Player Matchup

Merlin
Merlin
Silver IV
Aharuz
Merlin
Silver IV
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 111L
1,437 MMR
Party 1
Lancelot
Lancelot
Gold II
Akаgаmi
Lancelot
Gold II
Level 138
God Stats
3W - 8L
1,312 SR
Queue Stats
884W - 886L
1,525 MMR
Solo
Cerberus
Cerberus
Gold III
IizWARRIOR
Cerberus
Gold III
Level 131
God Stats
4W - 3L
1,528 SR
Queue Stats
179W - 187L
1,517 MMR
Solo
Camazotz
Camazotz
Silver II
ImL0KI
Camazotz
Silver II
Level 109
God Stats
3W - 4L
1,527 SR
Queue Stats
19W - 13L
1,514 MMR
Solo
Danzaburou
Danzaburou
Silver II
NоМercy
Danzaburou
Silver II
Level 149
God Stats
0W - 1L
1,730 SR
Queue Stats
5W - 10L
1,537 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,519 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,489 SR
1,507 MMR
Serqet
Serqet
Gold IV
Faon Metallica
Serqet
Gold IV
Level 109
God Stats
2W - 2L
1,269 SR
Queue Stats
183W - 185L
1,539 MMR
Solo
Nu Wa
Nu Wa
Gold IV
IcebergDragon
Nu Wa
Gold IV
Level 104
God Stats
66W - 51L
1,656 SR
Queue Stats
133W - 141L
1,545 MMR
Solo
Ganesha
Ganesha
Gold IV
VSEChicago
Ganesha
Gold IV
Level 142
God Stats
10W - 13L
1,517 SR
Queue Stats
126W - 140L
1,466 MMR
Solo
Ah Puch
Ah Puch
Gold III
tye312
Ah Puch
Gold III
Level 150
God Stats
3W - 2L
1,459 SR
Queue Stats
61W - 66L
1,522 MMR
Solo
Sol
Sol
Gold III
xxN0M3RC1
Sol
Gold III
Level 95
God Stats
4W - 1L
1,547 SR
Queue Stats
102W - 84L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aharuz
Merlin
17
3 / 6 / 1
11,179
486
18,288
14,736
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Akаgаmi
Lancelot
17
2 / 8 / 3
10,537
458
15,094
24,937
13,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IizWARRIOR
Cerberus
13
0 / 3 / 5
9,677
421
5,494
22,559
23,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
ImL0KI
Camazotz
19
4 / 7 / 1
12,584
547
12,216
26,511
15,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
NоМercy
Danzaburou
19
3 / 6 / 4
12,557
546
15,150
22,267
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Maman BrigitteRaijinThanatosAo Kuang

VS

Bans
SusanoKaliMulanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 4
14,830
645
17,425
20,617
12,351
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 1 / 10
14,424
627
19,423
19,384
8,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
VSEChicago
Ganesha
18
0 / 2 / 19
12,867
559
9,618
21,341
29,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
tye312
Ah Puch
20
7 / 4 / 11
15,141
658
19,250
27,768
24,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 5
14,916
649
20,298
18,900
8,718
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
12
Kills
30
30
Deaths
12
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aharuz
Merlin
3
6
1
0.58
L
Lancelot
Akаgаmi
Lancelot
2
8
3
0.44
W
10
3
4
4
W
6
1
10
11
L
Cerberus
IizWARRIOR
Cerberus
0
3
5
0.83
L
Camazotz
ImL0KI
Camazotz
4
7
1
0.64
L
Danzaburou
NоМercy
Danzaburou
3
6
4
0.83
W
Ganesha
VSEChicago
Ganesha
0
2
19
4.75
W
Ah Puch
tye312
Ah Puch
7
4
11
3.13
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,242
Damage
86,014
111,010
Taken
108,010
68,943
Mitigated
83,120
23,931
Healing
53,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aharuz
Merlin
18,288
1,879
0
2,486
14,736
6,908
75
9,999
4,575
112,298
0
L
Lancelot
Akаgаmi
Lancelot
15,094
2,005
0
2,500
24,937
13,075
0
11,253
13,454
0
96,144
W
17,425
3,794
0
6,146
20,617
12,351
784
3,034
17,583
0
141,962
W
19,423
3,006
162
11,201
19,384
8,595
955
9,614
9,770
128,938
0
L
Cerberus
IizWARRIOR
Cerberus
5,494
266
0
6,971
22,559
23,603
0
15,591
6,968
27,130
0
L
Camazotz
ImL0KI
Camazotz
12,216
2,880
0
5,953
26,511
15,741
1,075
16,217
9,986
0
95,305
L
Danzaburou
NоМercy
Danzaburou
15,150
7,617
0
6,021
22,267
9,616
456
15,362
6,311
0
93,422
W
Ganesha
VSEChicago
Ganesha
9,618
1,717
0
6,957
21,341
29,200
527
8,079
13,262
35,999
0
W
Ah Puch
tye312
Ah Puch
19,250
1,813
0
18,296
27,768
24,256
2,443
2,263
25,505
122,705
0
W
20,298
9,495
0
10,902
18,900
8,718
11,720
2,797
16,103
122,943
20,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,534
Gold Earned
72,178
651
Minions Killed
724
0
Camps Cleared
0
2,077,798
Distance Traveled
2,240,475
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,179
486
185
8
0
387,920
5
L
Lancelot
10,537
458
111
5
0
482,079
2
W
Serqet
14,830
645
165
7
0
517,636
0
W
Nu Wa
14,424
627
178
8
0
438,277
5
L
Cerberus
9,677
421
34
1
0
345,493
1
L
Camazotz
12,584
547
169
7
0
432,676
0
L
Danzaburou
12,557
546
152
7
0
429,630
0
W
Ganesha
12,867
559
4
0
0
448,843
5
W
Ah Puch
15,141
658
165
7
0
399,084
0
W
Sol
14,916
649
212
9
0
436,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role