Player Matchup

Vamana
Vamana
GerfenCR
Vamana
Level 40
God Stats
27W - 5L
1,928 SR
Queue Stats
389W - 48L
1,798 Elo+
Party 1
Neith
Neith
MrsBubbIez
Neith
Level 107
God Stats
8W - 2L
1,888 SR
Queue Stats
62W - 43L
1,498 Elo+
Party 1
Vulcan
Vulcan
ZuesBag
Vulcan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 8L
1,705 Elo+
Party 1
Team Averages
Level 85
1,772 SR
1,667 Elo+

VS

Team Averages
Level 88
1,502 SR
1,484 Elo+
Nu Wa
Nu Wa
JTAYNazareth
Nu Wa
Level 83
God Stats
70W - 76L
1,530 SR
Queue Stats
164W - 175L
1,428 Elo+
Solo
Guan Yu
Guan Yu
baby_slayer2
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
villaa99
Arachne
Level 122
God Stats
2W - 1L
1,476 SR
Queue Stats
89W - 77L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GerfenCR
Vamana
12
7 / 1 / 4
9,111
1,012
8,204
7,613
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
1 / 1 / 8
7,869
874
3,056
3,562
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
ZuesBag
Vulcan
12
5 / 2 / 8
9,021
1,002
12,869
4,139
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
6,239
693
532
2,528
740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
baby_slayer2
Guan Yu
9
0 / 7 / 2
6,541
727
2,369
15,818
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Arachne
villaa99
Arachne
10
3 / 5 / 1
7,702
856
4,428
11,507
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
GerfenCR
Vamana
7
1
4
9
L
0
1
0
0
W
Neith
1
1
8
5
W
Vulcan
ZuesBag
Vulcan
5
2
8
4.5
L
Guan Yu
baby_slayer2
Guan Yu
0
7
2
0.14
L
Arachne
villaa99
Arachne
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
7,329
15,314
Taken
29,853
9,683
Mitigated
13,332
2,312
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
GerfenCR
Vamana
8,204
2,604
0
1,077
7,613
6,626
404
413
7,199
0
21,258
L
532
0
0
22
2,528
740
0
634
1,774
11,183
0
W
Neith
3,056
770
0
747
3,562
1,499
1,504
191
3,371
0
25,876
W
Vulcan
ZuesBag
Vulcan
12,869
7,558
0
488
4,139
1,558
205
118
4,021
45,317
0
L
Guan Yu
baby_slayer2
Guan Yu
2,369
45
507
1,214
15,818
7,719
0
6,651
8,848
0
14,424
L
Arachne
villaa99
Arachne
4,428
3,027
0
311
11,507
4,873
0
5,889
5,013
0
15,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
20,482
135
Minions Killed
44
0
Camps Cleared
0
550,837
Distance Traveled
427,879
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,111
1,012
31
3
0
206,159
1
L
Nu Wa
6,239
693
13
1
0
90,949
2
W
Neith
7,869
874
50
6
0
149,407
0
W
Vulcan
9,021
1,002
54
6
0
195,271
0
L
Guan Yu
6,541
727
15
2
0
154,281
2
L
Arachne
7,702
856
16
2
0
182,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role