Player Matchup

Eset
Eset
Batablue
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,623 Elo+
Party 2
Bacchus
Bacchus
Tim4024
Bacchus
Level 63
God Stats
9W - 4L
1,594 SR
Queue Stats
35W - 22L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
ÁCuChulainn
Jing Wei
Level 144
God Stats
3W - 2L
1,764 SR
Queue Stats
76W - 72L
1,536 Elo+
Party 2
Team Averages
Level 117
1,619 SR
1,577 Elo+

VS

Team Averages
Level 115
1,507 SR
1,409 Elo+
Thoth
Thoth
GoriLLaGripcussy
Thoth
Level 86
God Stats
19W - 9L
1,729 SR
Queue Stats
71W - 64L
1,553 Elo+
Party 1
Horus
Horus
Jonnytlb
Horus
Level 109
God Stats
9W - 8L
1,508 SR
Queue Stats
243W - 245L
1,586 Elo+
Party 1
Maui
Maui
emmanuel78
Maui
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 4L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 4 / 0
6,391
639
2,299
5,968
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Tim4024
Bacchus
9
0 / 1 / 0
6,344
634
5,034
6,550
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ÁCuChulainn
Jing Wei
10
0 / 0 / 0
6,728
673
4,225
5,430
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
8,652
865
9,914
3,201
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Jonnytlb
Horus
10
0 / 0 / 3
6,881
688
2,983
8,525
5,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 5
7,069
707
1,773
4,875
3,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
0
4
0
0
W
5
0
0
5
W
Horus
Jonnytlb
Horus
0
0
3
1.5
L
Bacchus
Tim4024
Bacchus
0
1
0
0
W
0
0
5
2.5
L
Jing Wei
ÁCuChulainn
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
14,670
17,948
Taken
16,601
9,228
Mitigated
10,611
3,503
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
2,299
311
0
572
5,968
1,709
0
4,559
1,330
19,051
0
W
9,914
123
0
907
3,201
1,133
0
1,748
1,196
60,485
0
W
Horus
Jonnytlb
Horus
2,983
1,133
608
2,063
8,525
5,808
0
2,749
5,369
0
13,322
L
Bacchus
Tim4024
Bacchus
5,034
60
0
877
6,550
6,032
0
3,346
2,842
10,275
0
W
1,773
501
0
270
4,875
3,670
0
2,258
2,209
10,235
0
L
Jing Wei
ÁCuChulainn
Jing Wei
4,225
2,938
0
2,054
5,430
1,487
0
3,906
1,454
0
29,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,463
Gold Earned
22,602
93
Minions Killed
121
0
Camps Cleared
0
550,103
Distance Traveled
614,444
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,391
639
33
3
0
166,363
1
W
Thoth
8,652
865
89
9
0
206,927
0
W
Horus
6,881
688
16
2
0
207,339
0
L
Bacchus
6,344
634
13
1
0
187,422
2
W
Maui
7,069
707
16
2
0
200,178
0
L
Jing Wei
6,728
673
47
5
0
196,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role