Player Matchup

Ne Zha
Ne Zha
Afterglow_03
Ne Zha
Level 127
God Stats
4W - 12L
1,255 SR
Queue Stats
410W - 372L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
Not_RaidenCR
Baba Yaga
Level 55
God Stats
0W - 1L
1,497 SR
Queue Stats
45W - 37L
1,438 Elo+
Solo
Chernobog
Chernobog
Zeisos
Chernobog
Level 146
God Stats
4W - 4L
1,781 SR
Queue Stats
236W - 203L
1,507 Elo+
Party 1
Raijin
Raijin
mission98
Raijin
Level 88
God Stats
5W - 6L
1,528 SR
Queue Stats
30W - 32L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
soulsangelz
Xing Tian
Level 153
God Stats
0W - 2L
1,603 SR
Queue Stats
346W - 315L
1,545 Elo+
Party 1
Team Averages
Level 114
1,533 SR
1,491 Elo+

VS

Team Averages
Level 114
1,472 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DeezWhatSir
Surtr
Level 140
God Stats
8W - 8L
1,504 SR
Queue Stats
192W - 165L
1,580 Elo+
Solo
Janus
Janus
Jkawr
Janus
Level 140
God Stats
11W - 10L
1,403 SR
Queue Stats
202W - 175L
1,449 Elo+
Solo
Arachne
Arachne
snipetwinegetvag
Arachne
Level 79
God Stats
23W - 28L
1,454 SR
Queue Stats
648W - 628L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 1 / 0
6,172
475
5,004
10,646
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Not_RaidenCR
Baba Yaga
12
1 / 4 / 0
6,682
514
3,329
8,185
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Zeisos
Chernobog
12
0 / 1 / 1
6,475
498
4,433
6,646
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
mission98
Raijin
11
0 / 2 / 0
6,551
504
4,519
8,813
3,083
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
soulsangelz
Xing Tian
10
3 / 2 / 1
6,739
518
6,703
12,512
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 0
8,811
678
7,717
9,387
5,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
 
Ymir
11
1 / 1 / 3
7,117
547
2,589
9,839
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
7,559
581
6,293
12,073
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Jkawr
Janus
13
3 / 1 / 2
8,091
622
5,495
5,584
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 2
7,578
583
6,142
9,788
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
Ymir
 
Ymir
1
1
3
2.5
L
Ne Zha
0
1
0
0
W
1
2
0
0.5
W
Janus
Jkawr
Janus
3
1
2
4
L
Baba Yaga
Not_RaidenCR
Baba Yaga
1
4
0
0.25
L
Chernobog
Zeisos
Chernobog
0
1
1
0.5
L
Raijin
mission98
Raijin
0
2
0
0
W
3
0
2
4
L
Xing Tian
soulsangelz
Xing Tian
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
28,236
46,802
Taken
46,671
25,029
Mitigated
24,986
10,857
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,717
266
0
7,444
9,387
5,240
1,331
4,493
4,894
77,808
0
W
Ymir
 
Ymir
2,589
725
203
1,883
9,839
8,088
0
2,842
6,997
22,782
0
L
Ne Zha
5,004
881
0
1,466
10,646
3,550
0
1,627
9,019
0
54,891
W
6,293
2,798
0
4,049
12,073
5,670
919
3,228
8,845
308
63,478
W
Janus
Jkawr
Janus
5,495
311
0
250
5,584
2,282
135
2,545
3,039
67,239
0
L
Baba Yaga
Not_RaidenCR
Baba Yaga
3,329
58
0
1,243
8,185
3,610
0
4,285
3,900
42,977
0
L
Chernobog
Zeisos
Chernobog
4,433
2,195
0
2,685
6,646
2,401
0
1,315
5,331
0
51,145
L
Raijin
mission98
Raijin
4,519
320
0
3,692
8,813
3,083
0
6,542
2,271
46,636
0
W
6,142
3,677
0
5,021
9,788
3,706
0
1,443
8,345
0
51,376
L
Xing Tian
soulsangelz
Xing Tian
6,703
796
0
1,771
12,512
12,385
0
2,205
10,307
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
39,156
377
Minions Killed
436
0
Camps Cleared
0
1,299,128
Distance Traveled
1,325,409
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,811
678
117
9
0
227,153
0
W
Ymir
7,117
547
24
2
0
259,082
0
L
Ne Zha
6,172
475
85
7
0
309,695
0
W
Surtr
7,559
581
116
9
0
281,999
0
W
Janus
8,091
622
110
8
0
259,791
0
L
Baba Yaga
6,682
514
92
7
0
239,935
0
L
Chernobog
6,475
498
91
7
0
236,906
3
L
Raijin
6,551
504
79
6
0
256,267
2
W
Arachne
7,578
583
69
5
0
297,384
0
L
Xing Tian
6,739
518
30
2
0
256,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role