Player Matchup

Anubis
Anubis
AsianDang
Anubis
Level 64
God Stats
10W - 7L
1,640 SR
Queue Stats
122W - 100L
1,587 Elo+
Solo
Ishtar
Ishtar
BaileyHelix
Ishtar
Level 89
God Stats
6W - 5L
1,686 SR
Queue Stats
66W - 53L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
DerasianBoi
Gilgamesh
Level 66
God Stats
23W - 18L
1,610 SR
Queue Stats
509W - 458L
1,560 Elo+
Solo
Hun Batz
Hun Batz
Dreyvocalss
Hun Batz
Level 87
God Stats
5W - 3L
1,571 SR
Queue Stats
291W - 281L
1,539 Elo+
Party 1
Charon
Charon
cwitical
Charon
Level 18
God Stats
9W - 6L
1,541 SR
Queue Stats
47W - 30L
1,589 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,557 Elo+

VS

Team Averages
Level 64
1,409 SR
1,556 Elo+
Ne Zha
Ne Zha
Adhain
Ne Zha
Level 78
God Stats
1W - 4L
1,264 SR
Queue Stats
160W - 112L
1,597 Elo+
Solo
Chronos
Chronos
Clappo
Chronos
Level 99
God Stats
5W - 6L
1,442 SR
Queue Stats
275W - 263L
1,474 Elo+
Solo
Hercules
Hercules
Krathos7802
Hercules
Level 44
God Stats
2W - 4L
1,541 SR
Queue Stats
52W - 51L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
elitesigmadr
Zhong Kui
Level 40
God Stats
1W - 4L
1,174 SR
Queue Stats
25W - 30L
1,545 Elo+
Solo
Anubis
Anubis
zQpad
Anubis
Level 59
God Stats
245W - 202L
1,625 SR
Queue Stats
248W - 203L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsianDang
Anubis
13
4 / 6 / 2
7,959
663
8,493
10,180
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
13
5 / 3 / 1
8,374
698
7,823
10,826
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DerasianBoi
Gilgamesh
12
3 / 2 / 4
7,768
647
7,835
11,105
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Dreyvocalss
Hun Batz
12
2 / 2 / 8
7,267
606
3,701
9,434
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charon
cwitical
Charon
12
3 / 3 / 6
7,280
607
6,180
6,777
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adhain
Ne Zha
12
5 / 4 / 2
7,420
618
7,093
14,900
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Clappo
Chronos
8
0 / 3 / 0
5,686
474
3,307
5,533
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Krathos7802
Hercules
12
3 / 3 / 4
7,346
612
4,563
12,795
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
elitesigmadr
Zhong Kui
10
2 / 5 / 1
6,402
534
8,856
11,338
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
zQpad
Anubis
13
6 / 2 / 2
7,805
650
9,985
8,920
4,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
17
Kills
16
16
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Adhain
Ne Zha
5
4
2
1.5
W
Anubis
AsianDang
Anubis
4
6
2
0.83
W
Ishtar
5
3
1
1.83
L
Chronos
Clappo
Chronos
0
3
0
0
W
Gilgamesh
DerasianBoi
Gilgamesh
3
2
4
2.5
W
Hun Batz
Dreyvocalss
Hun Batz
2
2
8
3
L
Hercules
Krathos7802
Hercules
3
3
4
1.67
W
Charon
cwitical
Charon
3
3
6
2
L
Zhong Kui
elitesigmadr
Zhong Kui
2
5
1
0.5
L
Anubis
zQpad
Anubis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
33,804
48,322
Taken
53,486
22,732
Mitigated
29,784
13,946
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Adhain
Ne Zha
7,093
2,222
0
3,625
14,900
5,638
0
3,480
11,228
0
52,203
W
Anubis
AsianDang
Anubis
8,493
672
0
3,096
10,180
3,590
0
5,688
4,492
52,994
0
W
Ishtar
7,823
5,001
0
2,590
10,826
4,415
237
6,321
4,505
0
60,576
L
Chronos
Clappo
Chronos
3,307
844
0
500
5,533
1,783
0
227
5,306
30,037
0
W
Gilgamesh
DerasianBoi
Gilgamesh
7,835
2,189
0
2,754
11,105
7,785
546
4,218
6,887
497
47,745
W
Hun Batz
Dreyvocalss
Hun Batz
3,701
852
0
4,312
9,434
3,022
0
3,137
6,297
0
43,124
L
Hercules
Krathos7802
Hercules
4,563
1,520
350
3,848
12,795
9,886
0
4,098
8,455
0
30,204
W
Charon
cwitical
Charon
6,180
1,324
70
1,124
6,777
3,920
445
2,128
4,649
22,102
0
L
Zhong Kui
elitesigmadr
Zhong Kui
8,856
2,581
0
2,281
11,338
8,341
0
944
10,258
40,016
8,885
L
Anubis
zQpad
Anubis
9,985
777
0
3,384
8,920
4,136
0
5,703
3,069
58,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
34,659
369
Minions Killed
350
0
Camps Cleared
0
1,263,960
Distance Traveled
1,064,869
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,420
618
75
6
0
261,247
0
W
Anubis
7,959
663
83
7
0
204,908
0
W
Ishtar
8,374
698
101
8
0
251,924
0
L
Chronos
5,686
474
54
5
0
134,700
0
W
Gilgamesh
7,768
647
80
7
0
278,678
2
W
Hun Batz
7,267
606
67
6
0
287,223
0
L
Hercules
7,346
612
42
4
0
251,901
1
W
Charon
7,280
607
38
3
0
241,227
3
L
Zhong Kui
6,402
534
80
7
0
180,042
0
L
Anubis
7,805
650
99
8
0
236,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role