Player Matchup

Ix Chel
Ix Chel
DldoBaggins
Ix Chel
Level 166
God Stats
4W - 3L
1,475 SR
Queue Stats
381W - 392L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Galts_72
Cthulhu
Level 99
God Stats
9W - 2L
1,748 SR
Queue Stats
371W - 367L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Oz_Flexington14
Sun Wukong
Level 99
God Stats
7W - 2L
1,502 SR
Queue Stats
242W - 232L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yumi F0X
Tsukuyomi
Level 138
God Stats
5W - 7L
1,449 SR
Queue Stats
438W - 449L
1,541 Elo+
Solo
Ne Zha
Ne Zha
cikatic93b
Ne Zha
Level 155
God Stats
9W - 9L
1,450 SR
Queue Stats
566W - 598L
1,510 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,488 Elo+

VS

Team Averages
Level 118
1,434 SR
1,398 Elo+
Arachne
Arachne
Korrupt-G59
Arachne
Level 128
God Stats
2W - 5L
1,314 SR
Queue Stats
612W - 637L
1,535 Elo+
Solo
Hades
Hades
MrsUniicorn
Hades
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Ix Chel
Ix Chel
fourleafs beard
Ix Chel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 190L
1,473 Elo+
Solo
Izanami
Izanami
redchuy
Izanami
Level 287
God Stats
1W - 1L
1,357 SR
Queue Stats
109W - 120L
1,427 Elo+
Solo
Sol
Sol
劉锋Zz
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DldoBaggins
Ix Chel
18
2 / 3 / 21
11,055
790
16,166
9,854
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Galts_72
Cthulhu
18
7 / 5 / 22
11,547
825
12,215
19,729
25,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Oz_Flexington14
Sun Wukong
17
4 / 4 / 22
10,510
751
12,768
18,577
22,384
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Yumi F0X
Tsukuyomi
20
15 / 2 / 15
12,796
914
23,116
11,782
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
cikatic93b
Ne Zha
18
6 / 2 / 18
11,212
801
15,599
10,289
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Korrupt-G59
Arachne
18
8 / 5 / 1
10,107
722
8,705
23,470
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 6 / 9
9,752
697
3,140
16,149
9,184
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 6
9,455
675
5,401
14,415
5,066
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
redchuy
Izanami
14
2 / 10 / 5
8,755
625
7,597
17,785
6,256
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 5 / 3
9,050
646
14,131
15,198
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
38
34
Kills
14
16
Deaths
34
98
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DldoBaggins
Ix Chel
2
3
21
4.17
W
Cthulhu
Galts_72
Cthulhu
7
5
22
3.6
L
Arachne
Korrupt-G59
Arachne
8
5
1
1.7
L
1
6
9
0.92
W
Sun Wukong
Oz_Flexington14
Sun Wukong
4
4
22
3.75
W
Tsukuyomi
Yumi F0X
Tsukuyomi
15
2
15
11.25
W
Ne Zha
cikatic93b
Ne Zha
6
2
18
7.5
L
1
8
6
0.5
L
Izanami
redchuy
Izanami
2
10
5
0.45
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,864
Damage
38,974
70,231
Taken
87,017
63,536
Mitigated
40,924
23,336
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DldoBaggins
Ix Chel
16,166
1,830
4,115
3,204
9,854
4,613
2,695
4,619
5,024
41,718
0
W
Cthulhu
Galts_72
Cthulhu
12,215
469
1,340
3,458
19,729
25,427
950
8,138
11,033
23,404
627
L
Arachne
Korrupt-G59
Arachne
8,705
3,965
526
6,621
23,470
15,987
0
8,008
15,462
0
13,855
L
3,140
186
342
4,441
16,149
9,184
0
6,606
9,543
13,430
0
W
Sun Wukong
Oz_Flexington14
Sun Wukong
12,768
1,393
1,612
2,474
18,577
22,384
445
4,091
13,411
0
23,990
W
Tsukuyomi
Yumi F0X
Tsukuyomi
23,116
4,461
1,433
3,341
11,782
5,711
812
2,263
8,832
0
41,755
W
Ne Zha
cikatic93b
Ne Zha
15,599
896
425
1,934
10,289
5,401
2,108
3,047
7,064
0
30,060
L
5,401
114
544
2,065
14,415
5,066
0
5,251
9,164
19,571
0
L
Izanami
redchuy
Izanami
7,597
4,751
119
1,800
17,785
6,256
0
3,927
13,858
0
15,277
L
14,131
3,929
32
6,244
15,198
4,431
0
3,962
11,236
32,992
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
47,119
212
Minions Killed
135
0
Camps Cleared
0
1,349,503
Distance Traveled
1,090,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,055
790
64
5
0
264,098
0
W
Cthulhu
11,547
825
32
2
0
238,078
0
L
Arachne
10,107
722
22
2
0
247,267
0
L
Hades
9,752
697
31
2
0
224,321
0
W
Sun Wukong
10,510
751
29
2
0
265,415
0
W
Tsukuyomi
12,796
914
49
4
0
277,632
0
W
Ne Zha
11,212
801
38
3
0
304,280
0
L
Ix Chel
9,455
675
17
1
0
217,387
0
L
Izanami
8,755
625
19
1
0
216,277
0
L
Sol
9,050
646
46
3
0
185,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role