Player Matchup

Sun Wukong
Sun Wukong
Dirty_Desperado_
Sun Wukong
Level 26
God Stats
1W - 3L
1,239 SR
Queue Stats
9W - 19L
1,307 Elo+
Party 2
Charon
Charon
Jamesical
Charon
Level 67
God Stats
1W - 5L
1,305 SR
Queue Stats
6W - 17L
1,307 Elo+
Party 2
Persephone
Persephone
Ormity
Persephone
Level 146
God Stats
62W - 57L
1,564 SR
Queue Stats
173W - 165L
1,602 Elo+
Solo
Team Averages
Level 80
1,369 SR
1,405 Elo+

VS

Team Averages
Level 122
1,752 SR
1,853 Elo+
Kumbhakarna
Kumbhakarna
Kotsei
Kumbhakarna
Level 157
God Stats
3W - 0L
1,844 SR
Queue Stats
596W - 320L
1,868 Elo+
Party 1
Ra
Ra
Weirdalicious
Ra
Level 181
God Stats
6W - 2L
1,598 SR
Queue Stats
233W - 170L
1,823 Elo+
Party 1
Chaac
Chaac
quasilocust
Chaac
Level 29
God Stats
11W - 4L
1,815 SR
Queue Stats
278W - 104L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dirty_Desperado_
Sun Wukong
9
0 / 1 / 1
6,503
650
4,019
10,147
7,772
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Jamesical
Charon
9
0 / 5 / 1
6,748
675
3,898
10,230
6,706
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Ormity
Persephone
10
1 / 6 / 0
7,883
788
7,572
8,244
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kotsei
Kumbhakarna
11
3 / 0 / 8
8,372
837
5,673
12,139
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 1 / 7
8,481
848
5,205
4,852
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 6
8,576
858
14,892
10,570
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dirty_Desperado_
Sun Wukong
0
1
1
0.5
L
Charon
Jamesical
Charon
0
5
1
0.1
W
Kumbhakarna
Kotsei
Kumbhakarna
3
0
8
7
L
Persephone
Ormity
Persephone
1
6
0
0.17
W
3
1
7
6.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,489
Damage
25,770
28,621
Taken
27,561
17,269
Mitigated
22,101
2,980
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dirty_Desperado_
Sun Wukong
4,019
1,170
0
2,140
10,147
7,772
0
2,821
6,509
0
16,457
L
Charon
Jamesical
Charon
3,898
1,148
0
250
10,230
6,706
0
3,578
5,949
9,712
0
W
Kumbhakarna
Kotsei
Kumbhakarna
5,673
569
0
2,959
12,139
10,240
0
4,355
7,784
18,889
0
L
Persephone
Ormity
Persephone
7,572
39
0
590
8,244
2,791
0
3,521
4,114
26,634
0
W
5,205
472
1,694
1,888
4,852
1,817
307
2,345
2,507
37,091
0
W
14,892
1,776
0
4,558
10,570
10,044
71
5,135
5,435
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
25,429
73
Minions Killed
119
0
Camps Cleared
0
485,410
Distance Traveled
617,849
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,503
650
23
2
0
159,580
2
L
Charon
6,748
675
5
1
0
145,152
0
W
Kumbhakarna
8,372
837
25
3
0
201,127
0
L
Persephone
7,883
788
45
5
0
180,678
0
W
Ra
8,481
848
64
6
0
215,061
0
W
Chaac
8,576
858
30
3
0
201,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role