Player Matchup

Lancelot
Lancelot
Dave__210
Lancelot
Level 129
God Stats
1W - 2L
1,429 SR
Queue Stats
67W - 60L
1,560 Elo+
Solo
Maui
Maui
IFAKEYOU
Maui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
Thee Willy P
Zhong Kui
Level 217
God Stats
8W - 14L
1,450 SR
Queue Stats
589W - 570L
1,602 Elo+
Solo
Artemis
Artemis
dreamparagon
Artemis
Level 18
God Stats
2W - 3L
1,555 SR
Queue Stats
21W - 24L
1,470 Elo+
Party 2
Poseidon
Poseidon
iagolua
Poseidon
Level 113
God Stats
2W - 2L
1,853 SR
Queue Stats
99W - 69L
1,581 Elo+
Solo
Team Averages
Level 123
1,557 SR
1,535 Elo+

VS

Team Averages
Level 151
1,646 SR
1,555 Elo+
Thanatos
Thanatos
Andrej0ne
Thanatos
Level 159
God Stats
10W - 8L
1,529 SR
Queue Stats
501W - 498L
1,565 Elo+
Solo
Loki
Loki
IndyHigher
Loki
Level 118
God Stats
5W - 2L
1,825 SR
Queue Stats
60W - 31L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
SalfRaetelle
Sylvanus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,444 Elo+
Party 1
Artemis
Artemis
atcojack
Artemis
Level 157
God Stats
7W - 6L
1,626 SR
Queue Stats
112W - 98L
1,504 Elo+
Party 1
Vulcan
Vulcan
deadlystoney95
Vulcan
Level 169
God Stats
2W - 1L
1,752 SR
Queue Stats
34W - 26L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dave__210
Lancelot
16
7 / 6 / 0
9,838
579
15,279
17,968
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
9
0 / 4 / 3
6,827
402
2,134
14,004
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Thee Willy P
Zhong Kui
15
0 / 5 / 0
9,068
533
7,635
17,324
12,468
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
dreamparagon
Artemis
11
0 / 8 / 1
7,305
430
7,918
17,009
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
iagolua
Poseidon
15
0 / 5 / 3
9,148
538
6,868
12,331
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrej0ne
Thanatos
17
8 / 3 / 6
10,797
635
13,412
16,782
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 0 / 3
10,458
615
11,464
13,377
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SalfRaetelle
Sylvanus
17
5 / 0 / 5
11,042
650
12,814
11,931
8,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
atcojack
Artemis
14
4 / 1 / 7
8,941
526
9,330
12,539
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 4
9,748
573
13,002
11,060
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
27
28
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Andrej0ne
Thanatos
8
3
6
3.67
L
Lancelot
Dave__210
Lancelot
7
6
0
1.17
L
Maui
0
4
3
0.38
W
6
0
3
7.5
W
Sylvanus
SalfRaetelle
Sylvanus
5
0
5
7.5
L
Zhong Kui
Thee Willy P
Zhong Kui
0
5
0
0
W
Artemis
atcojack
Artemis
4
1
7
7.5
W
4
3
4
2
L
Artemis
dreamparagon
Artemis
0
8
1
0.06
L
Poseidon
iagolua
Poseidon
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
60,022
78,636
Taken
65,689
39,466
Mitigated
32,783
18,919
Healing
25,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Andrej0ne
Thanatos
13,412
4,975
0
12,298
16,782
6,700
0
2,720
14,062
0
96,135
L
Lancelot
Dave__210
Lancelot
15,279
3,566
0
5,214
17,968
7,813
0
5,791
12,116
0
80,580
L
Maui
2,134
473
0
3,130
14,004
9,941
0
5,961
7,959
10,744
0
W
11,464
3,557
0
5,313
13,377
6,140
0
6,735
6,642
0
83,222
W
Sylvanus
SalfRaetelle
Sylvanus
12,814
4,501
1,135
5,158
11,931
8,767
809
1,095
10,836
77,758
24,371
L
Zhong Kui
Thee Willy P
Zhong Kui
7,635
1,293
0
7,236
17,324
12,468
78
1,178
16,146
82,550
0
W
Artemis
atcojack
Artemis
9,330
1,152
0
672
12,539
7,426
0
3,395
9,144
0
37,779
W
13,002
5,229
0
1,270
11,060
3,750
1,173
3,046
8,014
70,500
0
L
Artemis
dreamparagon
Artemis
7,918
3,473
0
2,839
17,009
5,045
0
8,830
8,179
0
47,718
L
Poseidon
iagolua
Poseidon
6,868
623
0
500
12,331
4,199
0
2,959
9,350
99,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
50,986
509
Minions Killed
561
0
Camps Cleared
0
1,758,236
Distance Traveled
1,817,321
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,797
635
135
8
0
410,022
0
L
Lancelot
9,838
579
115
7
0
412,196
1
L
Maui
6,827
402
16
1
0
375,098
4
W
Loki
10,458
615
109
6
0
411,124
3
W
Sylvanus
11,042
650
154
9
0
315,001
1
L
Zhong Kui
9,068
533
135
8
0
295,209
2
W
Artemis
8,941
526
44
3
0
328,148
3
W
Vulcan
9,748
573
119
7
0
353,026
1
L
Artemis
7,305
430
82
5
0
318,498
0
L
Poseidon
9,148
538
161
9
0
357,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role