Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CurlyQueen97
Charybdis
Level 82
God Stats
12W - 11L
1,556 SR
Queue Stats
451W - 450L
1,485 Elo+
Party 2
Geb
Geb
ElReptiliano777
Geb
Level 107
God Stats
7W - 9L
1,471 SR
Queue Stats
578W - 574L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Teso0512
Morgan Le Fay
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
deadaugust69
Sun Wukong
Level 107
God Stats
8W - 6L
1,534 SR
Queue Stats
763W - 809L
1,394 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,479 Elo+

VS

Team Averages
Level 94
1,434 SR
1,481 Elo+
Ao Kuang
Ao Kuang
DinoObo
Ao Kuang
Level 81
God Stats
2W - 2L
1,323 SR
Queue Stats
32W - 25L
1,667 Elo+
Solo
Bacchus
Bacchus
NubSuckin
Bacchus
Level 89
God Stats
9W - 11L
1,436 SR
Queue Stats
162W - 174L
1,440 Elo+
Party 1
Thor
Thor
ToeSuckin
Thor
Level 66
God Stats
14W - 11L
1,469 SR
Queue Stats
244W - 295L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
Tru3Skillz8384
Xing Tian
Level 106
God Stats
8W - 5L
1,439 SR
Queue Stats
385W - 387L
1,490 Elo+
Solo
Bastet
Bastet
Winded
Bastet
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 5 / 6
8,197
683
9,702
11,561
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
CurlyQueen97
Charybdis
17
4 / 5 / 3
9,876
823
17,953
11,142
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 4 / 7
9,745
812
10,802
13,308
11,994
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Teso0512
Morgan Le Fay
15
2 / 7 / 4
8,560
713
15,403
13,493
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
deadaugust69
Sun Wukong
15
1 / 5 / 2
8,126
677
9,837
13,487
12,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DinoObo
Ao Kuang
18
10 / 2 / 9
10,717
893
13,889
14,835
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
NubSuckin
Bacchus
17
2 / 2 / 17
9,526
794
10,898
21,342
20,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
16
8 / 4 / 6
9,685
807
15,065
11,112
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Tru3Skillz8384
Xing Tian
16
2 / 1 / 16
9,338
778
7,914
23,866
20,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Winded
Bastet
16
4 / 1 / 10
9,618
802
10,403
10,922
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
10
Kills
26
26
Deaths
10
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
6
0.8
L
Charybdis
CurlyQueen97
Charybdis
4
5
3
1.1
W
Ao Kuang
DinoObo
Ao Kuang
10
2
9
7.25
L
2
4
7
1.38
W
Bacchus
NubSuckin
Bacchus
2
2
17
5.25
L
Morgan Le Fay
Teso0512
Morgan Le Fay
2
7
4
0.57
W
Thor
8
4
6
2.75
W
Xing Tian
Tru3Skillz8384
Xing Tian
2
1
16
10
W
Bastet
Winded
Bastet
4
1
10
9
L
Sun Wukong
deadaugust69
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,697
Damage
58,169
62,991
Taken
82,077
43,014
Mitigated
65,768
12,484
Healing
39,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,702
821
280
1,378
11,561
6,514
0
3,392
8,082
0
17,220
L
Charybdis
CurlyQueen97
Charybdis
17,953
9,195
50
1,589
11,142
5,448
0
6,300
4,656
0
33,656
W
Ao Kuang
DinoObo
Ao Kuang
13,889
3,392
1,847
4,115
14,835
15,189
314
5,517
9,318
25,005
0
L
10,802
632
1,729
2,273
13,308
11,994
0
7,511
5,670
20,851
0
W
Bacchus
NubSuckin
Bacchus
10,898
531
1,483
10,231
21,342
20,359
360
6,938
14,404
18,610
0
L
Morgan Le Fay
Teso0512
Morgan Le Fay
15,403
1,884
469
1,693
13,493
6,863
0
9,476
3,713
27,261
0
W
Thor
15,065
1,177
1,302
1,283
11,112
5,113
516
2,586
8,526
0
28,107
W
Xing Tian
Tru3Skillz8384
Xing Tian
7,914
229
2,988
12,016
23,866
20,279
133
8,035
15,831
19,933
0
W
Bastet
Winded
Bastet
10,403
2,054
1,140
2,916
10,922
4,828
212
3,129
7,793
0
21,738
L
Sun Wukong
deadaugust69
Sun Wukong
9,837
745
689
2,334
13,487
12,195
0
5,052
8,169
0
14,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
48,884
126
Minions Killed
122
0
Camps Cleared
0
1,019,765
Distance Traveled
1,210,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,197
683
28
2
0
219,452
0
L
Charybdis
9,876
823
53
4
0
193,241
0
W
Ao Kuang
10,717
893
35
3
0
233,245
0
L
Geb
9,745
812
7
1
0
215,088
0
W
Bacchus
9,526
794
12
1
0
249,436
0
L
Morgan Le Fay
8,560
713
22
2
0
180,653
0
W
Thor
9,685
807
26
2
0
214,142
0
W
Xing Tian
9,338
778
18
2
0
263,214
0
W
Bastet
9,618
802
31
3
0
250,748
0
L
Sun Wukong
8,126
677
16
1
0
211,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role