Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AkitoHimenokoji
Sun Wukong
Level 102
God Stats
2W - 2L
1,215 SR
Queue Stats
163W - 133L
1,584 Elo+
Party 2
Persephone
Persephone
Boredsome
Persephone
Level 127
God Stats
6W - 4L
1,439 SR
Queue Stats
283W - 278L
1,520 Elo+
Party 2
Bacchus
Bacchus
KILLVIBE
Bacchus
Level 101
God Stats
2W - 1L
1,795 SR
Queue Stats
62W - 53L
1,598 Elo+
Party 1
Ares
Ares
Lil Schmedd
Ares
Level 79
God Stats
1W - 0L
1,255 SR
Queue Stats
49W - 45L
1,606 Elo+
Party 1
Team Averages
Level 107
1,441 SR
1,562 Elo+

VS

Team Averages
Level 133
1,382 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Blayze420allday
Nike
Level 110
God Stats
3W - 4L
1,382 SR
Queue Stats
268W - 254L
1,459 Elo+
Solo
Ares
Ares
BottomTwink
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,552 Elo+
Solo
Skadi
Skadi
PHERN
Skadi
Level 158
God Stats
1W - 1L
1,349 SR
Queue Stats
144W - 119L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
tiny_ty53
Kumbhakarna
Level 127
God Stats
1W - 3L
1,179 SR
Queue Stats
83W - 61L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 1 / 6
6,107
1,221
4,245
6,731
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
AkitoHimenokoji
Sun Wukong
11
2 / 1 / 7
6,319
1,264
5,417
4,097
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
Boredsome
Persephone
11
6 / 1 / 1
7,149
1,430
6,009
2,649
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
KILLVIBE
Bacchus
10
0 / 1 / 6
6,032
1,206
3,092
5,766
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 5
5,479
1,096
3,450
6,992
6,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 2 / 4
5,451
1,090
4,074
6,289
5,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,502
900
0
0
0
10
0 / 2 / 2
5,433
1,087
4,104
5,092
4,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
PHERN
Skadi
10
3 / 3 / 2
5,842
1,168
6,291
6,956
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
tiny_ty53
Kumbhakarna
12
1 / 2 / 4
6,155
1,231
3,048
6,066
6,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
9
Kills
5
6
Deaths
9
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
6
4
L
Arachne
 
Arachne
1
2
4
1.5
W
Sun Wukong
AkitoHimenokoji
Sun Wukong
2
1
7
5.5
L
0
0
0
0
W
Persephone
Boredsome
Persephone
6
1
1
6.5
L
0
2
2
0.5
W
Bacchus
KILLVIBE
Bacchus
0
1
6
3
W
0
2
5
1.25
L
Skadi
PHERN
Skadi
3
3
2
1.33
L
Kumbhakarna
tiny_ty53
Kumbhakarna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
17,517
26,235
Taken
24,403
19,888
Mitigated
19,335
9,249
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,245
526
0
1,983
6,731
3,178
0
854
5,708
0
9,918
L
Arachne
 
Arachne
4,074
2,556
0
1,529
6,289
5,477
0
2,485
3,684
0
8,123
W
Sun Wukong
AkitoHimenokoji
Sun Wukong
5,417
906
711
881
4,097
2,616
329
1,160
2,937
0
11,401
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Boredsome
Persephone
6,009
493
0
623
2,649
1,167
505
925
1,717
15,977
0
L
4,104
101
715
862
5,092
4,255
0
3,430
1,638
6,969
0
W
Bacchus
KILLVIBE
Bacchus
3,092
130
319
2,300
5,766
6,420
54
1,227
4,470
6,936
0
W
3,450
210
530
1,902
6,992
6,507
319
2,979
3,927
4,892
0
L
Skadi
PHERN
Skadi
6,291
2,371
0
1,552
6,956
3,166
0
3,468
3,406
0
13,565
L
Kumbhakarna
tiny_ty53
Kumbhakarna
3,048
754
663
590
6,066
6,437
0
2,813
3,124
6,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
27,383
72
Minions Killed
38
0
Camps Cleared
0
569,187
Distance Traveled
400,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,107
1,221
12
2
0
127,279
0
L
Arachne
5,451
1,090
7
1
0
105,109
0
W
Sun Wukong
6,319
1,264
24
5
0
115,379
0
L
Nike
4,502
900
0
0
0
0
0
W
Persephone
7,149
1,430
27
5
0
102,583
0
L
Ares
5,433
1,087
4
1
0
100,141
0
W
Bacchus
6,032
1,206
4
1
0
128,458
0
W
Ares
5,479
1,096
5
1
0
95,488
0
L
Skadi
5,842
1,168
21
4
0
89,069
0
L
Kumbhakarna
6,155
1,231
6
1
0
106,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role