Player Matchup

Janus
Janus
BifenBurger
Janus
Level 103
God Stats
4W - 5L
1,517 SR
Queue Stats
85W - 105L
1,422 Elo+
Party 1
Athena
Athena
Cashman123
Athena
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 86L
1,458 Elo+
Party 1
Nike
Nike
Hellissy
Nike
Level 34
God Stats
2W - 1L
1,831 SR
Queue Stats
37W - 57L
1,435 Elo+
Solo
Susano
Susano
MollyTooHuncho
Susano
Level 66
God Stats
1W - 3L
1,369 SR
Queue Stats
100W - 128L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
TheLazyGreek_
Jing Wei
Level 143
God Stats
1W - 2L
1,610 SR
Queue Stats
155W - 172L
1,458 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,443 Elo+

VS

Team Averages
Level 102
1,517 SR
1,495 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Celestials-Kiss
Agni
Level 108
God Stats
6W - 2L
1,613 SR
Queue Stats
182W - 161L
1,454 Elo+
Solo
Artemis
Artemis
II Darny II
Artemis
Level 62
God Stats
2W - 2L
1,210 SR
Queue Stats
111W - 134L
1,465 Elo+
Solo
Ravana
Ravana
missingno14
Ravana
Level 56
God Stats
4W - 2L
1,761 SR
Queue Stats
389W - 321L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,156
513
2,210
5,168
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Cashman123
Athena
9
1 / 3 / 1
6,062
505
2,707
10,666
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
10
0 / 2 / 0
5,140
428
1,505
8,501
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
6,254
521
3,450
13,655
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
TheLazyGreek_
Jing Wei
11
0 / 3 / 1
6,089
507
2,500
8,006
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 4
7,900
658
7,130
6,153
3,096
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
11
1 / 2 / 4
6,744
562
5,310
10,163
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 4
6,951
579
3,075
2,361
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
II Darny II
Artemis
12
2 / 0 / 4
7,162
597
6,908
4,699
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
12
6 / 0 / 3
7,504
625
8,295
4,870
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
4
4
W
Ares
 
Ares
1
2
4
1.5
L
0
1
1
0.5
L
Athena
Cashman123
Athena
1
3
1
0.5
W
1
0
4
3
L
Nike
0
2
0
0
W
Artemis
II Darny II
Artemis
2
0
4
4
L
1
3
0
0.33
L
Jing Wei
TheLazyGreek_
Jing Wei
0
3
1
0.17
W
Ravana
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,372
Damage
30,718
45,996
Taken
28,246
23,250
Mitigated
16,014
11,370
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,130
456
0
5,371
6,153
3,096
148
502
5,459
54,908
0
W
Ares
 
Ares
5,310
355
0
3,517
10,163
8,183
0
3,150
6,825
23,708
0
L
2,210
163
0
750
5,168
2,334
0
2,614
2,497
48,199
0
L
Athena
Cashman123
Athena
2,707
1,046
0
2,201
10,666
7,911
0
4,467
6,065
12,751
0
W
3,075
185
0
640
2,361
682
0
357
1,964
43,717
0
L
Nike
1,505
112
0
552
8,501
4,425
0
4,805
3,696
0
21,115
W
Artemis
II Darny II
Artemis
6,908
1,880
0
3,084
4,699
1,750
662
834
3,865
0
48,894
L
3,450
794
0
5,981
13,655
5,081
0
1,620
11,865
0
44,839
L
Jing Wei
TheLazyGreek_
Jing Wei
2,500
1,906
0
1,886
8,006
3,499
0
1,608
6,358
0
44,815
W
Ravana
8,295
2,724
0
3,129
4,870
2,303
0
670
4,154
0
50,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
36,261
324
Minions Killed
374
0
Camps Cleared
0
1,189,775
Distance Traveled
1,208,090
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,900
658
86
7
0
210,915
2
W
Ares
6,744
562
29
2
0
262,792
0
L
Janus
6,156
513
95
8
0
250,313
0
L
Athena
6,062
505
21
2
0
245,834
1
W
Agni
6,951
579
114
10
0
250,258
0
L
Nike
5,140
428
44
4
0
213,795
0
W
Artemis
7,162
597
67
6
0
200,607
0
L
Susano
6,254
521
81
7
0
259,796
0
L
Jing Wei
6,089
507
83
7
0
220,037
2
W
Ravana
7,504
625
78
7
0
283,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role