Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
NubSuckin
Sol
Level 89
God Stats
2W - 2L
1,642 SR
Queue Stats
162W - 174L
1,451 Elo+
Party 1
Ares
Ares
ToeSuckin
Ares
Level 66
God Stats
2W - 3L
1,359 SR
Queue Stats
244W - 295L
1,394 Elo+
Party 1
Tyr
Tyr
baja bEt
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 156L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
deadaugust69
Aphrodite
Level 107
God Stats
7W - 3L
1,645 SR
Queue Stats
763W - 809L
1,423 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,460 Elo+

VS

Team Averages
Level 74
1,448 SR
1,471 Elo+
King Arthur
King Arthur
ShellySly
King Arthur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,450 Elo+
Solo
Hera
Hera
TTVclayber18
Hera
Level 61
God Stats
5W - 3L
1,426 SR
Queue Stats
178W - 157L
1,483 Elo+
Party 3
Hel
Hel
ThatRichard
Hel
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,476 Elo+
Party 3
Artemis
Artemis
aheitz13
Artemis
Level 67
God Stats
5W - 3L
1,424 SR
Queue Stats
132W - 123L
1,469 Elo+
Party 3
Jormungandr
Jormungandr
parkgriff
Jormungandr
Level 48
God Stats
7W - 3L
1,389 SR
Queue Stats
96W - 96L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 2 / 3
7,880
716
15,317
9,699
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 4 / 3
8,099
736
8,713
9,634
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
1 / 7 / 3
7,284
662
4,405
15,484
19,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 4
7,555
687
4,582
15,212
14,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
deadaugust69
Aphrodite
14
1 / 6 / 6
7,847
713
8,278
12,522
11,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ShellySly
King Arthur
14
3 / 3 / 17
8,868
806
5,687
13,321
10,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 22
9,220
838
12,481
9,794
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 0 / 16
9,826
893
6,904
8,075
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
aheitz13
Artemis
18
15 / 2 / 10
11,604
1,055
24,572
13,963
7,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
parkgriff
Jormungandr
14
1 / 2 / 24
9,022
820
11,029
16,871
15,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
115
7
Kills
26
26
Deaths
8
19
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
3
1.75
L
2
4
3
0.88
W
King Arthur
ShellySly
King Arthur
3
3
17
3.83
W
1
1
22
12
W
6
0
16
14
L
Ares
1
7
3
0.36
W
Artemis
aheitz13
Artemis
15
2
10
10
L
1
7
4
0.43
L
Aphrodite
deadaugust69
Aphrodite
1
6
6
0.67
W
Jormungandr
parkgriff
Jormungandr
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
60,673
62,551
Taken
62,024
54,536
Mitigated
41,206
14,569
Healing
35,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,317
4,600
517
1,780
9,699
5,104
0
3,657
6,042
0
30,013
L
8,713
2,250
301
2,336
9,634
4,191
0
3,974
5,660
17,697
0
W
King Arthur
ShellySly
King Arthur
5,687
409
433
283
13,321
10,702
447
2,739
10,482
0
9,772
W
12,481
2,850
2,415
1,969
9,794
3,934
1,757
4,366
5,226
28,288
0
W
6,904
831
16,036
6,528
8,075
3,654
954
3,166
4,731
16,331
0
L
Ares
4,405
109
295
543
15,484
19,340
0
7,465
8,019
7,052
0
W
Artemis
aheitz13
Artemis
24,572
12,429
2,017
1,532
13,963
7,007
5,140
4,913
8,922
0
46,042
L
4,582
665
306
1,364
15,212
14,711
0
7,958
7,254
0
8,209
L
Aphrodite
deadaugust69
Aphrodite
8,278
822
2,914
4,213
12,522
11,190
0
6,654
5,868
21,776
0
W
Jormungandr
parkgriff
Jormungandr
11,029
1,408
1,091
2,754
16,871
15,909
671
5,412
11,267
22,472
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
48,540
101
Minions Killed
127
0
Camps Cleared
0
838,886
Distance Traveled
1,108,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,880
716
24
2
0
198,481
0
L
Sol
8,099
736
29
3
0
150,279
0
W
King Arthur
8,868
806
4
0
0
208,824
0
W
Hera
9,220
838
39
4
0
207,321
0
W
Hel
9,826
893
17
2
0
237,544
0
L
Ares
7,284
662
7
1
0
145,180
0
W
Artemis
11,604
1,055
51
5
0
206,059
0
L
Tyr
7,555
687
7
1
0
190,502
0
L
Aphrodite
7,847
713
34
3
0
154,444
0
W
Jormungandr
9,022
820
16
1
0
248,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role