Player Matchup

Jing Wei
Jing Wei
BadussyMuncher
Jing Wei
Level 62
God Stats
2W - 2L
1,462 SR
Queue Stats
123W - 136L
1,471 Elo+
Party 2
Kali
Kali
Tonyphobia
Kali
Level 129
God Stats
4W - 5L
1,468 SR
Queue Stats
409W - 430L
1,470 Elo+
Solo
Thanatos
Thanatos
ascxndence
Thanatos
Level 43
God Stats
0W - 2L
1,833 SR
Queue Stats
96W - 94L
1,372 Elo+
Solo
Sylvanus
Sylvanus
dsgnrmisfit
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,278 Elo+
Solo
Charybdis
Charybdis
revolverstrike
Charybdis
Level 30
God Stats
2W - 3L
1,296 SR
Queue Stats
98W - 111L
1,452 Elo+
Party 2
Team Averages
Level 58
1,512 SR
1,409 Elo+

VS

Team Averages
Level 108
1,529 SR
1,506 Elo+
Arachne
Arachne
AnnihilatedSoul
Arachne
Level 109
God Stats
5W - 1L
1,444 SR
Queue Stats
185W - 206L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
EldritchEshi
Cthulhu
Level 66
God Stats
10W - 5L
1,519 SR
Queue Stats
441W - 452L
1,499 Elo+
Solo
Charon
Charon
FappuccinoXXL
Charon
Level 69
God Stats
2W - 0L
1,636 SR
Queue Stats
143W - 114L
1,556 Elo+
Solo
Sylvanus
Sylvanus
IMPROBABLYBAKED
Sylvanus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,512 Elo+
Solo
Ishtar
Ishtar
R3ap3rsArmy
Ishtar
Level 147
God Stats
3W - 2L
1,546 SR
Queue Stats
306W - 329L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
0 / 0 / 1
4,457
891
184
696
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 0
6,051
1,210
1,521
5,094
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
ascxndence
Thanatos
2
0 / 0 / 2
1,521
304
0
184
59
Sylvanus
dsgnrmisfit
Sylvanus
10
1 / 2 / 3
5,342
1,068
3,048
5,936
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
revolverstrike
Charybdis
5
0 / 0 / 1
4,364
873
0
176
67

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,428
1,086
1,082
3,812
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
EldritchEshi
Cthulhu
11
1 / 1 / 3
6,638
1,328
2,394
5,103
4,406
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 3
6,485
1,297
3,264
5,276
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
11
1 / 2 / 0
6,679
1,336
663
5,609
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
11
1 / 1 / 2
6,212
1,242
742
1,832
672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
2
Kills
4
4
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Jing Wei
0
0
1
0.5
W
Cthulhu
EldritchEshi
Cthulhu
1
1
3
2.5
W
1
1
3
2.5
W
Sylvanus
1
2
0
0.5
W
Ishtar
1
1
2
2
L
1
2
0
0.5
L
Thanatos
ascxndence
Thanatos
0
0
2
1
L
Sylvanus
dsgnrmisfit
Sylvanus
1
2
3
1.25
L
Charybdis
revolverstrike
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,753
Damage
8,145
12,086
Taken
21,632
5,940
Mitigated
16,507
4,360
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,082
440
120
616
3,812
2,175
1,704
658
3,154
0
3,859
L
Jing Wei
184
111
0
101
696
232
0
398
298
0
1,162
W
Cthulhu
EldritchEshi
Cthulhu
2,394
545
146
392
5,103
4,406
417
1,015
4,051
7,048
0
W
3,264
322
139
1,140
5,276
4,916
1,634
1,025
4,251
15,493
0
W
Sylvanus
663
134
603
1,125
5,609
4,338
515
350
5,174
4,270
0
W
Ishtar
742
680
182
82
1,832
672
3,029
0
1,794
0
10,742
L
1,521
266
131
1,957
5,094
2,715
0
1,141
3,915
0
11,309
L
Thanatos
ascxndence
Thanatos
0
0
0
0
184
59
0
184
0
0
0
L
Sylvanus
dsgnrmisfit
Sylvanus
3,048
1,363
330
1,841
5,936
2,867
0
4,422
1,472
6,984
0
L
Charybdis
revolverstrike
Charybdis
0
0
0
0
176
67
0
176
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,735
Gold Earned
31,442
31
Minions Killed
56
0
Camps Cleared
0
210,952
Distance Traveled
503,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,428
1,086
2
0
0
116,561
0
L
Jing Wei
4,457
891
4
1
0
33,653
0
W
Cthulhu
6,638
1,328
8
2
0
104,567
0
W
Charon
6,485
1,297
24
5
0
88,247
0
W
Sylvanus
6,679
1,336
8
2
0
92,863
0
W
Ishtar
6,212
1,242
14
3
0
101,759
0
L
Kali
6,051
1,210
18
4
0
90,198
0
L
Thanatos
1,521
304
0
0
0
147
0
L
Sylvanus
5,342
1,068
9
2
0
86,860
0
L
Charybdis
4,364
873
0
0
0
94
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role