Player Matchup

Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JordanTheIronMan
Chronos
Level 128
God Stats
2W - 4L
1,365 SR
Queue Stats
290W - 322L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Neproxis
Baron Samedi
Level 136
God Stats
9W - 8L
1,499 SR
Queue Stats
538W - 542L
1,489 Elo+
Solo
Vamana
Vamana
kazyn
Vamana
Level 136
God Stats
1W - 3L
1,400 SR
Queue Stats
142W - 137L
1,499 Elo+
Solo
Raijin
Raijin
tomciak2306
Raijin
Level 39
God Stats
0W - 3L
1,181 SR
Queue Stats
13W - 19L
1,369 Elo+
Solo
Team Averages
Level 117
1,389 SR
1,469 Elo+

VS

Team Averages
Level 153
1,524 SR
1,488 Elo+
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HOADSEY
Morgan Le Fay
Level 157
God Stats
9W - 6L
1,541 SR
Queue Stats
373W - 396L
1,425 Elo+
Party 3
Poseidon
Poseidon
Ktone777
Poseidon
Level 144
God Stats
9W - 8L
1,442 SR
Queue Stats
1,376W - 1,402L
1,487 Elo+
Party 2
Persephone
Persephone
TheMartiRo
Persephone
Level 104
God Stats
3W - 1L
1,694 SR
Queue Stats
298W - 302L
1,492 Elo+
Solo
Bastet
Bastet
xx419GDNerdxx
Bastet
Level 206
God Stats
4W - 3L
1,444 SR
Queue Stats
456W - 402L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 2 / 9
8,416
765
5,324
9,773
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
2 / 2 / 5
7,573
688
4,319
8,773
4,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Neproxis
Baron Samedi
15
6 / 2 / 5
8,831
803
6,148
9,431
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vamana
kazyn
Vamana
14
3 / 4 / 5
8,443
768
12,006
13,279
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
14
0 / 4 / 5
7,321
666
5,143
9,116
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 4 / 5
8,766
797
3,808
7,555
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
HOADSEY
Morgan Le Fay
17
4 / 2 / 6
9,782
889
11,575
9,171
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Ktone777
Poseidon
15
0 / 1 / 11
8,284
753
5,884
6,999
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
TheMartiRo
Persephone
13
3 / 2 / 3
8,316
756
11,560
5,660
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 3 / 8
9,350
850
12,851
12,709
11,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
11
Kills
14
14
Deaths
12
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
9
2.25
W
Eset
 
Eset
3
4
5
1.38
W
Morgan Le Fay
HOADSEY
Morgan Le Fay
4
2
6
3.5
L
2
2
5
2.25
W
Poseidon
Ktone777
Poseidon
0
1
11
5.5
L
Baron Samedi
Neproxis
Baron Samedi
6
2
5
4.25
W
Persephone
TheMartiRo
Persephone
3
2
3
2.25
L
Vamana
kazyn
Vamana
3
4
5
1.38
L
Raijin
0
4
5
0.63
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
45,678
50,372
Taken
42,094
42,809
Mitigated
27,954
17,907
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,324
271
84
1,051
9,773
11,329
0
8,017
1,756
7,691
0
W
Eset
 
Eset
3,808
0
1,174
1,279
7,555
5,123
185
3,840
3,582
9,974
0
W
Morgan Le Fay
HOADSEY
Morgan Le Fay
11,575
915
725
2,847
9,171
5,286
1,724
4,783
4,044
31,789
0
L
4,319
1,051
3,944
1,977
8,773
4,798
0
4,971
3,802
12,770
0
W
Poseidon
Ktone777
Poseidon
5,884
861
0
2,349
6,999
3,353
963
3,871
3,128
14,940
0
L
Baron Samedi
Neproxis
Baron Samedi
6,148
336
3,855
2,134
9,431
8,547
0
5,166
4,265
16,842
0
W
Persephone
TheMartiRo
Persephone
11,560
352
1,392
1,490
5,660
2,624
600
2,145
3,414
18,211
0
L
Vamana
kazyn
Vamana
12,006
4,747
1,256
2,361
13,279
13,560
0
8,480
4,799
0
20,740
L
Raijin
5,143
172
927
318
9,116
4,575
0
6,193
2,923
17,492
0
W
12,851
1,710
1,178
4,829
12,709
11,568
0
6,288
5,961
0
16,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
44,498
111
Minions Killed
108
0
Camps Cleared
0
921,174
Distance Traveled
975,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,416
765
6
1
0
179,055
0
W
Eset
8,766
797
21
2
0
187,927
0
W
Morgan Le Fay
9,782
889
31
3
0
177,915
0
L
Chronos
7,573
688
33
3
0
185,387
0
W
Poseidon
8,284
753
23
2
0
217,624
0
L
Baron Samedi
8,831
803
26
2
0
181,722
0
W
Persephone
8,316
756
23
2
0
202,002
0
L
Vamana
8,443
768
16
1
0
208,067
0
L
Raijin
7,321
666
30
3
0
166,943
0
W
Bastet
9,350
850
10
1
0
189,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role