W - 39L
1,455 Elo+
Party 1
Chang'e
Chang'e
D-O-M_3094
Chang'e
Level 146
God Stats
2W - 4L
1,834 SR
Queue Stats
373W - 367L
1,444 Elo+
Solo
Maman Brigitte
Maman Brigitte
FISHYSLAP
Maman Brigitte
Level 105
God Stats
6W - 6L
1,570 SR
Queue Stats
24W - 31L
1,449 Elo+
Party 1
Chernobog
Chernobog
xImComposedx
Chernobog
Level 65
God Stats
1W - 0L
1,520 SR
Queue Stats
13W - 14L
1,154 Elo+
Party 1
Ah Puch
Ah Puch
xxxelA
Ah Puch
Level 89
God Stats
1W - 0L
1,729 SR
Queue Stats
27W - 32L
1,386 Elo+
Party 1
Team Averages
Level 102
1,639 SR
1,377 Elo+

VS

Team Averages
Level 118
1,514 SR
1,508 Elo+
Sol
Sol
AcquiredCone143
Sol
Level 110
God Stats
253W - 245L
1,505 SR
Queue Stats
583W - 555L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
Buttplugg694725
Sun Wukong
Level 48
God Stats
0W - 3L
1,229 SR
Queue Stats
106W - 114L
1,541 Elo+
Party 2
Nox
Nox
Camilamateus
Nox
Level 108
God Stats
6W - 4L
1,737 SR
Queue Stats
231W - 231L
1,537 Elo+
Solo
Xing Tian
Xing Tian
SabresOwn
Xing Tian
Level 196
God Stats
31W - 31L
1,510 SR
Queue Stats
641W - 585L
1,518 Elo+
Solo
Pele
Pele
Teewood
Pele
Level 129
God Stats
26W - 22L
1,591 SR
Queue Stats
385W - 418L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1Drip
Hercules
16
3 / 2 / 6
10,396
547
8,757
16,906
19,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
D-O-M_3094
Chang'e
15
0 / 3 / 1
8,427
444
3,142
14,736
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
FISHYSLAP
Maman Brigitte
17
8 / 1 / 1
10,529
554
16,687
13,140
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xImComposedx
Chernobog
15
3 / 2 / 3
9,231
486
5,993
8,510
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
xxxelA
Ah Puch
15
0 / 1 / 1
9,180
483
6,409
8,656
5,307
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,156
482
6,300
7,103
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Buttplugg694725
Sun Wukong
17
1 / 1 / 1
10,327
544
7,012
19,127
15,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 5
9,663
509
10,321
9,980
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SabresOwn
Xing Tian
13
1 / 3 / 4
7,778
409
6,486
16,460
17,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Teewood
Pele
17
6 / 4 / 0
10,157
535
7,653
18,370
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
14
Kills
9
9
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
A1Drip
Hercules
3
2
6
3
L
0
2
3
0.75
L
Sun Wukong
Buttplugg694725
Sun Wukong
1
1
1
1.5
L
1
4
5
0.88
W
Chang'e
D-O-M_3094
Chang'e
0
3
1
0.17
W
Maman Brigitte
FISHYSLAP
Maman Brigitte
8
1
1
8.5
L
Xing Tian
SabresOwn
Xing Tian
1
3
4
1
L
Pele
Teewood
Pele
6
4
0
1.5
W
Chernobog
xImComposedx
Chernobog
3
2
3
2.25
W
Ah Puch
xxxelA
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,988
Damage
37,772
61,948
Taken
71,040
38,804
Mitigated
48,879
20,768
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A1Drip
Hercules
8,757
2,345
0
6,109
16,906
19,151
656
7,403
9,033
0
39,930
L
6,300
1,027
0
2,087
7,103
2,687
719
129
6,974
72,661
2,142
L
Sun Wukong
Buttplugg694725
Sun Wukong
7,012
950
0
4,183
19,127
15,489
0
10,831
8,218
0
95,628
L
10,321
941
0
414
9,980
4,629
1,234
6,019
3,948
71,651
0
W
Chang'e
D-O-M_3094
Chang'e
3,142
338
794
6,092
14,736
5,793
0
7,619
7,099
49,920
0
W
Maman Brigitte
FISHYSLAP
Maman Brigitte
16,687
1,152
0
2,018
13,140
5,079
460
1,203
11,869
84,523
0
L
Xing Tian
SabresOwn
Xing Tian
6,486
306
0
473
16,460
17,716
0
3,191
13,252
37,126
0
L
Pele
Teewood
Pele
7,653
1,397
0
4,784
18,370
8,358
0
5,960
12,410
0
99,007
W
Chernobog
xImComposedx
Chernobog
5,993
3,421
0
1,393
8,510
3,474
1,036
4,689
3,482
0
68,913
W
Ah Puch
xxxelA
Ah Puch
6,409
488
0
4,362
8,656
5,307
236
1,288
7,358
79,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,763
Gold Earned
47,081
497
Minions Killed
594
0
Camps Cleared
0
1,908,481
Distance Traveled
1,861,865
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,396
547
51
3
0
414,950
0
L
Sol
9,156
482
132
7
0
348,540
7
L
Sun Wukong
10,327
544
140
7
0
416,593
2
L
Nox
9,663
509
136
7
0
352,285
0
W
Chang'e
8,427
444
95
5
0
335,203
8
W
Maman Brigitte
10,529
554
103
5
0
449,379
0
L
Xing Tian
7,778
409
57
3
0
379,787
0
L
Pele
10,157
535
129
7
0
364,660
0
W
Chernobog
9,231
486
129
7
0
350,610
0
W
Ah Puch
9,180
483
119
6
0
358,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role