Player Matchup

Baron Samedi
Baron Samedi
BigHunts
Baron Samedi
Level 123
God Stats
1W - 3L
1,355 SR
Queue Stats
99W - 102L
1,517 Elo+
Party 2
Medusa
Medusa
ENDP0INT
Medusa
Level 132
God Stats
8W - 6L
1,687 SR
Queue Stats
406W - 367L
1,555 Elo+
Party 2
Cliodhna
Cliodhna
KimbapKent
Cliodhna
Level 127
God Stats
1W - 1L
1,466 SR
Queue Stats
17W - 13L
1,610 Elo+
Party 3
Artemis
Artemis
Redial12
Artemis
Level 149
God Stats
1W - 2L
1,625 SR
Queue Stats
54W - 54L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowV2
Sun Wukong
Level 148
God Stats
1W - 1L
1,714 SR
Queue Stats
14W - 10L
1,641 Elo+
Party 3
Team Averages
Level 136
1,569 SR
1,570 Elo+

VS

Team Averages
Level 163
1,631 SR
1,556 Elo+
Cu Chulainn
Cu Chulainn
Docking37
Cu Chulainn
Level 156
God Stats
4W - 3L
1,551 SR
Queue Stats
226W - 221L
1,527 Elo+
Solo
Atlas
Atlas
ItsThisYoshi
Atlas
Level 147
God Stats
4W - 1L
1,614 SR
Queue Stats
126W - 119L
1,586 Elo+
Party 1
Susano
Susano
Midnoche
Susano
Level 156
God Stats
20W - 20L
1,482 SR
Queue Stats
582W - 605L
1,546 Elo+
Solo
Scylla
Scylla
Undderwod
Scylla
Level 209
God Stats
5W - 1L
1,744 SR
Queue Stats
108W - 103L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Wolfiakun
Baron Samedi
Level 145
God Stats
2W - 0L
1,764 SR
Queue Stats
92W - 93L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigHunts
Baron Samedi
16
2 / 3 / 9
9,440
674
18,247
10,323
6,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
ENDP0INT
Medusa
16
5 / 6 / 7
9,943
710
22,501
17,531
9,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
KimbapKent
Cliodhna
15
5 / 4 / 6
9,254
661
9,487
14,080
8,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Redial12
Artemis
16
3 / 5 / 8
9,180
656
13,634
13,421
7,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ShadowV2
Sun Wukong
16
0 / 4 / 11
9,750
696
14,412
17,976
24,666
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Docking37
Cu Chulainn
16
5 / 5 / 11
10,001
714
9,080
18,039
24,300
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 1 / 18
10,816
773
13,236
19,360
24,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Midnoche
Susano
17
6 / 5 / 8
10,213
730
12,806
18,965
11,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Undderwod
Scylla
19
6 / 2 / 11
11,213
801
17,161
17,610
9,884
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Wolfiakun
Baron Samedi
18
3 / 2 / 16
10,057
718
14,351
16,303
12,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
15
Kills
22
22
Deaths
15
41
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigHunts
Baron Samedi
2
3
9
2.17
W
Cu Chulainn
Docking37
Cu Chulainn
5
5
11
2.1
L
Medusa
ENDP0INT
Medusa
5
6
7
1.42
W
2
1
18
11
L
Cliodhna
KimbapKent
Cliodhna
5
4
6
2
W
Susano
Midnoche
Susano
6
5
8
2
L
Artemis
Redial12
Artemis
3
5
8
1.4
L
Sun Wukong
ShadowV2
Sun Wukong
0
4
11
1.38
W
Scylla
Undderwod
Scylla
6
2
11
5.75
W
Baron Samedi
Wolfiakun
Baron Samedi
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,281
Damage
66,634
73,331
Taken
90,277
55,713
Mitigated
81,973
25,152
Healing
33,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigHunts
Baron Samedi
18,247
764
4,419
2,508
10,323
6,286
294
7,466
2,857
33,635
0
W
Cu Chulainn
Docking37
Cu Chulainn
9,080
909
760
2,042
18,039
24,300
40
4,756
13,266
2,713
14,171
L
Medusa
ENDP0INT
Medusa
22,501
5,988
939
2,750
17,531
9,115
45
11,792
5,739
0
38,040
W
13,236
4,321
3,954
4,186
19,360
24,398
271
5,922
13,438
27,637
936
L
Cliodhna
KimbapKent
Cliodhna
9,487
1,010
1,567
2,915
14,080
8,538
44
7,046
7,034
0
11,728
W
Susano
Midnoche
Susano
12,806
1,242
1,787
4,397
18,965
11,107
138
1,422
17,540
0
21,514
L
Artemis
Redial12
Artemis
13,634
6,518
652
2,009
13,421
7,108
696
8,118
5,303
0
27,134
L
Sun Wukong
ShadowV2
Sun Wukong
14,412
1,210
2,710
4,683
17,976
24,666
0
10,538
7,438
0
28,158
W
Scylla
Undderwod
Scylla
17,161
1,367
1,133
2,099
17,610
9,884
1,233
2,244
15,366
40,527
0
W
Baron Samedi
Wolfiakun
Baron Samedi
14,351
687
8,185
5,443
16,303
12,284
168
3,881
12,420
25,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
52,300
138
Minions Killed
150
0
Camps Cleared
0
1,325,910
Distance Traveled
1,249,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,440
674
44
3
0
258,361
0
W
Cu Chulainn
10,001
714
14
1
0
200,660
0
L
Medusa
9,943
710
29
2
0
264,743
0
W
Atlas
10,816
773
26
2
0
272,799
0
L
Cliodhna
9,254
661
13
1
0
276,201
0
W
Susano
10,213
730
23
2
0
237,562
0
L
Artemis
9,180
656
34
2
0
219,346
0
L
Sun Wukong
9,750
696
18
1
0
307,259
0
W
Scylla
11,213
801
60
4
0
279,657
0
W
Baron Samedi
10,057
718
27
2
0
258,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role