Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Andazar
Arachne
Level 151
God Stats
21W - 15L
1,588 SR
Queue Stats
64W - 69L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
IDesecret
Gilgamesh
Level 120
God Stats
24W - 18L
1,611 SR
Queue Stats
123W - 106L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Naidrai
Nu Wa
Level 183
God Stats
7W - 6L
1,638 SR
Queue Stats
94W - 94L
1,554 Elo+
Party 2
Team Averages
Level 154
1,567 SR
1,525 Elo+

VS

Team Averages
Level 131
1,579 SR
1,522 Elo+
The Morrigan
The Morrigan
Chavez Brothers
The Morrigan
Level 136
God Stats
5W - 5L
1,552 SR
Queue Stats
87W - 74L
1,554 Elo+
Party 1
Da Ji
Da Ji
II-Obeey-II
Da Ji
Level 140
God Stats
1W - 4L
1,358 SR
Queue Stats
139W - 129L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
WMWM-21
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
Shiva
Shiva
lordFarquad4king
Shiva
Level 129
God Stats
4W - 3L
1,607 SR
Queue Stats
95W - 78L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
spencyspice
Guan Yu
Level 124
God Stats
7W - 5L
1,880 SR
Queue Stats
294W - 274L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 5
8,036
574
7,149
8,448
6,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
 
Olorun
13
0 / 1 / 5
7,938
567
8,467
6,870
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Andazar
Arachne
16
7 / 0 / 3
9,291
664
6,861
11,828
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
IDesecret
Gilgamesh
14
1 / 0 / 3
8,729
624
6,756
11,233
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Naidrai
Nu Wa
14
4 / 2 / 3
8,502
607
11,815
6,304
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chavez Brothers
The Morrigan
12
0 / 4 / 1
6,622
473
5,613
11,538
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,317
523
4,296
12,748
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
WMWM-21
Heimdallr
10
0 / 1 / 0
5,963
426
3,100
9,013
3,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,597
471
6,537
16,253
11,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
spencyspice
Guan Yu
12
0 / 2 / 0
6,593
471
4,821
11,798
11,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
W
Olorun
 
Olorun
0
1
5
2.5
W
Arachne
Andazar
Arachne
7
0
3
8.5
L
The Morrigan
Chavez Brothers
The Morrigan
0
4
1
0.13
W
Gilgamesh
IDesecret
Gilgamesh
1
0
3
2.5
L
2
3
0
0.67
W
Nu Wa
Naidrai
Nu Wa
4
2
3
2.75
L
Heimdallr
WMWM-21
Heimdallr
0
1
0
0
L
1
4
1
0.38
L
Guan Yu
spencyspice
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,048
Damage
24,367
44,683
Taken
61,350
25,881
Mitigated
36,196
19,626
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,149
1,171
0
4,246
8,448
6,905
208
1,172
7,268
0
32,176
W
Olorun
 
Olorun
8,467
4,355
425
3,584
6,870
3,391
2,005
1,193
5,669
63,448
9,536
W
Arachne
Andazar
Arachne
6,861
5,183
0
6,014
11,828
5,479
0
1,146
10,674
0
85,593
L
The Morrigan
Chavez Brothers
The Morrigan
5,613
1,162
0
3,277
11,538
4,335
0
4,416
6,778
59,953
2,156
W
Gilgamesh
IDesecret
Gilgamesh
6,756
2,720
0
4,164
11,233
7,556
636
542
10,683
0
60,779
L
4,296
938
0
1,673
12,748
5,258
0
2,743
9,759
0
55,475
W
Nu Wa
Naidrai
Nu Wa
11,815
2,078
0
1,193
6,304
2,550
599
1,480
4,816
63,555
0
L
Heimdallr
WMWM-21
Heimdallr
3,100
1,116
0
1,079
9,013
3,542
0
4,215
4,708
0
37,925
L
6,537
591
1,822
3,436
16,253
11,743
0
7,127
8,802
0
26,484
L
Guan Yu
spencyspice
Guan Yu
4,821
633
300
3,718
11,798
11,318
0
643
11,063
1,208
37,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
33,092
483
Minions Killed
374
0
Camps Cleared
0
1,442,873
Distance Traveled
1,411,023
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,036
574
55
4
0
314,459
0
W
Olorun
7,938
567
110
8
0
259,008
2
W
Arachne
9,291
664
126
9
0
335,694
5
L
The Morrigan
6,622
473
112
8
0
260,184
3
W
Gilgamesh
8,729
624
98
7
0
300,118
0
L
Da Ji
7,317
523
100
7
0
295,220
2
W
Nu Wa
8,502
607
94
7
0
233,594
3
L
Heimdallr
5,963
426
72
5
0
289,337
0
L
Shiva
6,597
471
35
3
0
308,631
1
L
Guan Yu
6,593
471
55
4
0
257,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role