Player Matchup

Fenrir
Fenrir
Hector_sx
Fenrir
Level 68
God Stats
3W - 2L
1,508 SR
Queue Stats
257W - 281L
1,474 Elo+
Solo
Apollo
Apollo
MrSortem
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,289 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Panda Armagox
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
naumov_ev
Cu Chulainn
Level 89
God Stats
5W - 4L
1,444 SR
Queue Stats
328W - 311L
1,468 Elo+
Solo
Charon
Charon
vegetofrggbibi
Charon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,293 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,398 Elo+

VS

Team Averages
Level 66
1,458 SR
1,374 Elo+
Thanatos
Thanatos
 
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chiefy5058
King Arthur
Level 18
God Stats
4W - 4L
1,504 SR
Queue Stats
64W - 60L
1,361 Elo+
Party 2
Bacchus
Bacchus
Lithikal
Bacchus
Level 119
God Stats
0W - 1L
1,490 SR
Queue Stats
28W - 21L
1,498 Elo+
Solo
Scylla
Scylla
SUROS Sparks
Scylla
Level 69
God Stats
18W - 22L
1,462 SR
Queue Stats
89W - 83L
1,383 Elo+
Party 2
Neith
Neith
kidd_killerxX
Neith
Level 81
God Stats
0W - 2L
1,333 SR
Queue Stats
18W - 18L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hector_sx
Fenrir
11
1 / 3 / 3
6,326
527
3,506
9,029
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
MrSortem
Apollo
8
2 / 3 / 1
5,840
487
5,376
7,674
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Panda Armagox
Morgan Le Fay
11
5 / 0 / 1
7,044
587
4,558
4,618
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
naumov_ev
Cu Chulainn
14
5 / 2 / 1
8,361
697
8,879
11,591
9,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 2 / 1
6,036
503
3,602
7,807
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 1 / 2
5,074
423
2,848
3,577
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Chiefy5058
King Arthur
10
2 / 5 / 0
6,100
508
4,907
11,693
11,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Lithikal
Bacchus
9
2 / 2 / 5
5,927
494
5,293
10,113
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
11
1 / 4 / 0
6,280
523
3,384
6,880
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 2 / 4
5,756
480
4,523
6,623
2,451
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
14
Kills
10
10
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
2
3
L
King Arthur
Chiefy5058
King Arthur
2
5
0
0.4
W
Fenrir
Hector_sx
Fenrir
1
3
3
0.83
L
Bacchus
Lithikal
Bacchus
2
2
5
2.25
W
Apollo
MrSortem
Apollo
2
3
1
0.83
W
Morgan Le Fay
Panda Armagox
Morgan Le Fay
5
0
1
5.5
L
Scylla
1
4
0
0.25
L
3
2
4
2.5
W
Cu Chulainn
naumov_ev
Cu Chulainn
5
2
1
2.75
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
20,955
40,719
Taken
38,886
22,313
Mitigated
28,351
5,350
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,848
762
0
2,263
3,577
1,161
0
0
3,577
0
19,712
L
King Arthur
Chiefy5058
King Arthur
4,907
732
0
1,186
11,693
11,403
0
0
11,693
0
32,598
W
Fenrir
Hector_sx
Fenrir
3,506
846
0
1,531
9,029
3,401
0
1,577
7,308
0
37,959
L
Bacchus
Lithikal
Bacchus
5,293
286
95
1,594
10,113
11,001
0
3,044
7,069
20,305
0
W
Apollo
MrSortem
Apollo
5,376
3,780
0
994
7,674
2,682
830
2,198
5,476
0
30,629
W
Morgan Le Fay
Panda Armagox
Morgan Le Fay
4,558
409
0
524
4,618
1,788
648
2,329
2,123
41,619
0
L
Scylla
3,384
52
0
1,000
6,880
2,335
392
2,783
4,097
39,959
0
L
4,523
1,574
0
2,109
6,623
2,451
0
2,333
4,290
0
28,633
W
Cu Chulainn
naumov_ev
Cu Chulainn
8,879
1,785
0
1,471
11,591
9,228
72
337
11,216
0
60,016
W
3,602
522
0
830
7,807
5,214
0
1,888
5,919
10,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
29,137
295
Minions Killed
227
0
Camps Cleared
0
1,101,342
Distance Traveled
934,168
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,074
423
42
4
0
125,513
0
L
King Arthur
6,100
508
50
4
0
218,681
0
W
Fenrir
6,326
527
61
5
0
260,290
0
L
Bacchus
5,927
494
14
1
0
222,349
0
W
Apollo
5,840
487
57
5
0
202,788
0
W
Morgan Le Fay
7,044
587
66
6
0
204,426
0
L
Scylla
6,280
523
85
7
0
202,298
0
L
Neith
5,756
480
36
3
0
165,327
0
W
Cu Chulainn
8,361
697
103
9
0
204,977
2
W
Charon
6,036
503
8
1
0
228,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role