Player Matchup

Fenrir
Fenrir
Dadley751
Fenrir
Level 26
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Anubis
Anubis
SolairePrzTeSun
Anubis
Level 48
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dayday99
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,159 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Team Averages
Level 30
1,371 SR
1,233 Elo+

VS

Team Averages
Level 79
1,413 SR
1,477 Elo+
Mulan
Mulan
RJC9069
Mulan
Level 29
God Stats
2W - 1L
1,249 SR
Queue Stats
85W - 90L
1,547 Elo+
Party 2
Arachne
Arachne
TouringBoot1680
Arachne
Level 103
God Stats
5W - 4L
1,668 SR
Queue Stats
90W - 87L
1,555 Elo+
Party 2
Chang'e
Chang'e
daenydracarys
Chang'e
Level 104
God Stats
1W - 1L
1,323 SR
Queue Stats
46W - 55L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dadley751
Fenrir
7
0 / 11 / 2
6,228
692
6,047
14,238
7,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 8 / 1
6,563
729
5,000
9,592
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
dayday99
Ah Muzen Cab
9
2 / 9 / 0
7,641
849
7,974
12,840
4,987
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RJC9069
Mulan
12
6 / 0 / 18
9,525
1,058
13,275
12,464
12,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
14 / 2 / 14
10,207
1,134
9,723
13,571
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
8 / 0 / 18
10,001
1,111
10,157
6,300
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
78
2
Kills
28
28
Deaths
2
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dadley751
Fenrir
0
11
2
0.09
W
Mulan
RJC9069
Mulan
6
0
18
15
L
0
8
1
0.06
W
14
2
14
10.5
W
Chang'e
8
0
18
17
L
Ah Muzen Cab
dayday99
Ah Muzen Cab
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,021
Damage
33,155
36,670
Taken
32,335
17,198
Mitigated
23,767
1,866
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dadley751
Fenrir
6,047
2,161
0
1,024
14,238
7,725
0
5,116
9,122
0
12,141
W
Mulan
RJC9069
Mulan
13,275
3,061
0
3,078
12,464
12,276
459
1,606
10,858
0
36,211
L
5,000
162
0
292
9,592
4,486
0
2,274
7,318
23,619
0
W
9,723
6,930
0
6,683
13,571
9,246
1,167
2,174
11,397
0
26,732
W
Chang'e
10,157
1,363
3,041
3,851
6,300
2,245
1,140
1,353
4,947
39,000
0
L
Ah Muzen Cab
dayday99
Ah Muzen Cab
7,974
4,841
0
550
12,840
4,987
0
2,892
9,948
0
19,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
29,733
74
Minions Killed
126
0
Camps Cleared
0
379,221
Distance Traveled
518,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,228
692
8
1
0
127,757
0
W
Mulan
9,525
1,058
38
4
0
179,244
0
L
Anubis
6,563
729
39
4
0
128,048
1
W
Arachne
10,207
1,134
26
3
0
165,278
0
W
Chang'e
10,001
1,111
62
7
0
173,524
0
L
Ah Muzen Cab
7,641
849
27
3
0
123,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role