Player Matchup

Bellona
Bellona
AlphaRaptor
Bellona
Level 148
God Stats
16W - 17L
1,496 SR
Queue Stats
491W - 480L
1,564 Elo+
Solo
Arachne
Arachne
HESSAN_ALREMAS
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 103L
1,462 Elo+
Solo
Chiron
Chiron
Nokoribi-_-
Chiron
Level 68
God Stats
3W - 5L
1,389 SR
Queue Stats
286W - 288L
1,463 Elo+
Solo
Kukulkan
Kukulkan
OmMoPo3oK
Kukulkan
Level 122
God Stats
44W - 29L
1,801 SR
Queue Stats
330W - 351L
1,461 Elo+
Solo
Cthulhu
Cthulhu
nesqk14
Cthulhu
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 95L
1,476 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,485 Elo+

VS

Team Averages
Level 102
1,385 SR
1,475 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlexRobbs
Arachne
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,496 Elo+
Party 1
Anubis
Anubis
LilVic
Anubis
Level 88
God Stats
0W - 3L
1,163 SR
Queue Stats
79W - 76L
1,465 Elo+
Party 1
Poseidon
Poseidon
xxRiotControlxx
Poseidon
Level 81
God Stats
5W - 8L
1,260 SR
Queue Stats
41W - 34L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaRaptor
Bellona
14
4 / 0 / 3
8,298
638
6,756
8,701
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 3
8,611
662
6,800
9,752
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
4 / 1 / 2
6,837
526
5,585
6,519
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
OmMoPo3oK
Kukulkan
12
0 / 1 / 2
7,277
560
3,650
4,976
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
nesqk14
Cthulhu
11
1 / 0 / 4
6,813
524
5,080
12,410
8,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 4 / 0
6,097
469
6,346
10,863
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
 
Ix Chel
9
0 / 2 / 1
6,041
465
4,199
7,502
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AlexRobbs
Arachne
11
1 / 2 / 0
6,639
511
6,247
13,086
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
LilVic
Anubis
11
0 / 2 / 2
6,781
522
2,030
7,268
3,704
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
11
1 / 4 / 1
6,466
497
3,927
7,573
2,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
2
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
Arachne
AlexRobbs
Arachne
1
2
0
0.5
W
Bellona
AlphaRaptor
Bellona
4
0
3
5.5
W
5
1
3
6.5
L
Anubis
LilVic
Anubis
0
2
2
0.5
W
Chiron
4
1
2
5
W
Kukulkan
OmMoPo3oK
Kukulkan
0
1
2
1
W
Cthulhu
nesqk14
Cthulhu
1
0
4
3
L
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
22,749
42,358
Taken
46,292
23,503
Mitigated
19,744
19,025
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,346
2,929
0
3,135
10,863
3,858
161
3,079
7,784
0
47,446
L
Ix Chel
 
Ix Chel
4,199
776
1,748
2,965
7,502
4,779
0
1,473
6,029
29,847
0
L
Arachne
AlexRobbs
Arachne
6,247
3,856
0
3,767
13,086
5,207
0
299
12,787
0
55,754
W
Bellona
AlphaRaptor
Bellona
6,756
2,854
0
3,788
8,701
6,309
0
1,134
7,567
0
81,055
W
6,800
4,538
0
6,619
9,752
3,831
285
3,201
6,551
0
54,166
L
Anubis
LilVic
Anubis
2,030
142
0
3,100
7,268
3,704
200
1,835
5,433
56,096
0
W
Chiron
5,585
1,339
682
1,341
6,519
2,740
416
1,772
4,747
0
39,801
W
Kukulkan
OmMoPo3oK
Kukulkan
3,650
48
0
1,092
4,976
1,910
0
1,803
3,173
62,510
0
W
Cthulhu
nesqk14
Cthulhu
5,080
331
1,141
4,362
12,410
8,713
112
2,246
10,164
29,458
0
L
Poseidon
3,927
772
0
1,034
7,573
2,196
48
2,044
5,529
34,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
32,024
448
Minions Killed
381
0
Camps Cleared
0
1,306,512
Distance Traveled
1,264,558
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,097
469
88
7
0
231,862
0
L
Ix Chel
6,041
465
41
3
0
257,630
2
L
Arachne
6,639
511
84
6
0
324,597
0
W
Bellona
8,298
638
129
10
0
313,759
0
W
Arachne
8,611
662
91
7
0
253,013
6
L
Anubis
6,781
522
104
8
0
225,213
0
W
Chiron
6,837
526
61
5
0
265,941
0
W
Kukulkan
7,277
560
120
9
0
243,195
0
W
Cthulhu
6,813
524
47
4
0
230,604
0
L
Poseidon
6,466
497
64
5
0
225,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role