Player Matchup

Bacchus
Bacchus
Gold III
HeavensExile
Bacchus
Gold III
Level 137
God Stats
1W - 4L
1,456 SR
Queue Stats
327W - 404L
1,450 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
JuicyAndSweet
Hou Yi
Bronze III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,559 MMR
Solo
Discordia
Discordia
Gold V
xSIL3NTx4SYLUMx
Discordia
Gold V
Level 144
God Stats
26W - 29L
1,580 SR
Queue Stats
330W - 404L
1,371 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,512 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,695 SR
1,420 MMR
Ne Zha
Ne Zha
Platinum V
ECKOSE7EN
Ne Zha
Platinum V
Level 170
God Stats
17W - 10L
1,672 SR
Queue Stats
389W - 398L
1,725 MMR
Solo
Sol
Sol
Gold IV
G0dSIay3r
Sol
Gold IV
Level 155
God Stats
1W - 0L
1,765 SR
Queue Stats
30W - 36L
1,345 MMR
Solo
Sylvanus
Sylvanus
Silver II
Yung Yanzo
Sylvanus
Silver II
Level 89
God Stats
17W - 11L
1,648 SR
Queue Stats
78W - 95L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeavensExile
Bacchus
13
3 / 4 / 5
10,719
766
6,726
19,212
22,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 4 / 3
10,295
735
12,314
11,187
4,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
xSIL3NTx4SYLUMx
Discordia
13
2 / 3 / 6
10,489
749
13,714
10,025
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ah Muzen CabHorusPoseidonMorgan Le FayKumbhakarna

VS

Bans
VulcanGebThothAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ECKOSE7EN
Ne Zha
13
2 / 3 / 9
10,630
759
8,488
17,539
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 2
11,625
830
17,189
12,392
5,325
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Yung Yanzo
Sylvanus
13
2 / 4 / 7
10,217
730
7,961
14,809
17,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
11
11
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ECKOSE7EN
Ne Zha
2
3
9
2.17
W
7
2
2
4
L
Bacchus
HeavensExile
Bacchus
3
4
5
1.38
L
3
4
3
1.13
W
Sylvanus
Yung Yanzo
Sylvanus
2
4
7
1.38
L
Discordia
xSIL3NTx4SYLUMx
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
33,638
40,424
Taken
44,740
30,604
Mitigated
37,129
3,057
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ECKOSE7EN
Ne Zha
8,488
1,083
0
6,551
17,539
14,143
493
6,826
10,713
0
24,252
W
17,189
7,451
0
6,176
12,392
5,325
1,808
7,794
4,598
79,215
4,873
L
Bacchus
HeavensExile
Bacchus
6,726
509
0
1,898
19,212
22,088
0
12,473
5,596
17,169
0
L
12,314
4,664
0
250
11,187
4,778
1,140
6,826
3,816
0
46,953
W
Sylvanus
Yung Yanzo
Sylvanus
7,961
1,941
1,419
3,088
14,809
17,661
350
6,338
8,471
17,807
0
L
Discordia
xSIL3NTx4SYLUMx
Discordia
13,714
506
0
909
10,025
3,738
200
4,862
4,683
55,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
32,472
151
Minions Killed
149
0
Camps Cleared
0
737,043
Distance Traveled
708,543
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,630
759
34
2
0
260,701
0
W
Sol
11,625
830
97
7
0
240,738
0
L
Bacchus
10,719
766
25
2
0
260,523
4
L
Hou Yi
10,295
735
40
3
0
224,618
2
W
Sylvanus
10,217
730
18
1
0
207,104
1
L
Discordia
10,489
749
86
6
0
251,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role