Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
BiRRaCCuDDa
Sol
Gold IV
Level 108
God Stats
4W - 8L
1,484 SR
Queue Stats
153W - 160L
1,419 MMR
Solo
Ravana
Ravana
Bronze II
Darkメ情天
Ravana
Bronze II
Level 144
God Stats
0W - 1L
1,753 SR
Queue Stats
95W - 107L
964 MMR
Solo
Medusa
Medusa
Silver III
Ghostm95
Medusa
Silver III
Level 135
God Stats
0W - 1L
1,338 SR
Queue Stats
144W - 153L
1,023 MMR
Solo
Thanatos
Thanatos
Silver III
Klay midia
Thanatos
Silver III
Level 88
God Stats
4W - 9L
1,410 SR
Queue Stats
151W - 172L
777 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,497 SR
1,137 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,563 SR
1,113 MMR
Anubis
Anubis
Gold V
AciDviR
Anubis
Gold V
Level 87
God Stats
31W - 29L
1,623 SR
Queue Stats
141W - 145L
1,112 MMR
Solo
Jing Wei
Jing Wei
Gold V
C4_POLICE_061
Jing Wei
Gold V
Level 124
God Stats
17W - 18L
1,508 SR
Queue Stats
39W - 37L
1,448 MMR
Solo
Janus
Janus
Gold IV
disinfection
Janus
Gold IV
Level 65
God Stats
46W - 54L
1,463 SR
Queue Stats
194W - 206L
1,482 MMR
Solo
Serqet
Serqet
Silver II
larry potter 69
Serqet
Silver II
Level 120
God Stats
5W - 7L
1,419 SR
Queue Stats
179W - 206L
1,089 MMR
Solo
Bacchus
Bacchus
Bronze I
patrick-star433
Bacchus
Bronze I
Level 89
God Stats
11W - 6L
1,802 SR
Queue Stats
78W - 109L
434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 3 / 0
5,193
519
2,810
9,092
5,217
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 1 / 0
6,419
642
5,887
6,850
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 4 / 1
4,898
490
2,769
7,806
3,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
Ghostm95
Medusa
10
0 / 0 / 0
5,492
549
3,563
4,825
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Klay midia
Thanatos
9
1 / 4 / 0
5,321
532
3,439
10,080
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangArachneJormungandr

VS

Bans
Maman BrigitteVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AciDviR
Anubis
12
3 / 1 / 3
7,551
755
6,968
5,716
3,955
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
C4_POLICE_061
Jing Wei
10
0 / 0 / 3
6,105
611
2,766
4,900
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 5
6,493
649
5,537
5,214
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
7 / 0 / 0
6,688
669
5,576
8,713
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

9
1 / 0 / 5
5,665
567
3,870
7,216
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
W
Anubis
AciDviR
Anubis
3
1
3
4.5
L
0
1
0
0
W
Jing Wei
C4_POLICE_061
Jing Wei
0
0
3
1.5
L
0
4
1
0.13
L
Medusa
Ghostm95
Medusa
0
0
0
0
L
Thanatos
Klay midia
Thanatos
1
4
0
0.25
W
1
0
5
3.5
W
7
0
0
7
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
24,717
38,653
Taken
31,759
15,025
Mitigated
17,008
12,799
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,810
1,198
876
1,938
9,092
5,217
0
3,281
5,619
12,894
0
W
Anubis
AciDviR
Anubis
6,968
904
0
3,716
5,716
3,955
828
181
5,535
62,323
0
L
5,887
2,300
0
3,501
6,850
1,996
924
2,940
3,640
59,719
3,811
W
Jing Wei
C4_POLICE_061
Jing Wei
2,766
2,013
0
2,921
4,900
1,550
0
499
4,401
0
47,244
L
2,769
363
0
1,818
7,806
3,028
0
5,227
2,457
0
24,784
L
Medusa
Ghostm95
Medusa
3,563
816
0
1,131
4,825
1,782
0
1,447
3,378
0
47,235
L
Thanatos
Klay midia
Thanatos
3,439
1,097
0
3,535
10,080
3,002
0
3,080
6,806
0
31,199
W
5,537
277
0
1,227
5,214
1,975
0
3,888
1,326
47,273
0
W
5,576
1,637
0
2,892
8,713
3,799
0
2,196
6,517
0
37,962
W
3,870
296
0
2,438
7,216
5,729
0
1,880
5,336
14,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
32,502
290
Minions Killed
384
0
Camps Cleared
0
1,030,851
Distance Traveled
1,062,497
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,193
519
18
2
0
213,170
2
W
Anubis
7,551
755
109
11
0
174,095
0
L
Sol
6,419
642
110
11
0
199,184
3
W
Jing Wei
6,105
611
96
10
0
192,423
2
L
Ravana
4,898
490
33
3
0
193,456
0
L
Medusa
5,492
549
86
9
0
202,493
2
L
Thanatos
5,321
532
43
4
0
222,548
0
W
Janus
6,493
649
102
10
0
224,641
0
W
Serqet
6,688
669
62
6
0
244,606
0
W
Bacchus
5,665
567
15
2
0
226,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role