Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BoneCollec7er56
Heimdallr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 88L
1,444 Elo+
Solo
Achilles
Achilles
Rmans693
Achilles
Level 119
God Stats
4W - 5L
1,625 SR
Queue Stats
128W - 117L
1,568 Elo+
Party 2
Zeus
Zeus
TheBestMek
Zeus
Level 150
God Stats
14W - 6L
1,869 SR
Queue Stats
313W - 278L
1,602 Elo+
Party 2
Cerberus
Cerberus
Trentonomor
Cerberus
Level 155
God Stats
4W - 2L
1,657 SR
Queue Stats
276W - 231L
1,640 Elo+
Party 2
Team Averages
Level 146
1,630 SR
1,551 Elo+

VS

Team Averages
Level 151
1,494 SR
1,521 Elo+
Guan Yu
Guan Yu
ChojiUchiha
Guan Yu
Level 109
God Stats
6W - 6L
1,616 SR
Queue Stats
220W - 183L
1,574 Elo+
Solo
Geb
Geb
Smokey408
Geb
Level 157
God Stats
2W - 2L
1,473 SR
Queue Stats
91W - 102L
1,506 Elo+
Party 1
Bastet
Bastet
mjacob21398
Bastet
Level 129
God Stats
37W - 32L
1,543 SR
Queue Stats
149W - 128L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sellnTHOUGHTIES
Ah Muzen Cab
Level 203
God Stats
3W - 1L
1,642 SR
Queue Stats
45W - 67L
1,453 Elo+
Party 1
Hera
Hera
soulstonemacawk
Hera
Level 157
God Stats
2W - 2L
1,198 SR
Queue Stats
163W - 180L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 0
5,785
826
2,764
6,727
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
BoneCollec7er56
Heimdallr
10
0 / 1 / 1
5,639
806
1,566
4,463
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Rmans693
Achilles
11
0 / 0 / 1
5,800
829
2,942
6,301
6,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
6,667
952
6,906
2,953
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Trentonomor
Cerberus
11
0 / 4 / 2
5,803
829
6,322
10,318
9,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChojiUchiha
Guan Yu
12
2 / 0 / 6
6,171
882
3,430
5,340
5,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 4
6,350
907
2,656
7,547
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
3 / 1 / 3
6,498
928
8,730
6,363
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
sellnTHOUGHTIES
Ah Muzen Cab
12
2 / 2 / 3
6,393
913
5,082
7,646
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 5
6,776
968
7,035
3,686
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
10
10
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
0
0.25
L
Heimdallr
BoneCollec7er56
Heimdallr
0
1
1
0.5
W
Guan Yu
ChojiUchiha
Guan Yu
2
0
6
5
L
Achilles
Rmans693
Achilles
0
0
1
0.5
W
1
0
4
3
L
2
1
0
2
L
Cerberus
Trentonomor
Cerberus
0
4
2
0.25
W
Bastet
3
1
3
4.5
W
Ah Muzen Cab
sellnTHOUGHTIES
Ah Muzen Cab
2
2
3
1.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
26,933
30,762
Taken
30,582
21,623
Mitigated
16,259
5,946
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,764
1,075
0
750
6,727
2,683
0
2,156
4,571
0
10,564
L
Heimdallr
BoneCollec7er56
Heimdallr
1,566
575
0
716
4,463
1,971
0
913
3,550
0
9,647
W
Guan Yu
ChojiUchiha
Guan Yu
3,430
382
351
808
5,340
5,045
0
3,018
2,322
0
4,987
L
Achilles
Rmans693
Achilles
2,942
317
0
1,901
6,301
6,426
0
1,758
4,543
0
9,339
W
2,656
238
911
1,969
7,547
4,213
71
3,211
4,336
9,987
0
L
6,906
227
0
179
2,953
1,121
0
1,259
1,694
23,908
0
L
Cerberus
Trentonomor
Cerberus
6,322
125
0
2,400
10,318
9,422
0
3,605
6,713
14,671
0
W
Bastet
8,730
1,289
0
636
6,363
2,586
334
2,492
3,871
0
18,937
W
Ah Muzen Cab
sellnTHOUGHTIES
Ah Muzen Cab
5,082
1,641
0
504
7,646
2,864
25
2,958
4,688
0
21,406
W
7,035
1,326
0
466
3,686
1,551
81
1,549
2,137
26,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
32,188
150
Minions Killed
134
0
Camps Cleared
0
748,543
Distance Traveled
837,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,785
826
26
4
0
178,131
0
L
Heimdallr
5,639
806
23
3
0
107,342
0
W
Guan Yu
6,171
882
3
0
0
166,404
0
L
Achilles
5,800
829
22
3
0
170,541
0
W
Geb
6,350
907
4
1
0
180,285
0
L
Zeus
6,667
952
55
8
0
148,949
0
L
Cerberus
5,803
829
24
3
0
143,580
0
W
Bastet
6,498
928
31
4
0
182,816
0
W
Ah Muzen Cab
6,393
913
37
5
0
149,443
0
W
Hera
6,776
968
59
8
0
158,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role