Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GameofMoans
Izanami
Level 168
God Stats
16W - 15L
1,642 SR
Queue Stats
32W - 29L
1,614 Elo+
Solo
Ah Puch
Ah Puch
Masterjuju217
Ah Puch
Level 114
God Stats
1W - 2L
1,582 SR
Queue Stats
53W - 62L
1,389 Elo+
Party 2
Susano
Susano
bmcozy
Susano
Level 65
God Stats
1W - 1L
1,210 SR
Queue Stats
13W - 13L
1,495 Elo+
Solo
Neith
Neith
mangothecat29
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,455 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,491 Elo+

VS

Team Averages
Level 109
1,728 SR
1,551 Elo+
Ishtar
Ishtar
 
Ishtar
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Andymac
Kukulkan
Level 63
God Stats
18W - 3L
1,898 SR
Queue Stats
85W - 79L
1,575 Elo+
Party 1
Chaac
Chaac
Dhen
Chaac
Level 182
God Stats
10W - 7L
1,620 SR
Queue Stats
195W - 176L
1,544 Elo+
Party 1
Hercules
Hercules
ExpandsDong
Hercules
Level 148
God Stats
6W - 2L
1,847 SR
Queue Stats
209W - 180L
1,555 Elo+
Party 1
Chronos
Chronos
SpeedySeal
Chronos
Level 106
God Stats
1W - 0L
1,774 SR
Queue Stats
66W - 43L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 0 / 3
6,815
1,363
3,561
4,470
2,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
GameofMoans
Izanami
11
0 / 0 / 3
6,236
1,247
5,338
6,381
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
12
0 / 3 / 4
6,641
1,328
8,590
10,254
4,481
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
bmcozy
Susano
11
3 / 3 / 1
6,878
1,376
6,143
7,075
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 0 / 0
3,872
774
0
0
0
Team 1 Tickets

351

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 1 / 5
6,139
1,228
4,957
4,647
1,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Andymac
Kukulkan
11
0 / 1 / 6
6,459
1,292
4,958
2,547
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Dhen
Chaac
11
1 / 0 / 5
6,493
1,299
7,507
7,297
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ExpandsDong
Hercules
11
3 / 2 / 2
6,730
1,346
5,546
8,040
8,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
SpeedySeal
Chronos
11
2 / 0 / 4
6,775
1,355
3,738
3,873
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
4
Kills
6
6
Deaths
4
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
3
2.5
W
Ishtar
 
Ishtar
0
1
5
2.5
W
Kukulkan
Andymac
Kukulkan
0
1
6
3
W
Chaac
Dhen
Chaac
1
0
5
3.5
W
Hercules
ExpandsDong
Hercules
3
2
2
2
L
Izanami
GameofMoans
Izanami
0
0
3
1.5
L
Ah Puch
0
3
4
0.67
W
Chronos
SpeedySeal
Chronos
2
0
4
4
L
Susano
bmcozy
Susano
3
3
1
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
26,706
28,180
Taken
26,404
12,185
Mitigated
19,248
4,213
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,561
2,203
0
1,059
4,470
2,010
0
987
3,445
0
18,199
W
Ishtar
 
Ishtar
4,957
3,493
0
857
4,647
1,885
0
1,172
3,475
0
12,483
W
Kukulkan
Andymac
Kukulkan
4,958
582
0
0
2,547
1,077
0
1,148
1,399
23,811
0
W
Chaac
Dhen
Chaac
7,507
558
0
848
7,297
6,150
0
2,424
4,873
0
12,505
W
Hercules
ExpandsDong
Hercules
5,546
1,974
0
1,069
8,040
8,715
0
2,534
5,506
0
8,971
L
Izanami
GameofMoans
Izanami
5,338
3,812
0
531
6,381
2,612
0
2,464
3,887
0
17,613
L
Ah Puch
8,590
76
0
2,615
10,254
4,481
0
2,646
7,566
28,960
0
W
Chronos
SpeedySeal
Chronos
3,738
1,328
0
315
3,873
1,421
0
1,312
2,561
14,494
0
L
Susano
bmcozy
Susano
6,143
951
0
8
7,075
3,082
0
2,381
4,586
0
8,798
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
32,596
121
Minions Killed
119
6
Camps Cleared
5
478,201
Distance Traveled
601,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,815
1,363
38
8
5
124,625
0
W
Ishtar
6,139
1,228
21
4
1
126,282
0
W
Kukulkan
6,459
1,292
47
9
2
115,094
0
W
Chaac
6,493
1,299
7
1
1
133,054
0
W
Hercules
6,730
1,346
6
1
0
112,391
0
L
Izanami
6,236
1,247
31
6
1
111,586
0
L
Ah Puch
6,641
1,328
44
9
0
109,385
0
W
Chronos
6,775
1,355
38
8
1
114,743
0
L
Susano
6,878
1,376
8
2
0
132,605
0
L
Neith
3,872
774
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role