Player Matchup

Janus
Janus
I Mr 170 I
Janus
Level 62
God Stats
16W - 15L
1,539 SR
Queue Stats
289W - 304L
1,377 Elo+
Solo
Athena
Athena
PapaSlaus
Athena
Level 105
God Stats
9W - 4L
1,482 SR
Queue Stats
416W - 390L
1,474 Elo+
Party 1
Chaac
Chaac
SleepyAshKuro_
Chaac
Level 125
God Stats
17W - 14L
1,672 SR
Queue Stats
102W - 89L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
wyccad915
Zhong Kui
Level 144
God Stats
37W - 24L
1,615 SR
Queue Stats
256W - 246L
1,455 Elo+
Solo
Thor
Thor
xTruthxTTV
Thor
Level 128
God Stats
2W - 1L
1,286 SR
Queue Stats
455W - 487L
1,406 Elo+
Solo
Team Averages
Level 113
1,519 SR
1,435 Elo+

VS

Team Averages
Level 106
1,556 SR
1,467 Elo+
Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ASoggyZekrom
Chronos
Level 109
God Stats
1W - 2L
1,720 SR
Queue Stats
219W - 188L
1,452 Elo+
Solo
Artio
Artio
II Darny II
Artio
Level 62
God Stats
2W - 2L
1,585 SR
Queue Stats
111W - 134L
1,493 Elo+
Solo
Izanami
Izanami
SFB_Stix
Izanami
Level 149
God Stats
77W - 73L
1,483 SR
Queue Stats
495W - 492L
1,409 Elo+
Solo
Susano
Susano
nchstk
Susano
Level 139
God Stats
13W - 19L
1,492 SR
Queue Stats
1,035W - 1,040L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 5 / 2
7,384
492
5,037
8,901
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
PapaSlaus
Athena
12
0 / 0 / 5
7,461
497
4,777
11,362
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 2
9,486
632
7,607
14,193
10,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
wyccad915
Zhong Kui
14
3 / 1 / 1
8,834
589
7,246
6,803
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 0 / 3
8,476
565
7,633
9,288
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 1
6,818
455
3,445
8,781
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
ASoggyZekrom
Chronos
13
3 / 4 / 1
8,084
539
8,946
12,639
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
6,489
433
4,727
15,012
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SFB_Stix
Izanami
13
1 / 2 / 0
7,754
517
2,833
7,615
2,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
nchstk
Susano
12
2 / 0 / 0
7,107
474
3,328
9,482
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
6
6
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Chronos
ASoggyZekrom
Chronos
3
4
1
0.88
W
Janus
1
5
2
0.4
L
0
4
0
0
W
Athena
PapaSlaus
Athena
0
0
5
2.5
L
Izanami
SFB_Stix
Izanami
1
2
0
0.5
W
2
0
2
3
L
Susano
nchstk
Susano
2
0
0
2
W
Zhong Kui
wyccad915
Zhong Kui
3
1
1
3.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
23,279
50,547
Taken
53,529
33,038
Mitigated
32,132
20,162
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,445
748
2,418
2,115
8,781
5,078
48
5,063
3,718
23,098
0
L
Chronos
ASoggyZekrom
Chronos
8,946
4,279
0
2,241
12,639
5,230
850
5,932
6,707
60,179
0
W
Janus
5,037
505
0
1,900
8,901
3,364
0
4,666
4,194
54,303
0
L
4,727
364
20
5,541
15,012
15,086
0
491
14,521
28,895
0
W
Athena
PapaSlaus
Athena
4,777
1,044
0
3,308
11,362
9,182
0
5,238
6,077
17,410
0
L
Izanami
SFB_Stix
Izanami
2,833
2,057
73
1,340
7,615
2,884
0
4,207
3,408
0
64,145
W
7,607
933
0
7,058
14,193
10,577
35
3,433
9,717
0
72,112
L
Susano
nchstk
Susano
3,328
742
0
5,337
9,482
3,854
0
784
8,698
0
52,847
W
Zhong Kui
wyccad915
Zhong Kui
7,246
2,548
0
3,415
6,803
6,140
870
1,478
5,325
64,082
13,400
W
7,633
819
0
4,481
9,288
3,775
0
1,733
7,555
0
58,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,641
Gold Earned
36,252
411
Minions Killed
382
0
Camps Cleared
0
1,447,268
Distance Traveled
1,419,504
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,818
455
30
2
0
284,818
6
L
Chronos
8,084
539
101
7
0
257,393
0
W
Janus
7,384
492
82
5
0
276,495
4
L
Artio
6,489
433
40
3
0
249,097
1
W
Athena
7,461
497
24
2
0
306,797
0
L
Izanami
7,754
517
135
9
0
294,995
0
W
Chaac
9,486
632
104
7
0
273,539
0
L
Susano
7,107
474
76
5
0
333,201
3
W
Zhong Kui
8,834
589
130
9
0
269,709
2
W
Thor
8,476
565
71
5
0
320,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role