Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Alebl4k
Lancelot
Level 130
God Stats
16W - 9L
1,653 SR
Queue Stats
224W - 235L
1,369 Elo+
Solo
Ymir
Ymir
CthulhuOPmain
Ymir
Level 69
God Stats
2W - 0L
1,412 SR
Queue Stats
346W - 429L
1,419 Elo+
Solo
Pele
Pele
charly9989403
Pele
Level 102
God Stats
73W - 48L
1,611 SR
Queue Stats
263W - 233L
1,459 Elo+
Solo
Team Averages
Level 120
1,535 SR
1,449 Elo+

VS

Team Averages
Level 86
1,602 SR
1,453 Elo+
Loki
Loki
CaNN3D GooDS
Loki
Level 104
God Stats
4W - 3L
1,717 SR
Queue Stats
74W - 77L
1,475 Elo+
Solo
Thanatos
Thanatos
Chikirrarri_PR
Thanatos
Level 60
God Stats
92W - 97L
1,467 SR
Queue Stats
209W - 250L
1,359 Elo+
Solo
Nu Wa
Nu Wa
MortisRose13
Nu Wa
Level 147
God Stats
5W - 4L
1,552 SR
Queue Stats
105W - 113L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
ParagonKev
Kuzenbo
Level 39
God Stats
3W - 2L
1,829 SR
Queue Stats
114W - 104L
1,448 Elo+
Solo
Martichoras
Martichoras
ReallyBadatSmit3
Martichoras
Level 79
God Stats
3W - 2L
1,443 SR
Queue Stats
56W - 62L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 0 / 1
8,548
712
5,405
5,435
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
 
Chernobog
10
0 / 1 / 0
6,077
506
3,498
6,071
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Alebl4k
Lancelot
12
0 / 1 / 0
6,879
573
3,681
8,809
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 1
5,887
491
1,747
8,945
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,045
587
1,622
11,573
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,054
588
5,355
8,506
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
1
0 / 0 / 0
3,871
323
0
0
0
12
1 / 3 / 1
6,260
522
4,927
5,358
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ParagonKev
Kuzenbo
10
0 / 1 / 3
6,147
512
3,226
6,024
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
ReallyBadatSmit3
Martichoras
11
3 / 1 / 0
6,499
542
7,460
6,630
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
6
6
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
1
4.5
W
Chernobog
 
Chernobog
0
1
0
0
W
Lancelot
Alebl4k
Lancelot
0
1
0
0
L
2
1
1
2.5
L
Thanatos
0
0
0
0
W
0
2
1
0.25
L
1
3
1
0.5
L
Kuzenbo
ParagonKev
Kuzenbo
0
1
3
1.5
L
Martichoras
ReallyBadatSmit3
Martichoras
3
1
0
3
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,953
Damage
20,968
40,833
Taken
26,518
20,676
Mitigated
12,248
11,182
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,405
818
50
2,461
5,435
2,266
718
2,015
3,420
68,518
0
W
Chernobog
 
Chernobog
3,498
1,925
96
1,787
6,071
2,001
0
1,570
4,501
0
42,628
W
Lancelot
Alebl4k
Lancelot
3,681
812
0
2,793
8,809
4,539
88
1,536
7,273
0
46,828
L
5,355
1,115
0
1,990
8,506
2,478
0
0
8,506
0
44,586
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
1,747
261
0
809
8,945
7,414
0
2,170
6,775
18,696
0
L
4,927
367
0
26
5,358
1,824
48
2,556
2,660
46,823
0
L
Kuzenbo
ParagonKev
Kuzenbo
3,226
1,802
0
1,695
6,024
5,357
0
2,878
3,073
12,938
0
L
Martichoras
ReallyBadatSmit3
Martichoras
7,460
2,899
0
1,605
6,630
2,589
0
1,457
5,127
0
56,080
W
1,622
323
0
3,186
11,573
4,456
0
862
10,711
0
65,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
29,831
432
Minions Killed
264
0
Camps Cleared
0
1,137,088
Distance Traveled
921,028
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,548
712
136
11
0
261,032
0
W
Chernobog
6,077
506
77
6
0
215,307
0
W
Lancelot
6,879
573
82
7
0
218,187
2
L
Loki
7,054
588
81
7
0
237,873
0
L
Thanatos
3,871
323
0
0
0
0
0
W
Ymir
5,887
491
25
2
0
204,878
0
L
Nu Wa
6,260
522
75
6
0
228,027
0
L
Kuzenbo
6,147
512
16
1
0
240,122
0
L
Martichoras
6,499
542
92
8
0
215,006
0
W
Pele
7,045
587
112
9
0
237,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role