Player Matchup

Ymir
Ymir
Knobslob88
Ymir
Level 24
God Stats
6W - 1L
1,658 SR
Queue Stats
44W - 34L
1,528 Elo+
Party 2
Sol
Sol
RafaRamos9
Sol
Level 62
God Stats
1W - 2L
1,524 SR
Queue Stats
7W - 4L
1,590 Elo+
Solo
Medusa
Medusa
Sincandescent
Medusa
Level 75
God Stats
4W - 0L
1,906 SR
Queue Stats
42W - 29L
1,526 Elo+
Party 2
Team Averages
Level 54
1,696 SR
1,548 Elo+

VS

Team Averages
Level 100
1,601 SR
1,285 Elo+
Merlin
Merlin
FFearTaPanda
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,193 Elo+
Party 1
Kuzenbo
Kuzenbo
FenrawrXD
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,209 Elo+
Party 1
Danzaburou
Danzaburou
tbsammy
Danzaburou
Level 123
God Stats
7W - 7L
1,804 SR
Queue Stats
66W - 83L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,584
843
3,974
10,052
10,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 8
7,459
829
3,996
5,220
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
6 / 1 / 3
8,184
909
9,565
5,846
2,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 5 / 1
7,516
835
5,030
5,884
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
FenrawrXD
Kuzenbo
10
1 / 3 / 2
6,834
759
3,348
9,629
11,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
tbsammy
Danzaburou
8
0 / 1 / 3
6,524
725
4,871
5,946
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
1
0.5
L
Kuzenbo
FenrawrXD
Kuzenbo
1
3
2
0.67
W
2
1
6
5
W
1
1
8
5
W
6
1
3
7.5
L
Danzaburou
tbsammy
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,535
Damage
13,249
21,118
Taken
21,459
14,876
Mitigated
16,134
4,714
Healing
753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,030
290
122
143
5,884
2,203
0
2,301
3,583
21,956
0
L
Kuzenbo
FenrawrXD
Kuzenbo
3,348
1,199
0
118
9,629
11,579
0
3,198
6,431
11,880
0
W
3,974
438
0
1,768
10,052
10,314
290
3,836
6,216
23,551
0
W
3,996
265
0
1,366
5,220
2,058
1,346
2,239
2,981
27,166
1,466
W
9,565
3,634
0
1,580
5,846
2,504
1,248
2,571
3,275
0
41,512
L
Danzaburou
tbsammy
Danzaburou
4,871
705
154
216
5,946
2,352
0
2,533
3,413
0
23,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
20,874
137
Minions Killed
68
0
Camps Cleared
0
499,469
Distance Traveled
427,186
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,516
835
30
3
0
136,528
0
L
Kuzenbo
6,834
759
4
0
0
153,143
0
W
Ymir
7,584
843
23
3
0
162,933
3
W
Sol
7,459
829
49
5
0
169,063
2
W
Medusa
8,184
909
65
7
0
167,473
2
L
Danzaburou
6,524
725
34
4
0
137,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role