Player Matchup

Mercury
Mercury
PrinceDm
Mercury
Level 143
God Stats
12W - 9L
1,795 SR
Queue Stats
164W - 156L
1,459 Elo+
Solo
Ullr
Ullr
RayTarantino
Ullr
Level 120
God Stats
0W - 1L
1,230 SR
Queue Stats
180W - 179L
1,489 Elo+
Party 2
Artio
Artio
SiickWiitEt
Artio
Level 124
God Stats
5W - 4L
1,560 SR
Queue Stats
391W - 373L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
oogwaymaster
Aphrodite
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
37W - 32L
1,510 Elo+
Party 2
Vulcan
Vulcan
Σhatley707
Vulcan
Level 149
God Stats
99W - 80L
1,540 SR
Queue Stats
234W - 196L
1,564 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,499 Elo+

VS

Team Averages
Level 126
1,567 SR
1,486 Elo+
Olorun
Olorun
Flux55
Olorun
Level 159
God Stats
8W - 2L
1,514 SR
Queue Stats
260W - 228L
1,526 Elo+
Party 1
Chaac
Chaac
Jbev15
Chaac
Level 17
God Stats
2W - 0L
1,790 SR
Queue Stats
17W - 22L
1,363 Elo+
Party 1
Arachne
Arachne
RealtorRampage
Arachne
Level 171
God Stats
21W - 19L
1,592 SR
Queue Stats
672W - 676L
1,491 Elo+
Solo
Sobek
Sobek
Steakob
Sobek
Level 101
God Stats
3W - 2L
1,371 SR
Queue Stats
385W - 356L
1,511 Elo+
Party 1
Artemis
Artemis
iFriendZone
Artemis
Level 180
God Stats
3W - 2L
1,569 SR
Queue Stats
387W - 382L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PrinceDm
Mercury
14
4 / 5 / 0
8,836
465
5,693
15,704
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 2
7,950
418
7,668
17,583
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 0
9,719
512
13,405
22,655
21,677
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
oogwaymaster
Aphrodite
12
0 / 6 / 4
7,482
394
7,204
18,871
14,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
15
0 / 3 / 3
8,951
471
10,753
11,669
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Flux55
Olorun
19
11 / 0 / 1
13,447
708
24,212
15,107
8,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Jbev15
Chaac
17
0 / 0 / 1
10,644
560
9,745
17,686
14,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 5
10,039
528
10,537
15,865
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Steakob
Sobek
12
0 / 2 / 6
8,682
457
3,128
12,724
12,569
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
iFriendZone
Artemis
19
5 / 1 / 2
11,856
624
12,059
13,383
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
20
21
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Flux55
Olorun
11
0
1
11.5
W
Chaac
Jbev15
Chaac
0
0
1
0.5
L
Mercury
PrinceDm
Mercury
4
5
0
0.8
L
0
6
2
0.17
W
4
3
5
2.17
L
2
1
0
2
W
Sobek
Steakob
Sobek
0
2
6
1.5
W
Artemis
iFriendZone
Artemis
5
1
2
6
L
Aphrodite
oogwaymaster
Aphrodite
0
6
4
0.33
L
Vulcan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,723
Damage
59,681
86,482
Taken
74,765
55,480
Mitigated
48,644
31,951
Healing
28,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Flux55
Olorun
24,212
14,511
1,290
11,774
15,107
8,311
5,503
4,785
10,296
129,915
14,847
W
Chaac
Jbev15
Chaac
9,745
2,483
0
6,555
17,686
14,995
0
10,832
6,852
0
71,984
L
Mercury
PrinceDm
Mercury
5,693
2,017
0
5,020
15,704
6,582
0
3,154
12,550
0
63,107
L
7,668
2,530
0
3,481
17,583
7,386
0
12,020
5,563
0
62,805
W
10,537
7,086
0
3,731
15,865
6,876
0
6,126
9,639
0
77,194
L
13,405
2,060
237
14,100
22,655
21,677
0
3,081
19,574
77,473
0
W
Sobek
Steakob
Sobek
3,128
339
88
3,089
12,724
12,569
177
3,675
8,945
18,499
0
W
Artemis
iFriendZone
Artemis
12,059
3,498
0
2,446
13,383
5,893
1,059
7,855
5,240
0
108,912
L
Aphrodite
oogwaymaster
Aphrodite
7,204
901
2,084
6,061
18,871
14,423
0
8,185
10,686
34,450
0
L
Vulcan
10,753
3,146
0
968
11,669
5,412
0
528
11,141
82,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
54,668
503
Minions Killed
611
0
Camps Cleared
0
1,896,286
Distance Traveled
1,777,744
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,447
708
183
10
0
380,505
2
W
Chaac
10,644
560
141
7
0
326,852
1
L
Mercury
8,836
465
112
6
0
414,229
0
L
Ullr
7,950
418
100
5
0
342,698
4
W
Arachne
10,039
528
91
5
0
429,367
0
L
Artio
9,719
512
102
5
0
380,455
0
W
Sobek
8,682
457
10
1
0
311,488
0
W
Artemis
11,856
624
186
10
0
329,532
5
L
Aphrodite
7,482
394
55
3
0
385,379
6
L
Vulcan
8,951
471
134
7
0
373,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role