Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Acer31
Amaterasu
Level 124
God Stats
1W - 1L
1,284 SR
Queue Stats
120W - 117L
1,439 Elo+
Party 3
Cliodhna
Cliodhna
Fendeh
Cliodhna
Level 109
God Stats
4W - 2L
1,702 SR
Queue Stats
58W - 57L
1,451 Elo+
Party 3
Ullr
Ullr
Stevenseagalpapi
Ullr
Level 25
God Stats
5W - 4L
1,467 SR
Queue Stats
30W - 24L
1,494 Elo+
Party 1
Janus
Janus
l-WesleySnipes-l
Janus
Level 129
God Stats
3W - 2L
1,291 SR
Queue Stats
70W - 69L
1,511 Elo+
Party 1
Team Averages
Level 109
1,449 SR
1,479 Elo+

VS

Team Averages
Level 76
1,489 SR
1,472 Elo+
Fafnir
Fafnir
MR HIPPOPOTOMUS
Fafnir
Level 110
God Stats
0W - 3L
1,181 SR
Queue Stats
143W - 142L
1,435 Elo+
Solo
Thanatos
Thanatos
NALGAKXONDA
Thanatos
Level 75
God Stats
30W - 27L
1,537 SR
Queue Stats
170W - 183L
1,544 Elo+
Party 2
The Morrigan
The Morrigan
NunoDeleid
The Morrigan
Level 60
God Stats
6W - 3L
1,767 SR
Queue Stats
118W - 125L
1,440 Elo+
Party 4
Hercules
Hercules
PapaNoa91
Hercules
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 107L
1,426 Elo+
Party 4
Apollo
Apollo
PizzaDePulpo
Apollo
Level 50
God Stats
9W - 9L
1,462 SR
Queue Stats
183W - 195L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 2
5,656
566
2,391
7,522
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Acer31
Amaterasu
12
3 / 1 / 0
6,923
692
5,114
6,851
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cliodhna
Fendeh
Cliodhna
9
0 / 0 / 3
5,300
530
2,601
6,090
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,301
530
2,898
4,031
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 1
6,622
662
5,441
3,835
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,866
487
1,320
6,117
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
NALGAKXONDA
Thanatos
9
0 / 2 / 0
4,912
491
2,905
7,598
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
NunoDeleid
The Morrigan
10
0 / 2 / 0
5,174
517
2,330
5,719
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
PapaNoa91
Hercules
10
0 / 2 / 1
5,015
502
1,685
8,119
7,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Apollo
8
0 / 0 / 0
4,762
476
3,187
3,824
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
0
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
2
2
W
Amaterasu
Acer31
Amaterasu
3
1
0
3
W
Cliodhna
Fendeh
Cliodhna
0
0
3
1.5
L
0
1
0
0
L
Thanatos
NALGAKXONDA
Thanatos
0
2
0
0
L
The Morrigan
NunoDeleid
The Morrigan
0
2
0
0
L
Hercules
PapaNoa91
Hercules
0
2
1
0.25
L
Apollo
0
0
0
0
W
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
11,427
28,329
Taken
31,377
14,945
Mitigated
19,658
9,114
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,391
145
0
3,029
7,522
4,829
0
1,599
5,923
13,181
0
W
Amaterasu
Acer31
Amaterasu
5,114
1,606
0
3,079
6,851
5,466
31
0
6,851
0
48,624
W
Cliodhna
Fendeh
Cliodhna
2,601
0
0
1,115
6,090
2,072
0
396
5,694
0
41,915
L
1,320
71
178
2,295
6,117
5,810
0
2,691
3,426
12,071
0
L
Thanatos
NALGAKXONDA
Thanatos
2,905
666
0
3,855
7,598
2,678
0
1,065
6,533
0
35,766
L
The Morrigan
NunoDeleid
The Morrigan
2,330
273
0
1,260
5,719
2,114
0
2,643
3,074
46,693
539
L
Hercules
PapaNoa91
Hercules
1,685
1,061
0
3,555
8,119
7,677
0
0
8,119
0
24,405
L
Apollo
3,187
1,829
0
1,014
3,824
1,379
0
1,431
2,393
0
30,824
W
2,898
596
0
731
4,031
1,313
0
671
3,360
0
33,198
W
5,441
528
0
1,160
3,835
1,265
0
1,484
2,351
57,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
24,729
305
Minions Killed
254
0
Camps Cleared
0
960,111
Distance Traveled
978,579
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,656
566
13
1
0
205,777
2
W
Amaterasu
6,923
692
80
8
0
200,894
2
W
Cliodhna
5,300
530
59
6
0
205,430
0
L
Fafnir
4,866
487
18
2
0
195,271
2
L
Thanatos
4,912
491
62
6
0
220,309
0
L
The Morrigan
5,174
517
87
9
0
189,721
0
L
Hercules
5,015
502
42
4
0
184,492
0
L
Apollo
4,762
476
45
5
0
188,786
3
W
Ullr
5,301
530
66
7
0
162,696
0
W
Janus
6,622
662
87
9
0
185,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role