Player Matchup

Chernobog
Chernobog
Ardizz26
Chernobog
Level 106
God Stats
20W - 10L
1,767 SR
Queue Stats
37W - 16L
1,646 Elo+
Solo
Ravana
Ravana
Mapachito6619
Ravana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,555 Elo+
Solo
Ares
Ares
RyanChamp-
Ares
Level 68
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 4L
1,181 Elo+
Solo
Guan Yu
Guan Yu
alvajoe
Guan Yu
Level 127
God Stats
0W - 2L
1,289 SR
Queue Stats
157W - 164L
1,467 Elo+
Solo
Agni
Agni
dpazmitt
Agni
Level 123
God Stats
9W - 10L
1,553 SR
Queue Stats
137W - 142L
1,482 Elo+
Solo
Team Averages
Level 116
1,577 SR
1,466 Elo+

VS

Team Averages
Level 124
1,562 SR
1,434 Elo+
Osiris
Osiris
Catalectic224
Osiris
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 17L
1,246 Elo+
Party 1
Sobek
Sobek
IGxNeat
Sobek
Level 157
God Stats
13W - 4L
1,635 SR
Queue Stats
628W - 646L
1,505 Elo+
Party 1
Mercury
Mercury
RocketSnipez
Mercury
Level 63
God Stats
18W - 5L
1,783 SR
Queue Stats
99W - 78L
1,500 Elo+
Solo
Chernobog
Chernobog
V7Rudy
Chernobog
Level 125
God Stats
1W - 1L
1,292 SR
Queue Stats
127W - 134L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
iGxTeddy
Baron Samedi
Level 146
God Stats
4W - 4L
1,601 SR
Queue Stats
150W - 159L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ardizz26
Chernobog
12
7 / 3 / 0
7,305
609
8,646
9,203
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 5
6,352
529
7,835
9,889
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
5,289
441
2,540
9,021
9,955
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
alvajoe
Guan Yu
8
0 / 4 / 5
5,395
450
1,490
10,659
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
2 / 2 / 3
7,076
590
8,268
6,228
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,472
706
7,878
10,825
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
IGxNeat
Sobek
10
2 / 3 / 1
6,968
581
3,824
9,838
7,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
RocketSnipez
Mercury
14
3 / 4 / 6
8,125
677
6,951
13,734
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
V7Rudy
Chernobog
12
6 / 3 / 2
8,022
669
8,725
6,724
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iGxTeddy
Baron Samedi
12
2 / 1 / 4
7,372
614
5,512
9,054
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
16
16
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ardizz26
Chernobog
7
3
0
2.33
W
3
1
4
5
W
Sobek
IGxNeat
Sobek
2
3
1
0.83
L
2
3
5
1.5
W
Mercury
RocketSnipez
Mercury
3
4
6
1.5
L
1
4
2
0.5
W
Chernobog
V7Rudy
Chernobog
6
3
2
2.33
L
Guan Yu
alvajoe
Guan Yu
0
4
5
0.63
L
Agni
2
2
3
1.75
W
Baron Samedi
iGxTeddy
Baron Samedi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,779
Damage
32,890
45,000
Taken
50,175
27,536
Mitigated
28,767
8,207
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ardizz26
Chernobog
8,646
5,254
0
2,489
9,203
3,619
180
762
8,441
0
51,902
W
7,878
2,653
0
5,010
10,825
9,706
0
2,582
8,243
0
53,949
W
Sobek
IGxNeat
Sobek
3,824
226
0
4,063
9,838
7,769
0
2,188
7,650
17,606
0
L
7,835
2,016
0
730
9,889
4,579
9
1,781
8,108
0
44,989
W
Mercury
RocketSnipez
Mercury
6,951
3,909
0
1,803
13,734
4,912
0
1,500
12,234
0
69,073
L
2,540
477
0
0
9,021
9,955
0
604
8,417
16,025
0
W
Chernobog
V7Rudy
Chernobog
8,725
5,069
0
1,722
6,724
2,656
1,062
1,541
5,183
0
54,268
L
Guan Yu
alvajoe
Guan Yu
1,490
174
572
3,456
10,659
6,935
0
2,748
7,911
0
7,713
L
Agni
8,268
224
0
960
6,228
2,448
0
3,441
2,787
52,939
0
W
Baron Samedi
iGxTeddy
Baron Samedi
5,512
335
706
4,913
9,054
3,724
713
2,997
6,057
45,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
38,959
265
Minions Killed
357
0
Camps Cleared
0
1,245,468
Distance Traveled
1,284,886
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,305
609
77
6
0
258,923
2
W
Osiris
8,472
706
72
6
0
235,560
0
W
Sobek
6,968
581
24
2
0
278,033
11
L
Ravana
6,352
529
61
5
0
251,465
0
W
Mercury
8,125
677
97
8
0
291,575
1
L
Ares
5,289
441
17
1
0
229,212
0
W
Chernobog
8,022
669
90
8
0
237,879
0
L
Guan Yu
5,395
450
7
1
0
280,751
0
L
Agni
7,076
590
103
9
0
225,117
0
W
Baron Samedi
7,372
614
74
6
0
241,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role