Player Matchup

Hera
Hera
Prysm4124
Hera
Level 120
God Stats
2W - 0L
1,504 SR
Queue Stats
31W - 21L
1,511 Elo+
Party 2
Ganesha
Ganesha
SlainMyth
Ganesha
Level 121
God Stats
9W - 12L
1,396 SR
Queue Stats
473W - 480L
1,431 Elo+
Party 2
Poseidon
Poseidon
TypicalGrizzly98
Poseidon
Level 88
God Stats
3W - 2L
1,331 SR
Queue Stats
115W - 115L
1,536 Elo+
Party 1
Mulan
Mulan
gamess0__
Mulan
Level 26
God Stats
36W - 32L
1,608 SR
Queue Stats
54W - 54L
1,534 Elo+
Party 1
Anhur
Anhur
primarch1
Anhur
Level 138
God Stats
35W - 32L
1,515 SR
Queue Stats
468W - 482L
1,431 Elo+
Solo
Team Averages
Level 99
1,471 SR
1,489 Elo+

VS

Team Averages
Level 117
1,566 SR
1,462 Elo+
Osiris
Osiris
Jay Rain21
Osiris
Level 113
God Stats
7W - 8L
1,931 SR
Queue Stats
213W - 242L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Oedipp
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,467 Elo+
Party 3
Charon
Charon
Pocopicopaully
Charon
Level 148
God Stats
8W - 5L
1,579 SR
Queue Stats
41W - 25L
1,497 Elo+
Party 3
Aphrodite
Aphrodite
QueenHoneyB
Aphrodite
Level 101
God Stats
0W - 2L
1,307 SR
Queue Stats
104W - 107L
1,442 Elo+
Party 3
Cupid
Cupid
RollingRock
Cupid
Level 103
God Stats
22W - 24L
1,512 SR
Queue Stats
104W - 94L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 0 / 7
9,774
1,086
15,816
4,696
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
SlainMyth
Ganesha
15
1 / 0 / 9
10,292
1,144
6,495
9,953
10,063
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
5 / 0 / 5
10,116
1,124
12,849
5,224
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
gamess0__
Mulan
15
0 / 1 / 7
8,990
999
6,051
9,227
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
primarch1
Anhur
15
3 / 1 / 9
9,637
1,071
12,013
5,129
2,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jay Rain21
Osiris
13
0 / 5 / 1
8,258
918
3,371
17,446
23,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Oedipp
Nu Wa
15
1 / 3 / 0
9,328
1,036
11,629
11,706
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 0 / 1
8,806
978
7,063
12,317
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
QueenHoneyB
Aphrodite
8
0 / 0 / 0
7,726
858
0
0
0
14
1 / 5 / 1
9,017
1,002
7,186
15,489
6,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
13
Kills
2
2
Deaths
13
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
Jay Rain21
Osiris
0
5
1
0.1
L
Nu Wa
Oedipp
Nu Wa
1
3
0
0.33
L
0
0
1
0.5
W
Hera
4
0
7
7.5
L
Aphrodite
QueenHoneyB
Aphrodite
0
0
0
0
L
1
5
1
0.3
W
Ganesha
SlainMyth
Ganesha
1
0
9
5.5
W
5
0
5
7.5
W
Mulan
gamess0__
Mulan
0
1
7
3.5
W
Anhur
primarch1
Anhur
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
29,249
34,229
Taken
56,958
25,532
Mitigated
48,787
4,182
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Jay Rain21
Osiris
3,371
1,631
0
1,512
17,446
23,289
0
9,266
7,872
0
12,289
L
Nu Wa
Oedipp
Nu Wa
11,629
6,091
0
239
11,706
4,975
0
8,317
3,197
34,941
626
L
7,063
436
0
1,367
12,317
14,074
0
7,377
4,706
25,846
0
W
Hera
15,816
3,724
0
463
4,696
1,937
0
2,266
2,347
38,340
0
L
Aphrodite
QueenHoneyB
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
7,186
3,482
518
1,026
15,489
6,449
0
10,200
5,215
0
28,360
W
Ganesha
SlainMyth
Ganesha
6,495
405
0
1,423
9,953
10,063
0
5,938
3,810
13,522
0
W
12,849
1,086
0
0
5,224
1,966
0
2,107
2,995
31,337
0
W
Mulan
gamess0__
Mulan
6,051
2,056
0
1,448
9,227
9,134
0
4,462
4,489
0
25,006
W
Anhur
primarch1
Anhur
12,013
10,002
0
848
5,129
2,432
0
3,110
1,922
0
28,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
43,135
215
Minions Killed
169
7
Camps Cleared
4
854,050
Distance Traveled
694,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,258
918
21
2
1
146,195
0
L
Nu Wa
9,328
1,036
53
6
2
173,177
0
L
Charon
8,806
978
51
6
0
204,516
0
W
Hera
9,774
1,086
64
7
1
175,606
0
L
Aphrodite
7,726
858
0
0
0
0
0
L
Cupid
9,017
1,002
44
5
1
170,959
0
W
Ganesha
10,292
1,144
0
0
0
192,911
2
W
Poseidon
10,116
1,124
52
6
2
165,600
0
W
Mulan
8,990
999
44
5
2
162,944
0
W
Anhur
9,637
1,071
55
6
2
156,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role