Player Matchup

Gilgamesh
Gilgamesh
ExplosiveLou
Gilgamesh
Level 157
God Stats
5W - 3L
1,665 SR
Queue Stats
480W - 156L
1,754 Elo+
Party 1
Nike
Nike
FrigidFloridian
Nike
Level 159
God Stats
4W - 0L
1,879 SR
Queue Stats
506W - 163L
1,702 Elo+
Party 1
Izanami
Izanami
ShadowWalker417
Izanami
Level 128
God Stats
3W - 1L
1,574 SR
Queue Stats
177W - 38L
1,712 Elo+
Party 1
Artio
Artio
WarmFuzzyFuzz75
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,463 Elo+
Party 1
Janus
Janus
stanloo
Janus
Level 128
God Stats
4W - 4L
1,398 SR
Queue Stats
137W - 115L
1,504 Elo+
Solo
Team Averages
Level 140
1,603 SR
1,627 Elo+

VS

Team Averages
Level 119
1,434 SR
1,445 Elo+
Jing Wei
Jing Wei
Its me Chrisp
Jing Wei
Level 144
God Stats
2W - 4L
1,279 SR
Queue Stats
201W - 200L
1,500 Elo+
Solo
Olorun
Olorun
JuatAtard
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 165L
1,528 Elo+
Solo
Chiron
Chiron
No Reversion
Chiron
Level 101
God Stats
1W - 3L
1,392 SR
Queue Stats
161W - 154L
1,519 Elo+
Solo
Geb
Geb
SmartFridgeUser
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,376 Elo+
Party 2
Kuzenbo
Kuzenbo
YungMaistro
Kuzenbo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExplosiveLou
Gilgamesh
11
6 / 2 / 5
7,181
1,436
3,529
5,892
5,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 9
6,407
1,281
3,599
4,550
3,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 1 / 9
5,963
1,193
5,489
4,371
1,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 7
6,010
1,202
1,906
4,854
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
stanloo
Janus
12
2 / 0 / 9
6,625
1,325
6,182
1,536
674
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Its me Chrisp
Jing Wei
10
2 / 2 / 3
5,271
1,054
2,970
3,759
1,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
JuatAtard
Olorun
10
3 / 3 / 1
5,760
1,152
2,886
4,934
2,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
5
0 / 1 / 0
4,290
858
590
1,355
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
4,984
997
4,142
6,934
5,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
YungMaistro
Kuzenbo
10
0 / 2 / 4
4,918
984
2,164
6,038
5,870
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
11
Kills
6
6
Deaths
11
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ExplosiveLou
Gilgamesh
6
2
5
4.25
W
2
2
9
3.25
L
Jing Wei
Its me Chrisp
Jing Wei
2
2
3
1.75
L
Olorun
JuatAtard
Olorun
3
3
1
1.17
L
Chiron
0
1
0
0
W
1
1
9
5.5
L
1
3
2
0.67
W
0
1
7
3.5
L
Kuzenbo
YungMaistro
Kuzenbo
0
2
4
1
W
Janus
stanloo
Janus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
12,752
21,203
Taken
23,020
15,221
Mitigated
16,393
8,983
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ExplosiveLou
Gilgamesh
3,529
1,001
531
482
5,892
5,265
695
1,245
4,647
0
4,981
W
3,599
154
1,704
889
4,550
3,494
480
969
3,581
0
7,310
L
Jing Wei
Its me Chrisp
Jing Wei
2,970
2,269
340
96
3,759
1,687
0
1,040
2,719
0
7,508
L
Olorun
JuatAtard
Olorun
2,886
1,229
264
746
4,934
2,677
0
1,843
3,091
7,081
0
L
Chiron
590
0
0
112
1,355
622
0
164
1,191
0
1,365
W
5,489
3,914
104
1,315
4,371
1,841
222
2,747
1,624
0
10,576
L
4,142
470
518
377
6,934
5,537
0
2,185
4,749
4,921
0
W
1,906
201
1,383
1,594
4,854
3,947
446
3,086
1,768
3,779
0
L
Kuzenbo
YungMaistro
Kuzenbo
2,164
787
462
674
6,038
5,870
0
2,856
3,182
5,006
0
W
Janus
stanloo
Janus
6,182
1,569
218
763
1,536
674
1,416
1,145
391
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
25,223
63
Minions Killed
29
0
Camps Cleared
0
480,555
Distance Traveled
333,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,181
1,436
3
1
0
112,331
0
W
Nike
6,407
1,281
4
1
0
97,753
0
L
Jing Wei
5,271
1,054
11
2
0
76,395
0
L
Olorun
5,760
1,152
8
2
0
68,319
0
L
Chiron
4,290
858
3
1
0
15,451
0
W
Izanami
5,963
1,193
9
2
0
80,408
0
L
Geb
4,984
997
2
0
0
83,197
0
W
Artio
6,010
1,202
2
0
0
99,577
0
L
Kuzenbo
4,918
984
5
1
0
90,332
0
W
Janus
6,625
1,325
45
9
0
90,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role