Player Matchup

Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Drodex235
Eset
Level 81
God Stats
0W - 2L
1,245 SR
Queue Stats
128W - 180L
1,335 Elo+
Solo
Chiron
Chiron
Ireneeegtz
Chiron
Level 104
God Stats
3W - 2L
1,773 SR
Queue Stats
295W - 310L
1,392 Elo+
Solo
Zeus
Zeus
ramanito116
Zeus
Level 89
God Stats
6W - 4L
1,488 SR
Queue Stats
99W - 94L
1,453 Elo+
Solo
Geb
Geb
wessamalhtaitani
Geb
Level 153
God Stats
2W - 2L
1,468 SR
Queue Stats
204W - 211L
1,491 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,434 Elo+

VS

Team Averages
Level 107
1,459 SR
1,373 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Astreja
Sol
Level 121
God Stats
2W - 1L
1,544 SR
Queue Stats
108W - 107L
1,405 Elo+
Solo
Shiva
Shiva
Cerchel
Shiva
Level 87
God Stats
1W - 1L
1,300 SR
Queue Stats
14W - 27L
1,264 Elo+
Party 1
Jormungandr
Jormungandr
NN2209
Jormungandr
Level 91
God Stats
4W - 4L
1,453 SR
Queue Stats
187W - 198L
1,414 Elo+
Solo
Eset
Eset
ко6ра
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 6
7,845
713
9,274
8,327
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
15
2 / 2 / 8
7,691
699
9,069
9,314
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Ireneeegtz
Chiron
15
4 / 2 / 6
8,213
747
12,253
9,302
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
5 / 4 / 5
8,145
740
19,798
11,733
5,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 6
7,408
673
6,257
20,664
18,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 2 / 9
9,848
895
8,504
12,884
16,552
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Sol
16
3 / 1 / 12
9,213
838
18,328
11,060
5,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
Cerchel
Shiva
13
1 / 4 / 11
8,223
748
7,868
19,119
13,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NN2209
Jormungandr
16
4 / 3 / 11
9,463
860
10,194
15,985
19,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
15
5 / 2 / 9
9,068
824
8,596
8,481
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
12
Kills
17
17
Deaths
12
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
6
1.33
W
Hades
 
Hades
4
2
9
4.25
W
Sol
3
1
12
9
W
Shiva
Cerchel
Shiva
1
4
11
1.63
L
Eset
2
2
8
3
L
Chiron
Ireneeegtz
Chiron
4
2
6
3.5
W
Jormungandr
NN2209
Jormungandr
4
3
11
3.17
L
5
4
5
1.88
L
0
6
6
0.5
W
Eset
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,651
Damage
53,490
59,340
Taken
67,529
36,582
Mitigated
58,570
17,280
Healing
27,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,274
815
1,171
768
8,327
3,930
0
5,821
2,207
21,411
0
W
Hades
 
Hades
8,504
1,093
1,824
4,369
12,884
16,552
511
6,724
6,160
20,014
0
W
Sol
18,328
3,837
1,427
5,002
11,060
5,501
3,076
8,449
2,611
30,277
0
W
Shiva
Cerchel
Shiva
7,868
1,599
764
3,942
19,119
13,238
37
10,810
8,309
0
13,257
L
Eset
9,069
242
1,260
2,194
9,314
4,395
147
7,648
1,396
17,061
0
L
Chiron
Ireneeegtz
Chiron
12,253
3,296
1,378
2,202
9,302
4,356
0
7,576
1,492
0
22,946
W
Jormungandr
NN2209
Jormungandr
10,194
1,327
1,036
4,132
15,985
19,167
91
12,224
3,761
20,259
0
L
19,798
2,396
513
1,451
11,733
5,330
0
8,920
2,414
30,191
0
L
6,257
486
1,282
5,061
20,664
18,571
0
14,133
6,209
10,198
0
W
Eset
8,596
1,723
3,157
2,021
8,481
4,112
309
6,191
2,290
18,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
45,815
101
Minions Killed
118
0
Camps Cleared
0
960,571
Distance Traveled
1,035,245
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,845
713
21
2
0
193,342
0
W
Hades
9,848
895
25
2
0
188,804
0
W
Sol
9,213
838
40
4
0
196,796
0
W
Shiva
8,223
748
11
1
0
210,754
3
L
Eset
7,691
699
18
2
0
225,606
0
L
Chiron
8,213
747
30
3
0
157,950
0
W
Jormungandr
9,463
860
18
2
0
223,175
0
L
Zeus
8,145
740
26
2
0
193,323
0
L
Geb
7,408
673
6
1
0
190,350
0
W
Eset
9,068
824
24
2
0
215,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role