Player Matchup

Hercules
Hercules
 
Hercules
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Arapothos
Thoth
Level 161
God Stats
3W - 1L
1,704 SR
Queue Stats
162W - 191L
1,528 Elo+
Solo
Tiamat
Tiamat
Battlehardt
Tiamat
Level 229
God Stats
1W - 3L
1,558 SR
Queue Stats
629W - 606L
1,586 Elo+
Party 1
Bastet
Bastet
MGKPUSESPLSH
Bastet
Level 249
God Stats
16W - 16L
1,630 SR
Queue Stats
816W - 766L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
kobezakjordan10
Kuzenbo
Level 136
God Stats
5W - 8L
1,443 SR
Queue Stats
633W - 643L
1,467 Elo+
Solo
Team Averages
Level 199
1,567 SR
1,531 Elo+

VS

Team Averages
Level 157
1,559 SR
1,520 Elo+
Hercules
Hercules
Black_scythe69
Hercules
Level 118
God Stats
3W - 3L
1,510 SR
Queue Stats
94W - 74L
1,528 Elo+
Party 2
Bastet
Bastet
ImOG Puppyj
Bastet
Level 240
God Stats
2W - 6L
1,562 SR
Queue Stats
385W - 364L
1,487 Elo+
Solo
Hou Yi
Hou Yi
MarksmanPro_2015
Hou Yi
Level 122
God Stats
2W - 0L
1,582 SR
Queue Stats
24W - 30L
1,436 Elo+
Party 2
Thoth
Thoth
TheNitroNuke
Thoth
Level 149
God Stats
17W - 31L
1,563 SR
Queue Stats
829W - 728L
1,594 Elo+
Solo
Anubis
Anubis
kpok01
Anubis
Level 158
God Stats
22W - 18L
1,577 SR
Queue Stats
194W - 161L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 1
6,374
579
4,534
8,306
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Arapothos
Thoth
11
1 / 7 / 0
6,070
552
2,844
9,328
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
11
0 / 4 / 1
6,338
576
4,935
10,705
7,377
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
10
2 / 1 / 1
5,976
543
6,127
9,062
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 3
6,019
547
4,138
6,906
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 1 / 2
5,611
510
1,806
7,488
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
12
4 / 1 / 1
7,375
670
7,583
9,930
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
5,811
528
3,653
6,541
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 1
7,484
680
9,114
6,148
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
kpok01
Anubis
12
3 / 2 / 4
7,127
648
5,594
7,230
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
14
14
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
1
1.25
L
Thoth
Arapothos
Thoth
1
7
0
0.14
L
Tiamat
0
4
1
0.13
W
Hercules
0
1
2
1
W
Bastet
4
1
1
4.5
L
Bastet
2
1
1
2.5
W
1
2
1
0.75
W
6
0
1
6.5
L
1
0
3
2.5
W
Anubis
kpok01
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
27,750
44,307
Taken
37,337
24,105
Mitigated
15,907
15,534
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,534
1,895
0
2,633
8,306
4,164
247
847
7,459
0
49,932
L
Thoth
Arapothos
Thoth
2,844
452
0
507
9,328
2,726
0
7,640
1,688
45,810
0
L
Tiamat
4,935
660
0
5,057
10,705
7,377
0
1,061
9,644
46,629
0
W
Hercules
1,806
723
0
3,234
7,488
4,206
0
2,008
5,480
0
21,069
W
Bastet
7,583
1,862
0
5,384
9,930
3,815
0
4,210
5,720
0
54,054
L
Bastet
6,127
1,804
0
5,128
9,062
2,896
0
2,632
6,430
0
42,668
W
3,653
1,815
0
3,022
6,541
2,266
0
734
5,807
0
31,533
W
9,114
395
0
500
6,148
1,944
0
2,600
3,548
56,476
0
L
4,138
2,490
116
2,093
6,906
6,942
0
2,528
4,378
23,338
0
W
Anubis
kpok01
Anubis
5,594
285
0
4,498
7,230
3,676
0
2,365
4,865
60,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
33,408
368
Minions Killed
368
0
Camps Cleared
0
1,135,319
Distance Traveled
1,177,367
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,374
579
83
8
0
241,522
0
L
Thoth
6,070
552
79
7
0
199,269
1
L
Tiamat
6,338
576
90
8
0
212,127
2
W
Hercules
5,611
510
35
3
0
250,530
5
W
Bastet
7,375
670
98
9
0
239,568
0
L
Bastet
5,976
543
70
6
0
258,463
0
W
Hou Yi
5,811
528
49
4
0
202,690
0
W
Thoth
7,484
680
98
9
0
243,097
0
L
Kuzenbo
6,019
547
46
4
0
223,938
0
W
Anubis
7,127
648
88
8
0
241,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role