Player Matchup

Danzaburou
Danzaburou
Joseamagdalo
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Zinedson
Kukulkan
Level 154
God Stats
1W - 1L
1,120 SR
Queue Stats
49W - 40L
1,479 Elo+
Party 1
Surtr
Surtr
blubloodedkarma
Surtr
Level 147
God Stats
4W - 1L
1,744 SR
Queue Stats
228W - 189L
1,568 Elo+
Solo
Team Averages
Level 129
1,455 SR
1,507 Elo+

VS

Team Averages
Level 103
1,494 SR
1,640 Elo+
Yemoja
Yemoja
AricHack
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,620 Elo+
Party 2
Rama
Rama
Qwik_Shot15
Rama
Level 157
God Stats
14W - 10L
1,481 SR
Queue Stats
162W - 159L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
Theenking
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joseamagdalo
Danzaburou
12
5 / 0 / 5
9,299
930
7,841
5,442
2,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Zinedson
Kukulkan
11
1 / 2 / 7
8,097
810
7,297
4,259
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 6
8,432
843
8,932
11,523
12,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AricHack
Yemoja
9
0 / 2 / 1
6,546
655
2,707
7,761
5,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
7,032
703
4,094
8,123
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Theenking
Zhong Kui
10
1 / 5 / 2
7,468
747
8,205
11,165
9,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AricHack
Yemoja
0
2
1
0.25
W
Danzaburou
Joseamagdalo
Danzaburou
5
0
5
7.5
L
2
3
0
0.67
L
Zhong Kui
Theenking
Zhong Kui
1
5
2
0.4
W
Kukulkan
Zinedson
Kukulkan
1
2
7
2.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,070
Damage
15,006
21,224
Taken
27,049
16,243
Mitigated
18,812
6,372
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AricHack
Yemoja
2,707
813
984
871
7,761
5,623
0
2,866
4,605
15,744
0
W
Danzaburou
Joseamagdalo
Danzaburou
7,841
3,855
0
1,838
5,442
2,143
2,073
3,673
1,769
0
38,491
L
4,094
3,266
0
686
8,123
3,259
0
1,530
6,475
0
23,390
L
Zhong Kui
Theenking
Zhong Kui
8,205
780
0
2,975
11,165
9,930
0
3,456
7,421
34,438
0
W
Kukulkan
Zinedson
Kukulkan
7,297
721
0
510
4,259
1,726
359
2,851
1,408
35,337
0
W
8,932
2,917
0
4,024
11,523
12,374
456
4,733
6,790
1,167
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
21,046
125
Minions Killed
106
0
Camps Cleared
0
523,054
Distance Traveled
463,720
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,546
655
15
2
0
157,227
0
W
Danzaburou
9,299
930
66
7
0
161,728
0
L
Rama
7,032
703
29
3
0
145,468
0
L
Zhong Kui
7,468
747
62
6
0
161,025
0
W
Kukulkan
8,097
810
44
4
0
167,417
0
W
Surtr
8,432
843
15
2
0
193,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role