Player Matchup

Ares
Ares
BSDGamingTTV
Ares
Level 137
God Stats
0W - 3L
1,251 SR
Queue Stats
126W - 121L
1,516 Elo+
Solo
Chernobog
Chernobog
Tucci3332
Chernobog
Level 120
God Stats
1W - 2L
1,447 SR
Queue Stats
9W - 12L
1,426 Elo+
Solo
Lancelot
Lancelot
nchstk
Lancelot
Level 139
God Stats
16W - 18L
1,498 SR
Queue Stats
1,035W - 1,040L
1,437 Elo+
Solo
Nemesis
Nemesis
shaggyzilla101
Nemesis
Level 185
God Stats
4W - 4L
1,765 SR
Queue Stats
629W - 574L
1,522 Elo+
Solo
Thoth
Thoth
squabbleupfk
Thoth
Level 45
God Stats
5W - 7L
1,510 SR
Queue Stats
44W - 66L
1,357 Elo+
Solo
Team Averages
Level 125
1,494 SR
1,452 Elo+

VS

Team Averages
Level 127
1,511 SR
1,464 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
C_da_goat_Brooks
Kukulkan
Level 139
God Stats
6W - 12L
1,442 SR
Queue Stats
26W - 42L
1,288 Elo+
Solo
Ne Zha
Ne Zha
Jeszilla
Ne Zha
Level 127
God Stats
7W - 3L
1,521 SR
Queue Stats
229W - 219L
1,497 Elo+
Party 1
Bacchus
Bacchus
PhilipJFry-_-
Bacchus
Level 100
God Stats
31W - 33L
1,570 SR
Queue Stats
457W - 446L
1,537 Elo+
Solo
Bellona
Bellona
ThronedAbyss2
Bellona
Level 142
God Stats
17W - 10L
1,522 SR
Queue Stats
314W - 301L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,912
546
2,859
9,957
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Tucci3332
Chernobog
8
0 / 1 / 0
4,862
540
1,956
4,822
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
nchstk
Lancelot
7
1 / 2 / 0
4,709
523
958
6,202
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
4,878
542
3,516
8,127
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,640
516
1,236
4,170
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 0 / 1
5,569
619
5,839
3,792
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
5,408
601
3,223
3,038
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Jeszilla
Ne Zha
12
5 / 0 / 1
6,786
754
4,133
6,922
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
8
2 / 1 / 3
5,538
615
3,333
4,746
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
11
3 / 0 / 1
6,496
722
3,208
6,023
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
1
2.5
L
1
3
0
0.33
W
0
1
3
1.5
W
Ne Zha
Jeszilla
Ne Zha
5
0
1
5.5
W
Bacchus
2
1
3
3.5
W
Bellona
3
0
1
3.5
L
Chernobog
Tucci3332
Chernobog
0
1
0
0
L
Lancelot
nchstk
Lancelot
1
2
0
0.5
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,525
Damage
19,736
33,278
Taken
24,521
16,851
Mitigated
13,581
6,911
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,839
2,059
0
2,331
3,792
1,342
0
1,069
2,723
0
39,803
L
2,859
389
0
2,050
9,957
6,534
0
2,747
7,210
17,244
0
W
3,223
354
0
489
3,038
1,133
124
1,842
1,196
39,572
0
W
Ne Zha
Jeszilla
Ne Zha
4,133
2,266
0
3,417
6,922
2,749
0
318
6,571
0
52,276
W
Bacchus
3,333
259
0
2,238
4,746
3,902
0
866
3,880
17,602
0
W
Bellona
3,208
1,502
0
2,258
6,023
4,455
0
0
5,505
0
39,342
L
Chernobog
Tucci3332
Chernobog
1,956
784
0
1,096
4,822
1,489
0
772
4,050
0
28,813
L
Lancelot
nchstk
Lancelot
958
385
0
929
6,202
2,035
0
1,445
4,757
0
22,405
L
3,516
1,070
0
1,614
8,127
5,498
0
0
8,127
0
31,966
L
1,236
90
0
1,222
4,170
1,295
0
1,592
2,578
28,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
29,797
234
Minions Killed
309
0
Camps Cleared
0
863,249
Distance Traveled
927,154
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,569
619
69
8
0
181,561
3
L
Ares
4,912
546
22
2
0
178,107
0
W
Kukulkan
5,408
601
68
8
0
159,044
0
W
Ne Zha
6,786
754
79
9
0
226,358
0
W
Bacchus
5,538
615
20
2
0
177,173
2
W
Bellona
6,496
722
73
8
0
183,018
0
L
Chernobog
4,862
540
63
7
0
177,522
2
L
Lancelot
4,709
523
42
5
0
187,842
0
L
Nemesis
4,878
542
53
6
0
173,593
1
L
Thoth
4,640
516
54
6
0
146,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role