Player Matchup

Neith
Neith
 
Neith
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jeszilla
Agni
Level 127
God Stats
10W - 14L
1,403 SR
Queue Stats
229W - 219L
1,488 Elo+
Party 2
Surtr
Surtr
Kulkukant
Surtr
Level 106
God Stats
38W - 22L
1,641 SR
Queue Stats
574W - 557L
1,449 Elo+
Party 1
Horus
Horus
The dark raven7
Horus
Level 77
God Stats
13W - 9L
1,500 SR
Queue Stats
277W - 287L
1,396 Elo+
Party 1
Hades
Hades
ThronedAbyss2
Hades
Level 142
God Stats
1W - 2L
1,254 SR
Queue Stats
314W - 301L
1,489 Elo+
Party 2
Team Averages
Level 126
1,459 SR
1,464 Elo+

VS

Team Averages
Level 68
1,498 SR
1,373 Elo+
Hachiman
Hachiman
II Darny II
Hachiman
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
111W - 134L
1,478 Elo+
Solo
Nox
Nox
JaysolMC
Nox
Level 118
God Stats
12W - 5L
1,705 SR
Queue Stats
565W - 560L
1,476 Elo+
Solo
Ymir
Ymir
KANPAN
Ymir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,330 Elo+
Party 3
Hercules
Hercules
mule9216
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,405 Elo+
Party 3
Cliodhna
Cliodhna
youmu3434
Cliodhna
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,176 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
6,637
603
7,213
5,243
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Agni
13
5 / 0 / 0
8,483
771
9,385
4,223
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Kulkukant
Surtr
12
3 / 0 / 5
6,779
616
8,718
8,787
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
5,970
543
1,670
10,657
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 2 / 1
7,725
702
6,876
8,214
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
II Darny II
Hachiman
9
0 / 2 / 1
4,902
446
4,906
7,555
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
1 / 7 / 1
4,875
443
4,286
10,105
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
KANPAN
Ymir
7
1 / 0 / 1
5,040
458
4,125
10,337
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
mule9216
Hercules
8
0 / 4 / 0
4,667
424
1,340
10,629
6,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
youmu3434
Cliodhna
7
1 / 3 / 1
4,801
436
3,453
10,115
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
3
3
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Hachiman
II Darny II
Hachiman
0
2
1
0.25
L
1
7
1
0.21
W
Agni
5
0
0
5
L
Ymir
KANPAN
Ymir
1
0
1
1.5
W
Surtr
Kulkukant
Surtr
3
0
5
5.5
W
1
1
1
1.5
W
5
2
1
2.75
L
Hercules
mule9216
Hercules
0
4
0
0
L
Cliodhna
youmu3434
Cliodhna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
18,110
37,124
Taken
48,741
18,802
Mitigated
23,684
17,726
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,213
3,846
0
3,894
5,243
2,093
805
952
4,291
0
53,541
L
Hachiman
II Darny II
Hachiman
4,906
2,224
0
2,656
7,555
2,313
0
0
7,555
0
28,386
L
4,286
792
0
2,072
10,105
3,937
0
4,633
5,472
25,862
0
W
Agni
9,385
1,828
0
500
4,223
1,449
448
0
4,223
66,996
0
L
Ymir
KANPAN
Ymir
4,125
1,187
0
2,040
10,337
7,107
0
811
9,526
13,805
0
W
Surtr
Kulkukant
Surtr
8,718
3,571
0
2,448
8,787
4,533
190
1,478
7,309
1,420
54,613
W
1,670
1,022
1,220
5,515
10,657
6,964
197
3,242
7,415
0
9,664
W
6,876
1,328
165
3,984
8,214
3,763
172
2,739
5,475
62,245
0
L
Hercules
mule9216
Hercules
1,340
367
0
1,740
10,629
6,816
0
8,387
2,242
0
21,284
L
Cliodhna
youmu3434
Cliodhna
3,453
528
0
3,050
10,115
3,511
0
2,845
7,270
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
24,285
399
Minions Killed
173
0
Camps Cleared
0
1,057,216
Distance Traveled
999,271
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,637
603
89
8
0
171,373
0
L
Hachiman
4,902
446
42
4
0
185,794
2
L
Nox
4,875
443
38
3
0
186,061
0
W
Agni
8,483
771
111
10
0
194,922
0
L
Ymir
5,040
458
17
2
0
217,085
4
W
Surtr
6,779
616
87
8
0
255,414
0
W
Horus
5,970
543
11
1
0
224,317
1
W
Hades
7,725
702
101
9
0
211,190
0
L
Hercules
4,667
424
32
3
0
182,186
0
L
Cliodhna
4,801
436
44
4
0
228,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role