Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KoKoNasty
Yemoja
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,537 Elo+
Solo
Ishtar
Ishtar
MeidoZangetssuha
Ishtar
Level 68
God Stats
0W - 2L
1,314 SR
Queue Stats
41W - 57L
1,451 Elo+
Solo
Ix Chel
Ix Chel
PimpxLucius
Ix Chel
Level 118
God Stats
20W - 14L
1,633 SR
Queue Stats
407W - 315L
1,601 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,518 Elo+

VS

Team Averages
Level 124
1,481 SR
1,528 Elo+
Anhur
Anhur
Blizard214
Anhur
Level 128
God Stats
3W - 1L
1,522 SR
Queue Stats
142W - 144L
1,502 Elo+
Party 1
Horus
Horus
SincereGergi
Horus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,556 Elo+
Party 1
Ix Chel
Ix Chel
TOTALLYxTUBULAR2
Ix Chel
Level 158
God Stats
26W - 22L
1,552 SR
Queue Stats
685W - 649L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
burrito_slayer13
Tsukuyomi
Level 133
God Stats
1W - 1L
1,296 SR
Queue Stats
47W - 31L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
soccerplayer1017
Jormungandr
Level 100
God Stats
14W - 12L
1,533 SR
Queue Stats
36W - 23L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,596
575
2,650
4,908
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
8
0 / 2 / 0
4,483
560
1,953
5,355
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
KoKoNasty
Yemoja
8
0 / 1 / 0
4,164
521
1,641
5,359
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 2 / 0
3,230
404
476
2,161
163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
PimpxLucius
Ix Chel
10
4 / 0 / 0
5,893
737
5,172
4,437
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 0 / 1
5,261
658
3,185
4,182
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 2
5,764
721
2,123
3,535
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,329
666
1,218
6,100
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
10
3 / 0 / 0
5,617
702
2,701
5,962
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
soccerplayer1017
Jormungandr
9
0 / 0 / 2
5,202
650
2,253
4,111
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
4
Kills
6
6
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Hachiman
 
Hachiman
0
2
0
0
W
Anhur
2
0
1
2.5
L
Yemoja
KoKoNasty
Yemoja
0
1
0
0
L
0
2
0
0
L
Ix Chel
PimpxLucius
Ix Chel
4
0
0
4
W
1
0
2
2
W
0
4
1
0.13
W
Tsukuyomi
3
0
0
3
W
Jormungandr
soccerplayer1017
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,892
Damage
11,480
22,220
Taken
23,890
7,048
Mitigated
11,271
7,832
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,650
76
0
2,655
4,908
1,305
0
658
4,250
30,596
286
L
Hachiman
 
Hachiman
1,953
913
0
2,247
5,355
1,755
0
2,253
3,102
0
24,000
W
Anhur
3,185
1,857
0
2,032
4,182
1,517
569
2,161
2,021
0
39,663
L
Yemoja
KoKoNasty
Yemoja
1,641
241
122
1,014
5,359
2,403
0
0
5,359
17,258
0
L
476
476
62
307
2,161
163
0
0
2,161
0
2,508
L
Ix Chel
PimpxLucius
Ix Chel
5,172
625
65
1,360
4,437
1,422
0
560
3,877
42,976
0
W
2,123
1,244
120
1,814
3,535
2,091
142
942
2,593
0
14,883
W
1,218
506
150
1,216
6,100
2,225
0
4,344
1,756
34,953
0
W
Tsukuyomi
2,701
844
0
3,233
5,962
2,009
621
1,743
4,219
0
36,121
W
Jormungandr
soccerplayer1017
Jormungandr
2,253
1,020
0
288
4,111
3,429
433
125
3,986
27,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,366
Gold Earned
27,173
203
Minions Killed
268
0
Camps Cleared
0
664,018
Distance Traveled
779,510
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,596
575
54
7
0
160,725
0
L
Hachiman
4,483
560
40
5
0
152,974
0
W
Anhur
5,261
658
65
8
0
134,709
1
L
Yemoja
4,164
521
25
3
0
134,187
0
L
Ishtar
3,230
404
5
1
0
45,836
0
L
Ix Chel
5,893
737
79
10
0
170,296
2
W
Horus
5,764
721
19
2
0
153,059
0
W
Ix Chel
5,329
666
77
10
0
152,539
0
W
Tsukuyomi
5,617
702
64
8
0
181,083
0
W
Jormungandr
5,202
650
43
5
0
158,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role