Player Matchup

Hou Yi
Hou Yi
ImBoutToBust
Hou Yi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,303 Elo+
Party 1
Hades
Hades
Jrobertops22
Hades
Level 62
God Stats
11W - 8L
1,538 SR
Queue Stats
338W - 336L
1,447 Elo+
Solo
Zeus
Zeus
LightHarvester
Zeus
Level 85
God Stats
13W - 6L
1,795 SR
Queue Stats
601W - 593L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
PapiDizzy
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,275 Elo+
Party 1
Khepri
Khepri
YellowxSharpie
Khepri
Level 68
God Stats
116W - 92L
1,608 SR
Queue Stats
408W - 337L
1,535 Elo+
Solo
Team Averages
Level 67
1,588 SR
1,410 Elo+

VS

Team Averages
Level 100
1,538 SR
1,450 Elo+
Susano
Susano
CaptCharisma954
Susano
Level 143
God Stats
3W - 2L
1,616 SR
Queue Stats
425W - 468L
1,421 Elo+
Solo
Janus
Janus
JEKELE14
Janus
Level 106
God Stats
1W - 0L
1,721 SR
Queue Stats
10W - 11L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
MagicHydra53601
Kukulkan
Level 59
God Stats
44W - 37L
1,503 SR
Queue Stats
81W - 81L
1,431 Elo+
Solo
Achilles
Achilles
MrFefe-Lucks
Achilles
Level 68
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 9L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
draikxdl
Erlang Shen
Level 124
God Stats
7W - 5L
1,597 SR
Queue Stats
58W - 77L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 3 / 0
8,607
861
3,659
11,621
4,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 2
9,003
900
4,519
5,051
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 0
9,738
974
5,625
13,205
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PapiDizzy
Gilgamesh
14
0 / 2 / 1
9,160
916
11,558
19,561
12,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 0 / 2
9,208
921
879
5,639
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

224

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,222
922
4,344
3,110
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
JEKELE14
Janus
16
1 / 0 / 5
10,153
1,015
14,553
6,113
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
16
5 / 1 / 3
10,712
1,071
15,317
4,114
1,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MrFefe-Lucks
Achilles
16
1 / 0 / 6
10,172
1,017
6,067
6,855
5,129
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
draikxdl
Erlang Shen
15
1 / 0 / 4
9,706
971
10,781
11,649
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
9
9
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Hou Yi
0
3
0
0
W
Janus
JEKELE14
Janus
1
0
5
3.5
L
0
1
2
1
L
2
3
0
0.67
W
Kukulkan
5
1
3
6.5
W
Achilles
MrFefe-Lucks
Achilles
1
0
6
4
L
Gilgamesh
PapiDizzy
Gilgamesh
0
2
1
0.25
L
0
0
2
1
W
Erlang Shen
draikxdl
Erlang Shen
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
51,062
55,077
Taken
31,841
28,449
Mitigated
25,362
2,336
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,344
488
0
81
3,110
1,144
0
1,738
1,372
0
12,474
L
Hou Yi
3,659
1,762
0
149
11,621
4,187
0
6,847
4,215
0
8,071
W
Janus
JEKELE14
Janus
14,553
1,067
0
921
6,113
2,265
0
2,784
3,329
35,911
0
L
4,519
833
245
821
5,051
2,718
0
2,609
2,281
16,537
0
L
5,625
1,294
0
58
13,205
4,772
0
7,169
5,651
26,408
0
W
Kukulkan
15,317
1,480
353
757
4,114
1,726
0
2,389
1,725
31,327
0
W
Achilles
MrFefe-Lucks
Achilles
6,067
3,086
0
421
6,855
5,129
0
997
5,858
0
30,914
L
Gilgamesh
PapiDizzy
Gilgamesh
11,558
2,139
150
496
19,561
12,469
0
9,692
9,343
0
35,011
L
879
125
0
417
5,639
4,303
0
2,870
2,663
4,496
0
W
Erlang Shen
draikxdl
Erlang Shen
10,781
5,133
0
2,339
11,649
15,098
0
3,115
8,534
0
27,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
49,965
147
Minions Killed
209
3
Camps Cleared
15
682,253
Distance Traveled
956,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,222
922
14
1
0
150,405
0
L
Hou Yi
8,607
861
12
1
0
137,403
0
W
Janus
10,153
1,015
56
6
3
212,227
0
L
Hades
9,003
900
31
3
0
88,614
0
L
Zeus
9,738
974
45
5
2
165,492
0
W
Kukulkan
10,712
1,071
53
5
2
190,981
0
W
Achilles
10,172
1,017
53
5
8
193,623
0
L
Gilgamesh
9,160
916
54
5
1
203,156
0
L
Khepri
9,208
921
5
1
0
87,588
0
W
Erlang Shen
9,706
971
33
3
2
209,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role