Player Matchup

Mercury
Mercury
Meowch030
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,696 Elo+
Solo
Scylla
Scylla
Sandy_Dogleg
Scylla
Level 157
God Stats
2W - 1L
1,491 SR
Queue Stats
133W - 136L
1,418 Elo+
Solo
Thoth
Thoth
VVG Viper
Thoth
Level 140
God Stats
6W - 1L
1,771 SR
Queue Stats
102W - 102L
1,535 Elo+
Solo
Charon
Charon
jabessevilan
Charon
Level 146
God Stats
9W - 2L
1,805 SR
Queue Stats
964W - 974L
1,495 Elo+
Solo
Horus
Horus
luc1d_n1ck
Horus
Level 88
God Stats
3W - 3L
1,492 SR
Queue Stats
205W - 190L
1,491 Elo+
Solo
Team Averages
Level 111
1,612 SR
1,527 Elo+

VS

Team Averages
Level 87
1,550 SR
1,503 Elo+
Horus
Horus
 
Horus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NEWPLAYERNAME562
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,540 Elo+
Solo
Baba Yaga
Baba Yaga
felixisback2097
Baba Yaga
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 35L
1,416 Elo+
Solo
Poseidon
Poseidon
numbrr8
Poseidon
Level 155
God Stats
15W - 11L
1,644 SR
Queue Stats
831W - 835L
1,557 Elo+
Solo
Ymir
Ymir
vGhxstv
Ymir
Level 109
God Stats
2W - 3L
1,608 SR
Queue Stats
399W - 398L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Meowch030
Mercury
15
4 / 2 / 6
8,637
960
5,066
7,345
4,250
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
5 / 2 / 5
8,792
977
7,162
4,346
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
VVG Viper
Thoth
11
1 / 4 / 9
7,030
781
6,968
7,464
2,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
14
2 / 0 / 8
8,506
945
7,759
7,435
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
12
0 / 1 / 8
7,098
789
5,997
11,525
10,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 2 / 6
7,168
796
2,882
9,836
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
2 / 3 / 3
7,216
802
7,532
9,394
6,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
felixisback2097
Baba Yaga
5
0 / 0 / 0
5,248
583
0
0
0
Poseidon
numbrr8
Poseidon
16
5 / 3 / 4
8,566
952
12,317
8,068
3,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
vGhxstv
Ymir
12
1 / 4 / 5
6,581
731
4,898
10,205
11,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
12
Kills
8
9
Deaths
12
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
6
1.5
W
Mercury
Meowch030
Mercury
4
2
6
3.5
L
2
3
3
1.17
W
Scylla
5
2
5
3.75
W
Thoth
VVG Viper
Thoth
1
4
9
1.38
L
Baba Yaga
felixisback2097
Baba Yaga
0
0
0
0
W
Charon
2
0
8
6
W
Horus
0
1
8
4
L
Poseidon
numbrr8
Poseidon
5
3
4
2.33
L
Ymir
vGhxstv
Ymir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,952
Damage
27,629
38,115
Taken
37,503
27,069
Mitigated
30,010
19,294
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,882
1,204
4,092
4,810
9,836
8,472
0
5,878
3,958
0
7,568
W
Mercury
Meowch030
Mercury
5,066
2,420
1,462
952
7,345
4,250
506
4,485
2,819
0
19,549
L
7,532
1,165
294
1,986
9,394
6,851
90
5,313
4,081
16,996
0
W
Scylla
7,162
183
246
255
4,346
1,709
64
2,990
1,312
15,641
0
W
Thoth
VVG Viper
Thoth
6,968
428
0
740
7,464
2,676
290
5,500
1,834
13,559
0
L
Baba Yaga
felixisback2097
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Charon
7,759
1,076
2,072
3,438
7,435
7,494
364
4,332
2,945
18,007
0
W
Horus
5,997
2,672
4,160
5,969
11,525
10,940
322
7,020
4,458
0
11,235
L
Poseidon
numbrr8
Poseidon
12,317
2,023
77
410
8,068
3,635
56
4,776
3,292
30,213
0
L
Ymir
vGhxstv
Ymir
4,898
578
0
258
10,205
11,052
0
5,922
4,283
6,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
34,779
114
Minions Killed
75
0
Camps Cleared
0
876,539
Distance Traveled
700,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,168
796
6
1
0
186,444
0
W
Mercury
8,637
960
34
4
0
206,396
0
L
Tiamat
7,216
802
25
3
0
181,212
0
W
Scylla
8,792
977
29
3
0
162,983
0
W
Thoth
7,030
781
14
2
0
148,740
0
L
Baba Yaga
5,248
583
0
0
0
0
0
W
Charon
8,506
945
26
3
0
166,279
0
W
Horus
7,098
789
11
1
0
192,141
0
L
Poseidon
8,566
952
42
5
0
180,603
0
L
Ymir
6,581
731
2
0
0
152,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role