Player Matchup

Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
cowsi
Zeus
Level 212
God Stats
2W - 0L
1,714 SR
Queue Stats
25W - 3L
1,970 Elo+
Party 1
Team Averages
Level 181
1,571 SR
1,657 Elo+

VS

Team Averages
Level 123
1,475 SR
1,430 Elo+
Surtr
Surtr
DR_GOLDSTANDARD
Surtr
Level 128
God Stats
1W - 4L
1,385 SR
Queue Stats
92W - 89L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Freemanator7
Morgan Le Fay
Level 122
God Stats
1W - 2L
1,346 SR
Queue Stats
90W - 101L
1,473 Elo+
Party 2
Chernobog
Chernobog
TheMaskedJokers
Chernobog
Level 120
God Stats
0W - 1L
1,694 SR
Queue Stats
16W - 21L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 0 / 11
9,388
939
11,778
13,103
13,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
 
Ymir
11
3 / 2 / 15
8,942
894
5,233
12,122
9,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
cowsi
Zeus
13
10 / 1 / 7
9,986
999
16,661
8,329
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,848
685
5,887
14,222
15,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Freemanator7
Morgan Le Fay
10
1 / 6 / 1
7,437
744
6,828
13,253
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TheMaskedJokers
Chernobog
9
2 / 7 / 1
7,435
744
6,828
11,389
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
3
3
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
11
10.5
W
Ymir
 
Ymir
3
2
15
5.25
L
0
5
1
0.1
L
Morgan Le Fay
Freemanator7
Morgan Le Fay
1
6
1
0.25
L
Chernobog
TheMaskedJokers
Chernobog
2
7
1
0.36
W
Zeus
cowsi
Zeus
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
19,543
33,554
Taken
38,864
26,769
Mitigated
25,672
6,235
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,778
4,582
0
1,812
13,103
13,316
655
3,220
9,883
34,051
0
W
Ymir
 
Ymir
5,233
2,199
452
2,535
12,122
9,502
442
3,715
8,407
27,264
1,846
L
5,887
2,366
0
1,907
14,222
15,425
35
11,267
2,854
564
10,666
L
Morgan Le Fay
Freemanator7
Morgan Le Fay
6,828
1,004
0
2,726
13,253
5,353
0
11,962
1,291
30,753
0
L
Chernobog
TheMaskedJokers
Chernobog
6,828
2,207
0
595
11,389
4,894
0
10,168
1,135
0
23,481
W
Zeus
cowsi
Zeus
16,661
4,031
0
1,436
8,329
3,951
1,623
695
7,634
50,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
21,720
147
Minions Killed
80
0
Camps Cleared
0
552,120
Distance Traveled
528,762
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,388
939
51
5
0
193,202
0
W
Ymir
8,942
894
31
3
0
186,593
0
L
Surtr
6,848
685
12
1
0
188,246
1
L
Morgan Le Fay
7,437
744
45
5
0
170,772
0
L
Chernobog
7,435
744
23
2
0
169,744
4
W
Zeus
9,986
999
65
7
0
172,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role