Player Matchup

Khepri
Khepri
FlimsyAlibi
Khepri
Level 152
God Stats
5W - 2L
1,922 SR
Queue Stats
640W - 685L
1,416 Elo+
Solo
Cabrakan
Cabrakan
Gruzin888
Cabrakan
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 15L
1,191 Elo+
Party 1
Olorun
Olorun
Rosgort
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,283 Elo+
Party 1
Medusa
Medusa
SonicHedgeHogRed
Medusa
Level 91
God Stats
2W - 4L
1,468 SR
Queue Stats
181W - 178L
1,396 Elo+
Solo
Danzaburou
Danzaburou
АБДУЛБЕК
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,124 Elo+
Party 1
Team Averages
Level 62
1,578 SR
1,282 Elo+

VS

Team Averages
Level 135
1,505 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Anikies
Gilgamesh
Level 159
God Stats
3W - 0L
1,818 SR
Queue Stats
339W - 368L
1,417 Elo+
Solo
Xing Tian
Xing Tian
Crimnal_Mischief
Xing Tian
Level 142
God Stats
7W - 3L
1,597 SR
Queue Stats
377W - 389L
1,438 Elo+
Solo
Lancelot
Lancelot
IVZEROXIV
Lancelot
Level 66
God Stats
1W - 1L
1,251 SR
Queue Stats
14W - 19L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Killerewok
Baron Samedi
Level 154
God Stats
7W - 4L
1,572 SR
Queue Stats
364W - 387L
1,432 Elo+
Solo
Tiamat
Tiamat
leDMsupreme
Tiamat
Level 156
God Stats
1W - 1L
1,286 SR
Queue Stats
574W - 563L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 1 / 1
7,525
470
0
1,261
411
Cabrakan
Gruzin888
Cabrakan
16
0 / 8 / 5
8,957
560
6,676
19,254
20,414
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Rosgort
Olorun
19
7 / 6 / 2
11,236
702
15,435
18,473
10,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

20
8 / 6 / 7
11,590
724
23,188
16,248
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
АБДУЛБЕК
Danzaburou
20
3 / 6 / 8
12,651
791
12,261
18,132
9,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anikies
Gilgamesh
18
5 / 5 / 7
12,148
759
14,478
21,224
17,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
19
5 / 6 / 14
12,128
758
13,775
30,429
44,310
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
IVZEROXIV
Lancelot
19
3 / 3 / 18
11,929
746
6,994
14,929
10,739
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Killerewok
Baron Samedi
20
13 / 2 / 9
14,488
906
24,343
14,511
8,923
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
19
1 / 2 / 17
11,512
720
6,865
14,379
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
18
Kills
27
27
Deaths
18
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anikies
Gilgamesh
5
5
7
1.7
W
Xing Tian
5
6
14
2
L
Khepri
0
1
1
0.5
L
Cabrakan
Gruzin888
Cabrakan
0
8
5
0.31
W
Lancelot
IVZEROXIV
Lancelot
3
3
18
4
W
Baron Samedi
Killerewok
Baron Samedi
13
2
9
8.75
L
Olorun
Rosgort
Olorun
7
6
2
1.33
L
8
6
7
1.92
W
Tiamat
1
2
17
4.75
L
Danzaburou
АБДУЛБЕК
Danzaburou
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,560
Damage
66,455
73,368
Taken
95,472
49,236
Mitigated
90,632
15,168
Healing
33,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anikies
Gilgamesh
14,478
3,635
1,185
2,894
21,224
17,798
1,682
6,896
14,328
0
44,221
W
Xing Tian
13,775
844
1,005
5,836
30,429
44,310
122
7,497
22,932
30,110
0
L
Khepri
0
0
0
0
1,261
411
0
724
537
0
0
L
Cabrakan
Gruzin888
Cabrakan
6,676
142
469
844
19,254
20,414
0
11,444
7,810
16,188
0
W
Lancelot
IVZEROXIV
Lancelot
6,994
342
2,155
2,189
14,929
10,739
2,051
1,880
11,179
0
17,030
W
Baron Samedi
Killerewok
Baron Samedi
24,343
475
4,546
6,389
14,511
8,923
2,240
2,280
12,231
48,429
0
L
Olorun
Rosgort
Olorun
15,435
3,144
2,914
4,616
18,473
10,712
0
11,419
7,000
32,371
0
L
23,188
6,223
564
581
16,248
8,097
448
10,328
5,807
0
52,317
W
Tiamat
6,865
1,222
2,054
5,690
14,379
8,862
564
3,558
10,821
20,553
0
L
Danzaburou
АБДУЛБЕК
Danzaburou
12,261
4,889
1,329
3,851
18,132
9,602
0
10,733
7,231
0
29,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,959
Gold Earned
62,205
157
Minions Killed
193
0
Camps Cleared
0
1,031,784
Distance Traveled
1,490,052
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,148
759
49
3
0
299,299
3
W
Xing Tian
12,128
758
22
1
0
260,318
0
L
Khepri
7,525
470
0
0
0
0
0
L
Cabrakan
8,957
560
16
1
0
251,016
0
W
Lancelot
11,929
746
24
2
0
319,539
0
W
Baron Samedi
14,488
906
62
4
0
304,037
0
L
Olorun
11,236
702
44
3
0
257,769
0
L
Medusa
11,590
724
60
4
0
255,386
0
W
Tiamat
11,512
720
36
2
0
306,859
0
L
Danzaburou
12,651
791
37
2
0
267,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role