Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BatmanWitDaPump
Cerberus
Level 103
God Stats
3W - 4L
1,482 SR
Queue Stats
340W - 363L
1,424 Elo+
Party 1
Ullr
Ullr
Ghost_of_Kiese
Ullr
Level 66
God Stats
5W - 1L
1,569 SR
Queue Stats
153W - 156L
1,550 Elo+
Solo
Ne Zha
Ne Zha
birdmaniii_93
Ne Zha
Level 176
God Stats
9W - 11L
1,478 SR
Queue Stats
351W - 340L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
madiedube
Aphrodite
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,296 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,451 Elo+

VS

Team Averages
Level 104
1,492 SR
1,460 Elo+
Serqet
Serqet
ImTruu
Serqet
Level 106
God Stats
8W - 6L
1,486 SR
Queue Stats
189W - 204L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Lukester2904
Jing Wei
Level 109
God Stats
3W - 3L
1,579 SR
Queue Stats
192W - 204L
1,427 Elo+
Solo
Khepri
Khepri
MrWitty
Khepri
Level 49
God Stats
2W - 5L
1,496 SR
Queue Stats
112W - 109L
1,459 Elo+
Solo
Zeus
Zeus
nordorc
Zeus
Level 108
God Stats
5W - 8L
1,566 SR
Queue Stats
76W - 76L
1,465 Elo+
Solo
Hercules
Hercules
xL3gendx3
Hercules
Level 149
God Stats
13W - 24L
1,333 SR
Queue Stats
431W - 509L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 3
8,192
546
6,788
13,589
10,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
13
1 / 2 / 1
7,903
527
5,053
11,983
9,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 2
8,338
556
9,921
9,690
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 4
8,790
586
9,125
10,435
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
madiedube
Aphrodite
12
0 / 1 / 4
6,853
457
2,863
11,078
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ImTruu
Serqet
11
1 / 2 / 1
6,992
466
3,545
10,120
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Lukester2904
Jing Wei
13
1 / 2 / 0
8,068
538
5,455
11,898
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MrWitty
Khepri
11
0 / 3 / 1
7,211
481
4,700
13,789
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
nordorc
Zeus
13
1 / 2 / 0
7,925
528
10,034
7,329
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
xL3gendx3
Hercules
14
0 / 2 / 1
8,213
548
6,308
10,656
7,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
4
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
3
4.5
W
Cerberus
1
2
1
0.75
W
2
0
2
3
L
Serqet
ImTruu
Serqet
1
2
1
0.75
L
Jing Wei
Lukester2904
Jing Wei
1
2
0
0.5
L
Khepri
MrWitty
Khepri
0
3
1
0.17
W
5
0
4
7
W
Aphrodite
madiedube
Aphrodite
0
1
4
2
L
Zeus
nordorc
Zeus
1
2
0
0.5
L
Hercules
xL3gendx3
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
30,042
56,775
Taken
53,792
32,745
Mitigated
32,847
25,840
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,788
1,762
0
2,854
13,589
10,609
0
7,179
6,410
34,182
0
W
Cerberus
5,053
754
0
5,363
11,983
9,444
485
45
11,938
47,534
0
W
9,921
4,988
0
3,177
9,690
4,103
523
1,632
8,058
0
68,042
L
Serqet
ImTruu
Serqet
3,545
975
0
4,690
10,120
4,670
0
2,761
7,359
0
46,766
L
Jing Wei
Lukester2904
Jing Wei
5,455
4,499
0
5,226
11,898
4,551
0
807
11,091
0
69,655
L
Khepri
MrWitty
Khepri
4,700
803
0
1,565
13,789
12,692
0
4,796
8,993
24,954
0
W
9,125
2,493
0
5,222
10,435
4,360
680
1,297
9,138
0
61,108
W
Aphrodite
madiedube
Aphrodite
2,863
500
2,884
6,340
11,078
4,229
0
4,581
6,466
41,035
0
L
Zeus
nordorc
Zeus
10,034
1,516
0
1,279
7,329
2,988
0
1,848
5,481
75,333
0
L
Hercules
xL3gendx3
Hercules
6,308
2,613
0
2,932
10,656
7,946
0
5,053
5,603
0
63,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
38,409
408
Minions Killed
464
0
Camps Cleared
0
1,433,373
Distance Traveled
1,456,723
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,192
546
41
3
0
270,814
2
W
Cerberus
7,903
527
85
6
0
253,837
5
W
Ullr
8,338
556
117
8
0
290,777
4
L
Serqet
6,992
466
72
5
0
316,215
0
L
Jing Wei
8,068
538
141
9
0
285,209
0
L
Khepri
7,211
481
31
2
0
283,361
2
W
Ne Zha
8,790
586
85
6
0
353,229
1
W
Aphrodite
6,853
457
80
5
0
264,716
0
L
Zeus
7,925
528
119
8
0
295,905
6
L
Hercules
8,213
548
101
7
0
276,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role